Rakugaki's PvM Hyper Novice: Difference between revisions

→‎Equipment: Initial round of edits, mainly to the SN and early ESN parts. The HN parts are still borked. Oh boy, this part is gonna be a doozy to edit!
(→‎Equipment: Initial round of edits, mainly to the SN and early ESN parts. The HN parts are still borked. Oh boy, this part is gonna be a doozy to edit!)
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|<!---The {{#item:2942|Taekwon Manual }} will be very important across all levels - be sure to get it by completing the Eden quest chain and '''ALL tutorials.''' It allows use of a gap closer, level 5 {{#skill:421 |Flying Side Kick}}, and the ability to change your weapon's element to either Earth, Wind, Water or Fire via {{#skill:425 |Warm Wind}}, though only until level 4. Place this on your right accessory slot (lowest left side in the equipment window). '''The ability to equip Novice Job Manuals is a custom feature. It may not be the case in other servers!'''--->
|<!---The {{#item:2942|Taekwon Manual }} will be very important across all levels - be sure to get it by completing the Eden quest chain and '''ALL tutorials.''' It allows use of a gap closer, level 5 {{#skill:421 |Flying Side Kick}}, and the ability to change your weapon's element to either Earth, Wind, Water or Fire via {{#skill:425 |Warm Wind}}, though only until level 4. Place this on your right accessory slot (lowest left side in the equipment window). '''The ability to equip Novice Job Manuals is a custom feature. It may not be the case in other servers!'''--->


You can use Eden Gear or choose from the list below...
{| class="wikitable" width="100%"
{| class="wikitable" width="100%"
! style=" width: 20% " | Item
! style=" width: 20% " | Item
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| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice (45-99)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Super Novice (45-99)'''
|-
|-
|{{#item:34805}}
|'''Paradise Set'''
|Chest
|Equipment Set
|[[Beginners Guide|Eden Academy]], Base Level 10
|[[Beginners Guide|Eden Academy]], Base Level 10
|'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10, use the Paradise Physical Set provided by Eden Academy. It will serve you well until around level 100 when you'll get the better version. There are other options below, but this is one of, if not the best one to use from level 10-100.
|'''HIGHLY RECOMMENDED!''' Upon reaching Base Level 10, get the full set by going to @go 16. Go one room up, find '''Paradise Equipment''' and talk to '''Lothaire''' to get the set '''FOR FREE'''. It will serve you well until around level 100, when you'll get a better version. There are other options below, but this is one of, if not the best equipment to use from level 10-100.
|-
|-
|{{#item:5119}}
|{{#item:5119}}
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|Starter Headgear. Gives +1 all stats.
|Starter Headgear. Gives +1 all stats.
|-
|-
|{{#item:18776}}
|{{#item:2340}}
|Armor
|Yuno - King's Shop
|Starter Armor, though it's a little expensive at 89,000 zeny. Definitely better than rags that came from the dump: {{#item:2352|Tattered Novice Ninja Suit }}.
|-
|{{#item:2113}}
|Shield
|rowspan="3"| Lighthalzen Armory
|One of the best shields the Super Novice could ever have. Gives 20% resistance to all elements except Neutral. It can still be very useful in some late to end-game situations. It's sold by an NPC and it costs just 5000 zeny. IT'S SO CHEAP YET IT'S SO EFFECTIVE!!! To find out the NPC selling an item, type @wn <itemid or item name>, e.g. @wn 2113.
|-
|{{#item:2512}}
|Garment
|Starter Garment - gives 10% Neutral resistance.
|-
|{{#item:2416}}
|Footgear
|Starter Shoes. Gives an HP boost.
|-
|{{#item:5125}}
|Upper Headgear
|Upper Headgear
|Toad
|Toad
|Part of the Angel's Set. Adds 3% SP recovery.
|Part of the Angel's Set. Adds 3% SP recovery.
|-
|{{#item:2340}}
|Armor
|Yuno - King's Shop
|Starter Armor, though it's a little expensive at 89,000 zeny. At least you're no longer wearing stinky rags that came from the dump ({{#item:2352|Tattered Novice Ninja Suit }}).
|-
|-
|{{#item:15012}}
|{{#item:15012}}
|Armor
|Armor
|Orc Lady
|Orc Lady
|Slightly reduces fixed cast time and slightly improves the effectiveness of healing skills.
|Decent starter armor. Slightly reduces fixed cast time and slightly improves the effectiveness of healing skills.
|-
|-
|{{#item:2355}}
|{{#item:2355}}
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|Eclipse
|Eclipse
|MDEF+20
|MDEF+20
When complete, the Angel's Set gives a boost to HP and SP. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. The After Cast Delay that happens each time the skill is autocast makes equipping the whole set not too good.
