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End game optimization problem is that for some people, some gear/enchant/MVP setups suit them better as it touches the specifics of their playing styles, AC build, and preferences/situational aspects (e.g. with {{#item:700059}} you will want to use {{#item:310716}} on your spell signet). So we will not assume a narrow-minded stance on this issue and would tolerate a bit lesser or bigger DPS in defining the BiS towards itemization choices, and whatnots and that the BiS designation probably should also consider other aspects beside damage on AC case and as long as things work well (shout out to get the DPS envy immunity people!). | End game optimization problem is that for some people, some gear/enchant/MVP setups suit them better as it touches the specifics of their playing styles, AC build, and preferences/situational aspects (e.g. with {{#item:700059}} you will want to use {{#item:310716}} on your spell signet). So we will not assume a narrow-minded stance on this issue and would tolerate a bit lesser or bigger DPS in defining the BiS towards itemization choices, and whatnots and that the BiS designation probably should also consider other aspects beside damage on AC case and as long as things work well (shout out to get the DPS envy immunity people!). | ||
[[File:gang gang.jpg|300px]] | [[File:gang gang.jpg|300px|thumb|left|Come play AC and join gang gang guys]] | ||
=General Overview= | =General Overview= | ||
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