Eternal Slash Savage Impact SX Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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===== Cowring Farmer Double Dagger Autoattack Build aka Event Enjoyer Build =====
===== Cowring Farmer Double Dagger Autoattack Build aka Event Enjoyer Build =====


<updated: 11 Dec 2025)
<updated: 11 Dec 2025>


This one is born from the interesting phenomenon unique to this server, that you can survive on farming cowrings and doing well on GM events alone, provided you don't mind the slower progression (compared to harder farmer). Nevertheless the potential of including this activity in your income gathering / farming pattern is worth it (average: 50 muh coins on busy hours, up do 200 muh coins on dead hours of the server per cowring event, which takes approximately 3 minutes counted from first announcement). With the low requirements of the gear, the RoI (Return on Investment) is indeed quite high if you count it as per minute income. The entire required gears would probably cost around 200m for entry gears/minimum working gears and up to 500m for locally optimized quasi-perfection state (by that I mean: more investment at this point is possible, but it will get saturated compared to the performance gained). This build is also great for the likes of autoattack events, like the spring Neustadt attack event (I'm consistently top 5, but never managed to break down the secret to be the 1st but imo it is good enough anyway).
This one is born from the interesting phenomenon unique to this server, that you can survive on farming cowrings and doing well on GM events alone, provided you don't mind the slower progression (compared to harder farmer). Nevertheless the potential of including this activity in your income gathering / farming pattern is worth it (average: 50 muh coins on busy hours, up do 200 muh coins on dead hours of the server per cowring event, which takes approximately 3 minutes counted from first announcement). With the low requirements of the gear, the RoI (Return on Investment) is indeed quite high if you count it as per minute income. The entire required gears would probably cost around 200m for entry gears/minimum working gears and up to 500m for locally optimized quasi-perfection state (by that I mean: more investment at this point is possible, but it will get saturated compared to the performance gained). This build is also great for the likes of autoattack events, like the spring Neustadt attack event (I'm consistently top 5, but never managed to break down the secret to be the 1st but imo it is good enough anyway).
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