When complete, the Angel's Set gives a sizeable boost to HP and SP. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Beware the After Cast Delay that happens each time the skill is autocast.
|-
|{{#item:2113}}
|Shield
|Lighthalzen Armory
|The combination of having frighteningly low HP until level 98 and the massive -10 ASPD penalty makes wearing a shield more of a detriment, reducing your damage while not providing enough protection despite its awesome 20% resistance to all elements except Neutral bonus. It will become much better at higher levels, so save it for later until you have way more HP and ASPD to compensate.
|-
|-
|{{#item:2183}}
|{{#item:2183}}
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|Mastering
|Mastering
|Part of the Angel's Set.
|Part of the Angel's Set.
|-
|{{#item:2512}}
|Garment
|Lighthalzen Armory
|Starter Garment - gives 10% Neutral resistance.
|-
|-
|{{#item:20710}}
|{{#item:20710}}
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|Vagabond Wolf
|Vagabond Wolf
|Part of the Angel's Set. Adds 5% HP recovery.
|Part of the Angel's Set. Adds 5% HP recovery.
|-
|{{#item:2416}}
|Footgear
|Lighthalzen Armory
|Starter Shoes. Gives an HP boost.
|-
|-
|{{#item:22015}}
|{{#item:22015}}
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|-
|-
|{{#item:2628}}
|{{#item:2628}}
|Accessory
|rowspan="2"| Accessory
|Izlude Armor Dealer
|Izlude Armor Dealer
|Starter accessory for Novices. Doesn't give any stats, but at least it's slotted and cheap.
|Starter accessory. Doesn't give any stats, but at least it's slotted and cheap.
|-
|-
|{{#item:2607}}
|{{#item:2607}}
|Accessory
|Dragon Fly
|Dragon Fly
|Gives 10SP. Because Super Novices have really low SP early on, every bit counts.
|Gives 10SP.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice (99-175)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice (99-175)'''
|-
|-
|{{#item:35108}}
|'''Advanced Paradise Set'''
|Chest
|rowspan="4"| Equipment Set
|[[Beginners Guide|Eden Academy]], Base Level 100
|[[Beginners Guide|Eden Academy]], Base Level 100
|Upon reaching Base Level 100, you'll be given this chest, which contains a set of advanced Eden Armors which will suffice until you progress through the Eden Academy quest chain and earn enough {{#item:25223}} to get the full Noblesse Set (see below) or after finishing a couple of quests which will give the Noblesse Set for free.
|Upon reaching Base Level 100, go back to where you got the Paradise Set. Talk to Louis to get the Advanced Paradise Set in exchange for 15 {{#item:7200}} and 3 {{#item:1034}}, or by spending 10 {{#item:25223}} per piece. To know what monster drops the items, type @wd <item name or id>, e.g. @wd 7200. To know where the monster is located, type @wi <monster name or id>, e.g. @wi Wootan Shooter. wd is short for whodrops, wi is short for whereis.
|-
|-
|{{#item:450122}}
|{{#item:450121}}


{{#item:470017}}
{{#item:470016}}


{{#item:480014}}
{{#item:480012}}


{{#item:490015}}
{{#item:490014}}
|Equipment Set
|10 {{#item:6919}} per piece. Obtained by completing [[16.1 Banquet for Heroes]]
|10 {{#item:6919}} per piece. Obtained by completing the account-wide [[Beginners Guide|Eden Academy]] questline.
|Good until level 125. It is highly recommended to complete the [[16.1 Banquet for Heroes]] quest chain to get this over the other armors. They can be refined to +9 thanks to the {{#item:100128}} at a price of 10 {{#item:6919}}
|Good until level 125. It is highly recommended to complete the [[16.1 Banquet for Heroes]] quest chain to get this over the other armors. While it gives less MATK compared to the Flattery Robe and is designed more towards an autospell build, completing the full set gives quite a lot of bonuses, which include reduction in Variable Casting Time and Aftercast Delay, and can be further upgraded into the Imperial and Grace sets. Finally, to put the icing on the cake, they can be refined to +9 thanks to the {{#item:100128}} at a price of 10 {{#item:6919}}
|-
|-
|{{#item:450124}}
|{{#item:450123}}


{{#item:470019}}
{{#item:470018}}


{{#item:480017}}
{{#item:480016}}


{{#item:490018}}
{{#item:490017}}
|Equipment Set
|10 {{#item:25155}} per piece. Obtained by completing the [[16.2 Terra Gloria]]
|10 {{#item:25155}} per piece. Obtained by completing the [[16.2 Terra Gloria]] quest line.
|Good until level 150. An upgraded version of the Noblesse set. Like the Noblesse set, they can be easily refined to +9 thanks to the {{#item:100129}}, at the cost of 10 {{#item:25155}} per piece, including the refine ticket.
|Good until level 150. An upgraded version of the Noblesse set. Like the Noblesse set, they can be easily refined to +9 thanks to the {{#item:100129}}, at the cost of...
