Mega Fire Arch Mage Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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*For a list of possible enchants, refer to [[Clock_Tower_Unknown_Basement#Weapon_Enchantment|this]] for +12A {{#item:510050}} i would advise to get one with {{#item:311060}} and {{#item:311019}} or other enchantments as needed like {{#item:311017}} if you don't mind relying more on {{#skill:3022}}.
[[Mega_Fire_Arch_Mage_Luxury_Sub-Guide_by_Sophie/Joan#Active_Skills|click for details on previous part of this guide]]
*or [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]] for dimensions weapon. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
*{{#item:510050}} x2 damage is around 50-80% bigger than {{#item:650028}} assuming both are +12A and all other equipments are BiS and fully enchanted/graded/refined.
*{{#item:650047}} and its TDRC combo is not tested and might or might not dish bigger damage.
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|'''Shield'''
| align="center" | +11 to +12 [C] {{#item:460040}} <br> or <br> +12 to +14 [A] {{#item:460020}}
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*{{#item:4128}}
*{{#item:300239}}
*{{#item:27298}}
*{{#item:27385}}
*{{#item:300379}}
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Swap in and out between the double dagger and dagger + shield if needed.


*'''Glacier Guard''' enchanted with {{#item:312095}}, {{#item:312093}} or {{#item:312092}}, and {{#item:312091}}.
*For a list of possible enchants, refer to [[https://wiki.muhro.eu/Einbech#Flush_Weapons|this]] for +12A {{#item:640035}} i would advise to get one with {{#item:311393}} and {{#item:311404}}.
*'''Mad Bunny-LT''' enchanted with {{#item:310860}} or {{#item:310856}}
*and [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]] for dimensions weapon. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
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|- style=height:21em
|'''Garment'''
|'''Garment'''
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