Melee Abyss Chaser Guide by Satsujinhan: Difference between revisions

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** Once you’re all set with your Fire Rune gears, you can start looking into getting yourself your [https://wiki.muhro.eu/Varmundt%27s_Biosphere_Depth Depth 1 armor]. Early on, Depth 1 can seem daunting due to mobs having high HP and damage reduction buffs, which means finding a party to do a 30 minute run is a good idea. You will need to rake up reputation here as well, in order to to craft your armor, engrave it and enchant it. Be aware that engraving makes your armor master account bound, and you need 3 500 reputation to be able to revert the engraving to make it tradeable again. Engraving the armor gives it better stats.
** Once you’re all set with your Fire Rune gears, you can start looking into getting yourself your [https://wiki.muhro.eu/Varmundt%27s_Biosphere_Depth Depth 1 armor]. Early on, Depth 1 can seem daunting due to mobs having high HP and damage reduction buffs, which means finding a party to do a 30 minute run is a good idea. You will need to rake up reputation here as well, in order to to craft your armor, engrave it and enchant it. Be aware that engraving makes your armor master account bound, and you need 3 500 reputation to be able to revert the engraving to make it tradeable again. Engraving the armor gives it better stats.
* '''Depth 2''' '''Dimensional gear set'''  
* '''Depth 2''' '''Dimensional gear set'''  
** The Dimensional gear set from [https://wiki.muhro.eu/Varmundt%27s_Biosphere_Depth_2 Depth 2] is quite new on our server and seems very potent for Deft Stab builds. I've finally managed to get the set of hat and weapon, and this I can say so far. With A graded +12 Dimensional Abyss Knife and a non-graded, not enchanted (yet) +10 Time Dimensions Rune Crown (Abyss Chaser) the damage I deal with Deft Stab is more or less the same as what I did with my +12 Dim weapon with full enchants and a grade A +10 Crown of Beelzebub. However, you need the whole set before there's any point in using it. One isn't enough without the other. I do understand though that the hat enchanting and grading will bring out the full potential of this set, so it for sure is a must get at a very late point in game.  
** The Dimensional gear set from [https://wiki.muhro.eu/Varmundt%27s_Biosphere_Depth_2 Depth 2] is currently the BiS for Deft Stab builds. With the new enchant for non-crit damage, I highly suggest going for Power lvl 3 and Fierce lvl however high you can go on your Time Dimension Rune Crown. (I recently rerolled my crown from Tenacity/Strength to Fierce/Power and the DPS difference was measurable in billions. Yes, billions, you read that right.)
 
*'''Hall of Life + Nebula gears combo'''
*'''Hall of Life + Nebula gears combo'''
**Finally, I have acquired these gears and gotten their enchant up enough so that my DPS is now better with them than the D1 armor and Varmundt gears. What you're looking at getting here is the Spring garment and Spring accessory. To go with them, Nebula Armor of Power and Stellar Power Seal. Good news is that since nobody likes spring gears, the materials from Lake of Fire are probably the cheapest ones to get. You can most likely trade any other season parts with at least 2:1 ratio. The hardest part in all of these gears is enchanting. Unless you're willing to throw billions in zeny into the mats from vends and whatnot, it will take some time to get what you need. Personally, I struggled with Stellar Power Seal enchants - that double mettle sure did not want to come easy. With the Signet of Circulation Spring, there is now option the option to pick perfect enchant for slot 3, so unless you want to gamble for fun, I suggest you go that route. It takes more mats, but at least you will get the Power Signet needed.
**Finally, I have acquired these gears and gotten their enchant up enough so that my DPS is now better with them than the D1 armor and Varmundt gears. What you're looking at getting here is the Spring garment and Spring accessory. To go with them, Nebula Armor of Power and Stellar Power Seal. Good news is that since nobody likes spring gears, the materials from Lake of Fire are probably the cheapest ones to get. You can most likely trade any other season parts with at least 2:1 ratio. The hardest part in all of these gears is enchanting. Unless you're willing to throw billions in zeny into the mats from vends and whatnot, it will take some time to get what you need. Personally, I struggled with Stellar Power Seal enchants - that double mettle sure did not want to come easy. With the Signet of Circulation Spring, there is now option the option to pick perfect enchant for slot 3, so unless you want to gamble for fun, I suggest you go that route. It takes more mats, but at least you will get the Power Signet needed.
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