|-
|-
|{{#item:450126}}
|{{#item:450125}}


{{#item:470021}}
{{#item:470020}}


{{#item:480019}}
{{#item:480018}}


{{#item:490020}}
{{#item:490019}}
|Equipment Set
|20 {{#item:25669}} per piece. Obtained by completing the [[17.1_Illusion]]
|20 {{#item:25669}} per piece. Obtained by completing the [[17.1_Illusion]] questline.
|Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. Each piece costs 20 {{#item:25669}} while the {{#item:100130}} costs 20 {{#item:25723}}.
|Best by level 200, but these will still serve you well even at level 250 if you still don't have enough resources to get the best equipment. An upgraded version of the Imperial set, this is the pinnacle of Eden Academy equipment. Each piece costs 20 {{#item:25669}} while the {{#item:100130}} costs 20 {{#item:25723}}.
|-
|-
|{{#item:450185|Paradise Luxury Suit }}
|{{#item:5897}}
{{#item:470069|Paradise Luxury Boots }}
|Upper Headgear
|Armor and Shoes
|[[Cash Shop]]
|Eden Academy, level 100
|A very good headgear that provides a lot of bonuses, especially at higher refines.
|Strangely enough, equipping these two instead of their +9 Grace equivalents will deal more damage in most situations! However, there are no card slots and they cannot be upgraded. It is free and surprisingly effective. They're good until you obtain a +7 Patent Blessed Knife or reach level 200, when the Grace set's slots get a big advantage in the form of the Shelter/Happiness Giver card combo for Melee builds or Observation/Empathizer card combo for Ranged builds.
|-
|-
|{{#item:510039|Paradise Super Novice Dagger }}
|{{#item:510039}}
|Weapon
|Weapon
|[[Eden Group]]
|[[Eden Group]]
|Initially gives decent ATK but leveling up makes it significantly better. It is surprisingly powerful, dealing more damage than a +15 Crimson Mace and +15 Crimson Dagger! Best of all, IT IS FREE! This humble dagger will serve you well, even beyond level 200 if much better weapons are still out of reach. The glaring downsides - no slots and it can't be refined.
|Initially gives decent ATK but leveling up makes it significantly better. It is surprisingly powerful, dealing more damage than a +15 Crimson Mace and +15 Crimson Dagger! Best of all, IT IS FREE! This humble dagger will serve you well, even beyond level 200 if much better weapons are still out of reach. The glaring downsides - no slots and it can't be refined.
|-
|-
|{{#item:18776|Advanced Angel's Kiss  }}
|{{#item:2113}}
|Upper Headgear
|Reno (@go 36), 20 Pure Energy Crystals
|Part of the Advanced Angel's Set. Gives a more SP recovery over the normal version.
|-
|{{#item:5358|Peco Ears }}
|Mid Headgear
|[[Gold Coins]]
|Adds a little bit of AGI and MDEF for slightly increased survivability.
|-
|{{#item:15068|Advanced Angelic Protection  }}
|Armor
|Reno (@go 36), 20 Pure Energy Crystals
|MDEF+30
When complete, the Advanced Angel's Set gives even better bonuses compared to the normal version, though the HP and SP boost remains the same. There is a small chance Lv. 1 Assumptio will be autocast if you're under attack. Take note of the After Cast Delay that happens each time the skill is autocast.
|-
|{{#item:15116|Armor of Airship }}
|Armor
|[[Airship Assault]]
|No slot, but it gives a bit of MDEF and a large boost to HP and SP, especially when the set is complete.
|-
|{{#item:28705|Crimson Dagger |slots=2 }}
|Dagger
|Desert Wolf, Pasana, Porcellio, Skeleton General, Sleeper, Whikebain
|An easy-to-get dagger with good attack power, becoming stronger the higher your Base Level and the weapon's refine rate. However, its damage somewhat falls off the larger the enemy (100% - 75% - 50% damage against small, medium and large-sized enemies respectively).
|-
|{{#item:16040|Crimson Mace |slots=2 }}
|Mace
|Am Mut, Earth Petite, Erend, Marionette,  Kobold Leader, Li Me Mang Ryang / Jing Guai, Solider
|An easy-to-get mace with good attack power, becoming stronger the higher your Base Level and the weapon's refine rate. This has less overall damage unless carded with Sidewinder. It has better size modifiers compared to the dagger (75% - 100% - 100% damage against small, medium and large-sized enemies respectively) and it has a less severe Attack Speed penalty as well (-10 vs -15).
|-
|{{#item:2183|Advanced Angelic Guard  }}
|Shield
|Reno (@go 36), 20 Pure Energy Crystals
|Part of the Advanced Angel's Set.
|-
|{{#item:2113|Novice Shield  }}
|Shield
|Shield
|Lighthalzen Armory
|Lighthalzen Armory
|You may or may not wear a shield. Novices and Super Novices have a huge -10 Attack Speed penalty. Equip a shield only if more Defense is needed or if ASPD is good enough.
|Still a really good shield.
|-
|-
|{{#item:20710|Advanced Angelic Cardigan  }}
|{{#item:2921}}
|Garment
|Reno (@go 36), 20 Pure Energy Crystals
|Part of the Advanced Angel's Set. Gives more HP recovery over the normal version.
