1,196
edits
m (→Active Skills) |
m (→Active Skills) |
||
| Line 89: | Line 89: | ||
===== Active Skills ===== | ===== Active Skills ===== | ||
You will rotate {{#skill:5456}} (1.8s CD), {{#skill:5457}} (3s CD), and {{#skill:5459}} (5s CD) lets define them 3 as rotational skilla and it is the utmost of importance on this build; each of these skills hits very hard like a slow big cannon. While {{#skill:5460}} is a skill spammable by itself and function as some sort of side arms that could be useful to clear weak targets on some farming spots and also act as AA-like attack types against plants types when you are spamming it using turbo. | You will rotate {{#skill:5456}} (1.8s CD), {{#skill:5457}} (3s CD), and {{#skill:5459}} (5s CD) lets define them 3 as rotational skilla and it is the utmost of importance on this build; each of these skills hits very hard like a slow big cannon. While {{#skill:5460}} is a skill spammable by itself and function as some sort of side arms that could be useful to clear weak targets on some farming spots and also act as AA-like attack types against plants types when you are spamming it using turbo. I play it like this and this is the reason why the '''Objective''' parts was formulated as such. But I am not saying that this is the only correct way to play around with HN skills rotations/combinations. If you want to modify this playstyle, you only need to alter and adapt the '''objectives''' accordingly yourself. | ||
Swap Equip: You might want to quickly swap between pure glass cannon magic build and into tank build depending on the map/instance. | Swap Equip: You might want to quickly swap between pure glass cannon magic build and into tank build depending on the map/instance. | ||
edits