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# Survivability, HP pool, damage resistance in general, and/or evasion (HN varies in their modes of survivability which somehow makes the more tankier builds, both HP tank and high resistance tank, and some niche builds like evasion build viable to a degree). | # Survivability, HP pool, damage resistance in general, and/or evasion (HN varies in their modes of survivability which somehow makes the more tankier builds, both HP tank and high resistance tank, and some niche builds like evasion build viable to a degree). | ||
# Curse immunity | # Curse immunity | ||
# Non-priority niches (carry weight, ASPD, | # Non-priority niches (carry weight, ASPD, Flee, etc) | ||
====== Stats ====== | ====== Stats ====== | ||
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