|-
|{{#item:20743|Cloak of Airship  }}
|Garment
|[[Airship Assault]]
|An improved version of the Novice Manteau, it adds Flee and reduced cast time in addition to Neutral resist.
|-
|{{#item:22015|Advanced Angelic Reincarnation  }}
|Footgear
|Reno (@go 36), 20 Pure Energy Crystals
|Part of the Advanced Angel's Set. Gives a bigger HP boost plus an added SP boost over the normal version.
|-
|{{#item:22046|Boots of Airship }}
|Footgear
|[[Airship Assault]]
|Use this to complete the Airship set. Gives an ASPD boost.
|-
|{{#item:2921|Str Glove  }}
|Accessory
|Accessory
|Eclage Glove Seller (10 Splendide Coins)
|Eclage Glove Seller (10 Splendide Coins)
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| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice (175-200)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Expanded Super Novice (175-200)'''
|-
|-
|{{#item:5897|Ascendant Crown  }}
|{{#item:5897}}
|Upper Headgear
|Upper Headgear
|[[Cash Shop]]
|[[Cash Shop]]
|A very good headgear that provides a lot of bonuses, especially at higher refines.
|A very good headgear that provides a lot of bonuses, especially at higher refines.
|-
|-
|{{#item:18874|Monocle  }}
|{{#item:18874}}
|Mid Headgear
|Mid Headgear
|Owl Viscount, Owl Marquees
|Owl Viscount, Owl Marquees
|The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained in the [[Cash Shop]], but only a few can be slotted, via the {{#item:6396|Spiritual Auger }}.
|The cheapest and "easiest" to get slotted mid headgear. Other mid headgears can be obtained in the [[Cash Shop]], but only a few can be slotted, via the {{#item:6396|Spiritual Auger }}.
|-
|-
|{{#item:5361|Gangster Scarf }}
|{{#item:5361}}
|Lower Headgear
|Lower Headgear
|Cash Shop
|Cash Shop
Line 2,134: Line 2,070:
|Gives ATK+5.
|Gives ATK+5.
|-
|-
|{{#item:15376|Illusion Armor A-type}}
|{{#item:15376}}
|Armor
|Armor
|[[Illusion]]
|[[Illusion]]
|This is an improvement over the Grace set only at +9 and with modification modules. Gives a large increase in ATK (+100), more ATK at higher refines, a boost to ASPD (+10%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Recommended enchants are {{#item:39540|Modification Orb (Delay After Skill)}} and two {{#item:39534|Modification Orb (Power)}}.
|This is an improvement over the Grace set only at +9 and with modification modules. Gives a large increase in ATK (+100), more ATK at higher refines, a boost to ASPD (+10%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Recommended enchants are {{#item:39540|Modification Orb (Delay After Skill)}} and two {{#item:39534|Modification Orb (Power)}}.
|-
|-
|{{#item:510039|Paradise Super Novice Dagger }}
|{{#item:450127|Automatic Armor A-type}}
|Armor
|[[Illusion]]
|Improved version of the Illusion Armor. Gives a large increase in ATK (+125), more ATK at higher refines, a boost to ASPD (+15%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Choose between {{#item:1000134|Automatic Module (Delay after skill)}}, {{#item:1000122|Automatic Module (Power)}}, {{#item:1000129|Automatic Module (Attacker Force)}}, {{#item:1000131|Automatic Module (Critical Force)}}.
|-
|{{#item:510039}}
|Weapon
|Weapon
|[[Eden Group]]
|[[Eden Group]]
|Initially gives decent ATK but leveling up makes it significantly better. It is surprisingly powerful, dealing more damage than a +15 Crimson Mace and +15 Crimson Dagger! Best of all, IT IS FREE! This humble dagger will serve you well, even beyond level 200 if much better weapons are still out of reach. The two glaring downsides - no slots and it can't be refined.
|Initially gives decent ATK but leveling up makes it significantly better. It is surprisingly powerful, dealing more damage than a +15 Crimson Mace and +15 Crimson Dagger! Best of all, IT IS FREE! This humble dagger will serve you well, even beyond level 200 if much better weapons are still out of reach. The two glaring downsides - no slots and it can't be refined.
|-
|-
|{{#item:16043| Meteor Strike|slots=2 }}
|{{#item:500007}}
|Mace
|[[Meteor Strike Quest]]
|A f****** heavy-a** mace weapon where its power depends on the level of certain skills. At the cost of skill flexibility, it grants a huge increase to ATK while also being cheaper than a +15 Crimson Mace or +15 Vicious Mind Mace.
