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=== About Physical Damage Modifiers for Crescive Bolt Build === | === About Physical Damage Modifiers for Crescive Bolt Build === | ||
The general aim of the min-maxing process (as of Date: 10/Dec/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. You should be aware of diminishing returns as you adds up a single damage modifier. The contextual discussion of this part will rely heavily on Calamity Gale Build part as the precedent (or as The Standard); if there's any confusion arise please go back and try again to regain the contextual sauce. I was only able to start to talk about this matter as I only completed all the needed gears for the test recently and I also do not provide the guarantee that this setup and version of min-max understanding will provide absolute peak damage but y'all are welcome to bump me to test with stuff listed. TL;DR this part is, beside it is for CB instead of Gale Build, is when we ditch {{#item:400539}} for +15[A] {{#item:400723}} and {{#item:300595}}. | The general aim of the min-maxing process (as of Date: 10/Dec/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. You should be aware of diminishing returns as you adds up a single damage modifier. | ||
The contextual discussion of this part will rely heavily on Calamity Gale Build part as the precedent (or as The Standard); if there's any confusion arise please go back and try again to regain the contextual sauce. I was only able to start to talk about this matter as I only completed all the needed gears for the test recently and I also do not provide the guarantee that this setup and version of min-max understanding will provide absolute peak damage but y'all are welcome to bump me to test with stuff listed. TL;DR this part is, beside it is for CB instead of Gale Build, is when we ditch {{#item:400539}} for +15[A] {{#item:400723}} and {{#item:300595}}. | |||
Listed from most precious to least worthy, type @bs in game to see yours: | Listed from most precious to least worthy, type @bs in game to see yours: | ||
* '''Class%:''' [stays the same] still the hardest and most expensive to get and even slightly harder to get because you will generally want to to go with {{#item:300530}} instead of {{#item:300473}} (the meta shift will be discussed later). You will have 20%-75%. Main Sources: {{#item:300533}}, {{#item:4602}} combo, {{#item:4529}}, Demigod Set, HoL accesories and enchantments, Abysmal Knight Pet. | * '''Class%:''' [stays the same] still the hardest and most expensive to get and even slightly harder to get because you will generally want to to go with {{#item:300530}} instead of {{#item:300473}} (the meta shift will be discussed later). You will have 20%-75%. Main Sources: {{#item:300533}}, {{#item:4602}} combo, {{#item:4529}}, Demigod Set, HoL accesories and enchantments, Abysmal Knight Pet. | ||
* '''Enemy_Element%:''' [ | * '''Enemy_Element%:''' [stays the same] Rare modifier mostly seen on more modern iterations of items (post 2016), but is less expensive than Class%. You will have around 40%-130%. The reason it moves upwards in the worth list is in the case you will want to use {{#item:470260}} or {{#item:470303 }} instead of {{#item:470174}} (the meta shift will be discussed later). Main Sources: {{#item:27126}}-like MVP cards on body slot, Maximum Mammoth Shadow gears, HoL garment 2nd slot enchant, Varmundt Boots 2nd slot enchant, Dimensions/Time Gap Weapons 3rd slot enchant, Jitterbug combo and proc. | ||
* '''Enemy_Size%:''' [moves 2 upwards] Harder to get now that your weapon slot which is now occupied by {{#item:300595}}. Even harder if the other slot is filled with {{#item:4399}}. This is where {{#item:470260}} or {{#item:470303 }} comes into play, while {{#item:24912}} and {{#item:24913}} gives a little. You will have around 45%-140%. Main Sources: Cards on Weapon slots, Shadow Gears. | * '''Enemy_Size%:''' [moves 2 upwards] Harder to get now that your weapon slot which is now occupied by {{#item:300595}}. Even harder if the other slot is filled with {{#item:4399}}. This is where {{#item:470260}} or {{#item:470303 }} comes into play, while {{#item:24912}} and {{#item:24913}} gives a little. You will have around 45%-140%. Main Sources: Cards on Weapon slots, Shadow Gears. | ||
* '''Skill%:''' [moves 1 downwards] For Crescive Bolt it is easier thanks to the Episode 21 Heroes cards and Yorscalp Crown combo. You will have 160% at +15[A] {{#item:400723}} and {{#item:300595}} and even more with {{#item:24912}} and {{#item:24913}}. | * '''Skill%:''' [moves 1 downwards] For Crescive Bolt it is easier thanks to the Episode 21 Heroes cards and Yorscalp Crown combo. You will have 160% at +15[A] {{#item:400723}} and {{#item:300595}} and even more with {{#item:24912}} and {{#item:24913}}. | ||
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