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*The reason to pick between Fireproof and Earthproof potion is because if you consume both, you'll only get 5% Fire Resistant because Earthproof potion -15% Fire Resistant. <br/> '''[[#Videos | Click here to watch the fight.]]''' | *The reason to pick between Fireproof and Earthproof potion is because if you consume both, you'll only get 5% Fire Resistant because Earthproof potion -15% Fire Resistant. <br/> '''[[#Videos | Click here to watch the fight.]]''' | ||
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=== Biosphere Depth 2 Monsters === | |||
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*There are a total of 10 types of monster in D2, consist of '''6 Large sized and 4 Medium sized'''. All are unique Race, but some having the same Element. Please use this to plan which Element / Race you want to target and enchant your Time Dimensions Weapon accordingly. [[Varmundt's Biosphere Depth 2|Click here for more info.]] | |||
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{| style="background: #ffffff; width: 100%; border-style: none none none none;" | |||
||{{#mob:22260|center}} <br/>(Formless | <span style="color:red;">Fire<sup>Lv2</sup></span> | Large) <br/> (RES:1987 | MRES:2311) | |||
*Earthquake | |||
*Fireball | |||
*Sonic Blow | |||
*Critical Attack | |||
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{{#mob:22252|center}} <br/>(Demi-Human | <span style="color:red;">Fire<sup>Lv3</sup></span> | Large) <br/> (RES:1725 | MRES:2009) | |||
*Fiber Lock | |||
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{{#mob:22257|center}} <br/>(Undead | <span style="color:red;">Fire<sup>Lv2</sup></span> | Medium) <br/> (RES:1067 | MRES:2177) | |||
*Meteor Assault | |||
*Deadly Curse | |||
*Lightning Bolt | |||
*Cloaking | |||
*Snap | |||
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{{#mob:22254|center}} <br/>(Plant | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:2066 | MRES:2401) | |||
*Pneuma | |||
*Grasp of Death | |||
*Fiber Lock | |||
*AoE Lex Aeterna | |||
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{{#mob:22253|center}} <br/>(Brute | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:1651 | MRES:1923) | |||
*Waterball | |||
*Brandish Spear | |||
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{{#mob:22255|center}} <br/>(Fish | <span style="color:brown;">Earth<sup>Lv3</sup></span> | Medium) <br/> (RES:1734| MRES:2019) | |||
*Hiding | |||
*Grimtooth | |||
*Lightning Bolt | |||
*Heaven's Drive | |||
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{{#mob:22258|center}} <br/>(Dragon | <span style="color:green;">Wind<sup>Lv2</sup></span> | Large) <br/> (RES:2412| MRES:1768) | |||
*Jupitel Thunder | |||
*Lightning Bolt | |||
*Thunderstorm | |||
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{{#mob:22261|center}} <br/>(Insect | <span style="color:green;">Wind<sup>Lv3</sup></span> | Medium) <br/> (RES:2257| MRES:2623) | |||
*Lightning Bolt | |||
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{{#mob:22256|center}} <br/>(Demon | <span style="color:blue;">Water<sup>Lv3</sup></span> | Medium) <br/> (RES:851| MRES:1915) | |||
*Grasp of Death | |||
*Arrow Repel | |||
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{{#mob:22259|center}} <br/>(Angel | Dark<sup>Lv1</sup> | Large) <br/> (RES:1734| MRES:2019) | |||
*Pneuma | |||
*Wide Curse | |||
*Dispel | |||
*Pulse Strike | |||
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{| style="background: #ffffff; width: 100%; border-style: ;" | |||
||Deadly Skills that may 1 shot you:- | |||
*Earthquake from Salamander, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage. | |||
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you. | |||
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near. Use {{#skill:7}}, {{#skill:2005}} or detection ({{#item:4103}}) when its in Cloaking. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge). | |||
||Skills that are very annoying:- | |||
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. Example:- Using Charge attack (Range Physical Damage) on them will make them cast Pneuma instantly. | |||
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse. | |||
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB. | |||
*Fiber Lock from Duneyrr & Bio Ancient Tree, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape. | |||
*Dispel from Morroc Incarnation, although it doesn't cast very frequently but still good to keep an eye on it. | |||
*Death grasp (Pull towards monster) and Arrow Repel (Push away from monster) , these skill cause displacement. Usually only affects Melee Class. | |||
*Can force Depth Dollocaris out of its {{#skill:51}} by using {{#skill:2005}} near it. | |||
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<div style="float: right;"> [[#top|<big>'''[Top]'''</big>]] [[File:UP bunny arrow.png|30x30px|link=]]</div> | <div style="float: right;"> [[#top|<big>'''[Top]'''</big>]] [[File:UP bunny arrow.png|30x30px|link=]]</div> | ||
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