|-
|{{#item:16040|Crimson Mace |slots=2 }}
|Mace
|Am Mut, Earth Petite, Erend, Marionette,  Kobold Leader, Li Me Mang Ryang / Jing Guai, Solider
|Compared to the Vicious Mind Mace, this has less ATK and no enchants but has 2 slots, allowing for more options for carding. Get a Neutral element mace. At +15, it deals slightly less damage (around 3%) than a +4 Meteor Strike. While significantly more expensive, the greatest benefits are increased versatility and weight savings (2000 weight saved!). You're not carrying an overloaded Class-8 Peterbilt Truck on one hand anymore!
|-
|{{#item:500007|Hypocrisy Machine |slots=3 }}
|One-Handed Sword
|One-Handed Sword
|Broken Security Beta, Verporte
|Broken Security Beta, Verporte
|If the Patent Blessed Knife is too expensive, then this is a really good choice. '''Due to the Super Novice's HUGE -17 ASPD penalty when wielding One-Handed Swords, it is highly recommended to refine this to +7 for the 20% ASPD boost.''' Very good for any Physical build, whether it is spamming Raid, autoattacking, or throwing Shield Chains if you have the Super Power Shadow Set (see below) to enable it.
|If the Patent Blessed Knife is too expensive, then this is a really good choice. '''Due to the Super Novice's HUGE -17 ASPD penalty when wielding One-Handed Swords, it is highly recommended to refine this to +7 for the 20% ASPD boost.''' Very good for any Physical build, whether it is spamming Raid, autoattacking, or throwing Shield Chains if you have the Super Power Shadow Set (see below) to enable it.
|-
|-
|{{#item:510071|Patent Blessed Knife |slots=2 }}
|{{#item:510071}}
|Dagger
|Dagger
|[[Ancient Hero]]
|[[Ancient Hero]]
|This patented and blessed knife is the most expensive choice for this level range, but it makes life a lot easier because it enables the use of Level 10 <s>{{#skill:2284 |Fatal Menace}}</s> '''FATAL MENAS™''' at +7. Despite its size modifier issues because it's a knife, it is still one of the best choices for this level range despite the price.
|This patented and blessed knife makes life a lot easier by enabling the use of Level 10 {{#skill:2284}} at +7. Despite its size modifier issues because it's a knife, it is still one of the best choices for this level range.
|-
|-
|{{#item:2113|Novice Shield  }}
|{{#item:2113}}
|Shield
|Shield
|Lighthalzen Armory
|Lighthalzen Armory
|If a Cursed Knight Shield is still out of reach, then this cheap and cutesy shield will serve you well, thanks to its 20% resistance to all elements except Neutral. Just make sure you have enough ASPD to compensate for the huge -10 ASPD penalty when wearing shields.
|If a Cursed Knight Shield is still out of reach, then this cheap and cutesy shield will serve you well, thanks to its 20% resistance to all elements except Neutral. Just make sure you have enough ASPD to compensate for the huge -10 ASPD penalty when wearing shields.
|-
|-
|{{#item:460017|Illusion Guard  }}
|{{#item:460017}}
|Shield
|Shield
|[[Illusion of Twins]]
|[[Illusion of Twins]]
|Grants ASPD and Perfect Hit and can be enchanted. Get this if you're still lacking ASPD.
|Grants ASPD and Perfect Hit and can be enchanted. Get this if you're still lacking ASPD.
|-
|-
|{{#item:28942|Cursed Knight's Shield  }}
|{{#item:28942}}
|Shield
|Shield
|Cash Shop
|Cash Shop
|A nice shield that provides many bonuses, especially at higher refines. Highly recommended to keep it at +4 in case you want to upgrade it to a Purified Knight's Shield.
|A nice shield that provides many bonuses, especially at higher refines. Highly recommended to keep it at +4 in case you want to upgrade it to a Purified Knight's Shield.
|-
|{{#item:20718|Giant Faceworm Skin  }}
|Garment
|[[Faceworm's Nest]]
|Recommended to obtain at least a +10 with pure STR or a mix of AGI and STR enchants. Gives lots of DEF and various stats.
|-
|-
|{{#item:20933|Illusion Engine Wing A-type}}
|{{#item:20933|Illusion Engine Wing A-type}}
Line 2,189: Line 2,115:
|Increases HP by 1000 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Enchant it with 1 {{#item:39537|Modification Orb (Fast)}} and 2 {{#item:39539|Modification Orb (Critical)}}.
|Increases HP by 1000 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Enchant it with 1 {{#item:39537|Modification Orb (Fast)}} and 2 {{#item:39539|Modification Orb (Critical)}}.
|-
|-
|{{#item:2576|Heroic Backpack  }}
|{{#item:480020|Automatic Engine Wing A-type}}
|Garment
|Garment
|[[Gold Coins]] for the Vending Machine (@go 36), [[Monster Hunter]] Shop, Valor Badges from [[Battlegrounds]]
|[[Sage's Legacy]]
|When refined to +7 and +9, it gives bonuses depending on which base stat is at least 90. Try getting this, especially at +9.
|Improved version of the Illusion Engine Wing. Increases HP by 1500 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Choose between {{#item:1000125|Automatic Module (Fast)}}, {{#item:1000127|Automatic Module (Critical)}} and {{#item:1000143|Automatic Module (Powerful)}}.
|-
|-
|{{#item:22011|Temporal Boots of Luck  }}
|{{#item:22196}}
|Footgear
|Footgear
|[[Old Glast Heim]]
[[Temporal Boots]]
|When paired with a Giant Faceworm Skin, it gives a boost to HP and SP. If base LUK = 120, Crit Damage +30% and MDEF +5. Greatly boosts autoattack damage. Having 120 LUK to get the increased Crit Damage also increases ATK, Flee, Crit and Perfect Dodge in the process. This is good for autoattack CRIT builds.
