The Complete Elemental Master Guide by Goldie: Difference between revisions

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** You may argue that {{#icon:12710}}{{#linkitem:12710|Guyak Pudding}} is basically free and only costs 10 {{#icon:50000}}{{#linkitem:50000|Muh Coin}}, but having free guyak whenever you need it is a big add-on, especially for those tight on budget. And besides, not only does it boost movement speed but it also gives you +'''50% FLEE Rate''', which greatly improves an EM's survivability.
** You may argue that {{#icon:12710}}{{#linkitem:12710|Guyak Pudding}} is basically free and only costs 10 {{#icon:50000}}{{#linkitem:50000|Muh Coin}}, but having free guyak whenever you need it is a big add-on, especially for those tight on budget. And besides, not only does it boost movement speed but it also gives you +'''50% FLEE Rate''', which greatly improves an EM's survivability.
** EM is already a class gifted with lots of ground magical skills, above average range and AoE, and yet they were still given another mobility skill with Psychic Stream. This skill with a nine (9) cells range lets you blink/dash towards a monster or a mob of monsters making farming faster and efficient. As an example, you use Psychic Stream on a mob then proceed to autocast your Elemental Buster from the Dimension Set to kill the horde of mobs around you, while aiming Diamond Storm to another pack of mobs to maximize your range and space around you.
** EM is already a class gifted with lots of ground magical skills, above average range and AoE, and yet they were still given another mobility skill with Psychic Stream. This skill with a nine (9) cells range lets you blink/dash towards a monster or a mob of monsters making farming faster and efficient. As an example, you use Psychic Stream on a mob then proceed to autocast your Elemental Buster from the Dimension Set to kill the horde of mobs around you, while aiming Diamond Storm to another pack of mobs to maximize your range and space around you.
** Endgame dungeons such as Varmundt's Biosphere Depth 2 and [[Forgotten Time]] do not allow teleportation and thus restricts skills such as the [[Soul Ascetic]] (SA) skill '''{{#skill:426}}'''—but not Psychic Stream. This gives the class a sharper edge than SA in terms of mobility in these dungeons, since SA will still need to walk to get closer to each mob to be in range of their self-centered AoE skills '''{{#skill:5427}}''' + '''{{#skill:5429}}''', while EM has farther reach, can comfortably maneuver their ground skills to any directions, and close the gap by zooming in with Psychic Stream.
** Endgame dungeons such as Varmundt's Biosphere Depth 2 and [[Forgotten Time]] do not allow teleportation and thus restricts skills such as the [[Soul Ascetic]] (SA) skill '''{{#skill:426}}'''—but not Psychic Stream. This gives the class a sharper edge than SA in terms of mobility in these dungeons, since SA will still need to walk to get closer to each mob to be in range of their self-centered AoE skills '''{{#skill:5427}}''' + '''{{#skill:5429}}''', while EM has farther reach, can pliantly maneuver their ground skills to any directions, and can swiftly zoom in/out with Psychic Stream.
* Unlimited supply of '''Activity Point''' ('''AP''') and mana.
* Unlimited supply of '''Activity Point''' ('''AP''') and mana.
** Activity Point will be necessary to cast majority of 4th job skills. EMs will never ran out of AP since most of their skills, with the exception of a manually casted Elemental Buster and Psychic Stream, replenish their AP by 5 points; in the event you die which brings down your AP to 0 in a dungeon or inside an instance, you will never find the need to go back to town to talk to the NPC Healer just to fully recover your AP.
** Activity Point will be necessary to cast majority of 4th job skills. EMs will never ran out of AP since most of their skills, with the exception of a manually casted Elemental Buster and Psychic Stream, replenish their AP by 5 points; in the event you die which brings down your AP to 0 in a dungeon or inside an instance, you will never find the need to go back to town to talk to the NPC Healer just to fully recover your AP.
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