'''NOTICE: TEMPORAL BOOTS CANNOT BE WORN BY SUPER NOVICES IN OFFICIAL RO SERVERS!'''
|-
|{{#item:22196|Illusion Leg A-type  }}
|Accessory
|[[Illusion]]
|[[Illusion]]
|Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{#item:39531|Modification Orb (Vital)}} for more survivability or {{#item:39530|Modification Module (Mental)}} for more SP, and {{#item:39550|Modification Module (Overpower)}} or {{#item:39551|Modification Module (Fatal Flash)}} for increased damage.
|Max SP +200. Adds 20 SP every 2 refine rate. Enchant with either {{#item:39531|Modification Orb (Vital)}} for more survivability or {{#item:39530|Modification Module (Mental)}} for more SP, and {{#item:39550|Modification Module (Overpower)}} or {{#item:39551|Modification Module (Fatal Flash)}} for increased damage.
|-
|-
|{{#item:22238|Great Hero Boots}}
|{{#item:470022|Automatic Leg A-type}}
|Shoes
|[[Sage's Legacy]]
|Improved version of the Illusion Leg. Max SP +250. Adds 20 SP every 2 refine rate. Choose between {{#item:1000119|Automatic Module (Vital)}}, {{#item:1000120|Automatic Module (Mental)}}, {{#item:1000135|Automatic Module (Fixed Casting)}}, {{#item:1000149|Automatic Module (Overpower)}} or {{#item:1000150|Automatic Module (Fatal Flash)}} for increased damage.
|-
|{{#item:22238}}
|Footgear
|Footgear
|
|
|An obsolete and ancient pair of boots gets a modern touch-up, making it GREAT. This pair of shoes gives a lot of bonuses, especially at high refines. Best paired with a {{#item:510071|Patent Blessed Knife |slots=2 }}. Try to refine this to +11, then use the {{#item:100747|Hero's Weapon Modification Box (Superior)}} to turn it to a +10 Hero Boots-LT.
|An obsolete and ancient pair of boots gets a modern touch-up, making it GREAT. This pair of shoes gives a lot of bonuses, especially at high refines. Best paired with a {{#item:510071|Patent Blessed Knife |slots=2 }}. Try to refine this to +11, then use the {{#item:100747|Hero's Weapon Modification Box (Superior)}} to turn it to a +10 Hero Boots-LT.
|-
|-
|{{#item:2963|Physical Enhancer Ring  }}
|{{#item:42207}}
|Accessory
|[[Geffen Magic Tournament]]
|ATK +5%. Enchant this with a mix of CRIT damage and ASPD. Adjust accordingly.
|-
|{{#item:52228|King Schmidt's Strong Insignia  }}
|Accessory
|[[Fall of Glast Heim]]
|ATK +10%. ATK +25 and Hit +10 when equipped with King Schmidt's Suit and Manteau. When paired with {{#item:4877|Speed of Light)}}, {{#item:29587|Flash)}} and {{#item:4864|Fatal Lv.2)}} are recommended enchants to further boost CRIT damage.
|-
|{{#item:42207|Illusion Booster R  }}
|Accessory
|Accessory
|[[Illusion]]
|[[Illusion]]
|ATK +5%. {{#item:25696|Modification Module (Drain Life)}}, {{#item:25681|Modification Module (Attack Speed)}} and {{#item:25682|Modification Module (Fatal)}} are recommended enchants.
|ATK +5%. {{#item:25696|Modification Module (Drain Life)}}, {{#item:25681|Modification Module (Attack Speed)}} and {{#item:25682|Modification Module (Fatal)}} are recommended enchants.
|-
|-
|{{#item:42208|Illusion Booster L  }}
|{{#item:42208}}
|Accessory
|Accessory
|[[Illusion]]
|[[Illusion]]
|ATK +5%. {{#item:39544|Modification Orb (Drain Soul)}}, {{#item:25681|Modification Module (Attack Speed)}} and {{#item:25682|Modification Module (Fatal)}} are recommended enchants.
|ATK +5%. {{#item:39544|Modification Orb (Drain Soul)}}, {{#item:25681|Modification Module (Attack Speed)}} and {{#item:25682|Modification Module (Fatal)}} are recommended enchants.
|-
|{{#item:24318|Super Novice Shadow Shield }}
|Shadow Gear
|[[High Rank Shadow Gear]]
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if if necessary, max Double Attack for faster ASPD.
|-
|{{#item:24282|Super Novice Shadow Gauntlet }}
|Shadow Gear
|[[High Rank Shadow Gear]]
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Sword Mastery to further pierce DEF.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (200-230)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (200-230)'''
|-
|{{#item:5897|Ascendant Crown  }}
|Upper Headgear
|[[Cash Shop]]
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle.
|-
|-
|{{#item:34281|Clark Sidecap EVT}}
|{{#item:34281|Clark Sidecap EVT}}
Line 2,261: Line 2,159:
|Ignoring the OS weapons bonuses, these three are pretty much the same. They boost ranged physical damage, especially at high refines. Choose which one looks good without an upper headgear costume. To easily get them to +10, refine them to +4 and buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random.
|Ignoring the OS weapons bonuses, these three are pretty much the same. They boost ranged physical damage, especially at high refines. Choose which one looks good without an upper headgear costume. To easily get them to +10, refine them to +4 and buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random.
|-
|-
|{{#item:410080|Deep Blue Sunglasses }}
|{{#item:410080}}
|Middle Headgear
|Middle Headgear
|
|
|Requires a non-slotted {{#item:410079|Deep Blue Sunglasses}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants.
|Requires a non-slotted {{#item:410079|Deep Blue Sunglasses}} and {{#item:6396|Spiritual Auger }} to slot. A cool-looking slotted Middle Headgear that can be enchanted. Try to get ATK enchants.
|-
|-
|{{#item:400002|Victory Wing Ears }}
|{{#item:400002}}
|Middle Headgear
|Middle Headgear
|
|
Line 2,275: Line 2,173:
|{{#item:28620|Lower Hat Box}}
|{{#item:28620|Lower Hat Box}}
|A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration.
|A hideous-looking lower headgear that increases survivability by adding a small chance (3%) to lifesteal (5% of damage dealt as HP) when physically attacking at the cost of completely stopping HP and SP regeneration.
|-
|{{#item:450127|Automatic Armor A-type}}
|Armor
|[[Illusion]]
|Improved version of the Illusion Armor. Gives a large increase in ATK (+125), more ATK at higher refines, a boost to ASPD (+15%) at +7 and gives bonuses depending on which Illusion Engine Wing and Leg Type equipped. Choose between {{#item:1000134|Automatic Module (Delay after skill)}}, {{#item:1000122|Automatic Module (Power)}}, {{#item:1000129|Automatic Module (Attacker Force)}}, {{#item:1000131|Automatic Module (Critical Force)}}.
|-
|-
|{{#item:510054|Fortified Edge |slots=2 }}
|{{#item:510054|Fortified Edge |slots=2 }}
Line 2,326: Line 2,219:
|Cash Shop
|Cash Shop
|Reduces VCT and ACD depending on refine rate. While it doesn't have the Purified Knight's Shield's Drake Card enchant, its VCT and ACD reductions are still very useful for all builds.
|Reduces VCT and ACD depending on refine rate. While it doesn't have the Purified Knight's Shield's Drake Card enchant, its VCT and ACD reductions are still very useful for all builds.
|-
|{{#item:480020|Automatic Engine Wing A-type}}
|Garment
|[[Sage's Legacy]]
|Improved version of the Illusion Engine Wing. Increases HP by 1500 and adds 100 HP every 2 refine rate. At +7, it increases attack speed. Choose between {{#item:1000125|Automatic Module (Fast)}}, {{#item:1000127|Automatic Module (Critical)}} and {{#item:1000143|Automatic Module (Powerful)}}.
|-
|-
|{{#item:480124|Convertible Physical Wing}}
|{{#item:480124|Convertible Physical Wing}}
Line 2,361: Line 2,249:
|[[Sage's Legacy]]
|[[Sage's Legacy]]
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|-
|{{#item:24619|Super Power Shadow Glove}}
|Shadow Gear
|[[Ancient Laboratory]]
|An improved version of the already really good Super Novice Shadow Gauntlet and the centerpiece of the Super Power Shadow Set. For Hyper Novices, only this is needed. The brooch and bangle are unnecessary.
'''Unlike what the description says, it DOES NOT need the Super Power Shadow Bangle and Brooch below to get the DEF pierce, just this glove and the SN Shadow Shield below and the refine rate of both. Type @battlestats or @bs to confirm.'''
|-
|{{#item:24318|Super Novice Shadow Shield }}
|Shadow Gear
|go 15
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if necessary, max Double Attack for faster ASPD.
|-
|{{#item:24150|Infinity Shadow Ring }}
{{#item:24151|Infinity Shadow Bracer }}
|Shadow Gear
|go 15
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (230-275)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (230-275)'''
Line 2,479: Line 2,349:
|[[Sunken Sands]]
|[[Sunken Sands]]
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power and critical damage, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. Best for builds focused on Mega Sonic Blow.
|A significantly upgraded version of the Excellion Wing, tuned to greatly boost physical power and critical damage, especially when refined and paired with either Deep Blue Sungasses and Victory Wing Ears. Best for builds focused on Mega Sonic Blow.
|-
|{{#item:470022|Automatic Leg A-type}}
|Shoes
|[[Sage's Legacy]]
|Improved version of the Illusion Leg. Max SP +250. Adds 20 SP every 2 refine rate. Choose between {{#item:1000119|Automatic Module (Vital)}}, {{#item:1000120|Automatic Module (Mental)}}, {{#item:1000135|Automatic Module (Fixed Casting)}}, {{#item:1000149|Automatic Module (Overpower)}} or {{#item:1000150|Automatic Module (Fatal Flash)}} for increased damage.
|-
|-
|{{#item:470094|Hero Boots-LT}}
|{{#item:470094|Hero Boots-LT}}
Line 2,499: Line 2,364:
|[[Sage's Legacy]]
|[[Sage's Legacy]]
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|-
|{{#item:24619|Super Power Shadow Glove}}
|Shadow Gear
|[[Ancient Laboratory]]
|An improved version of the already really good Super Novice Shadow Gauntlet and the centerpiece of the Super Power Shadow Set. For Hyper Novices, only this is needed. The brooch and bangle are unnecessary.
'''Unlike what the description says, it DOES NOT need the Super Power Shadow Bangle and Brooch below to get the DEF pierce, just this glove and the SN Shadow Shield below and the refine rate of both. Type @battlestats or @bs to confirm.'''
|-
|{{#item:24318|Super Novice Shadow Shield }}
|Shadow Gear
|go 15
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if necessary, max Double Attack for faster ASPD.
|-
|{{#item:24150|Infinity Shadow Ring }}
{{#item:24151|Infinity Shadow Bracer }}
|Shadow Gear
|go 15
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (275+)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice (275+)'''
Line 2,637: Line 2,484:
|[[Sage's Legacy]]
|[[Sage's Legacy]]
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|Improved version of the Illusion Booster. ATK +5% and MSP +5%. {{#item:1000138|Automatic Module (Drain Soul)}}, {{#item:1000116|Automatic Module(Attack Speed)}} and {{#item:1000117|Automatic Module (Fatal)}} and {{#item:1000144|Automatic Module (All Force)}}.
|-
|{{#item:24619|Super Power Shadow Glove}}
|Shadow Gear
|[[Ancient Laboratory]]
|An improved version of the already really good Super Novice Shadow Gauntlet and the centerpiece of the Super Power Shadow Set. For Hyper Novices, only this is needed. The brooch and bangle are unnecessary.
'''Unlike what the description says, it DOES NOT need the Super Power Shadow Bangle and Brooch below to get the DEF pierce, just this glove and the SN Shadow Shield below and the refine rate of both. Type @battlestats or @bs to confirm.'''
|-
|{{#item:24318|Super Novice Shadow Shield }}
|Shadow Gear
|go 15
|Highly recommended to get this, as it provides a lot of nice bonuses depending on which skills are leveled. Max Owl's Eye to reduce Variable Casting Time and if necessary, max Double Attack for faster ASPD.
|-
|{{#item:24150|Infinity Shadow Ring }}
{{#item:24151|Infinity Shadow Bracer }}
|Shadow Gear
|go 15
|Nullifies all annoying and pesky weapon size penalties if both have a total refine of 15 and above. If getting the "Remove weapon's size penalty" enchant on a PKS is too elusive or if the PKS isn't the best for you, then these two will do the trick.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice 285+ (Future, currently unobtainable here)'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Hyper Novice 285+ (Future, currently unobtainable here)'''
|-
|-
|{{#item:5897|Ascendant Crown  }}
|{{#item:590112}}
|Upper Headgear
|Weapon
|[[Cash Shop]]
|[[Chapter 1]]
|A very good headgear that provides a lot of bonuses, especially at higher refines. It doesn't give as much damage as the Endeavor Coin EVT headgears below, leaning more towards surviving and staying a bit longer in battle.
|A cute, spoopy, and harmless little mace tailor-made for {{#skill:5451}}, greatly increasing its effectiveness. Unlike the Frontier combo for Mage HNs, this is a standalone. When using {{#skill:5461}}, for 150 seconds, enables the use of {{#skill:6513}} and reduces the cooldown of {{#skill:5451}} by 0.2 seconds.  
|-
|{{#item:34281|Clark Sidecap EVT}}
|Headgear
|[[Endeavor Tokens]] shop in @go 50, 2nd floor
|Ignoring the OS weapons bonuses, this is the only one that boosts Melee damage. To easily get them to +10, refine them to +4, buy a couple of {{#item:35160|ET insta-polish}} for 3 {{#item:32417|Endeavor Tokens}} a piece, because it will refine them to +7 - 10 at random.
|-
|-
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Shadow Equipment'''
| style="background-color: #880808; color:White; text-align: center;" colspan="4" | '''Shadow Equipment'''
203

edits