Sakura's Rawr (Dragonic Breath) guide towards the Journey's End: Difference between revisions

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*Earthquake from Salamander, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage.  
*Earthquake from Salamander, spam potions through it or kill it before it cast. WIS trait will help to reduce the damage.  
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you.
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you.
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near. Use {{#skill:7}} or detection ({{#item:4103}}) when its in Cloaking. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near. Use {{#skill:7}}, {{#skill:2005}} or detection ({{#item:4103}}) when its in Cloaking. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
||Skills that are very annoying:-
||Skills that are very annoying:-
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. Example:- Using Charge attack (Range Physical Damage) on them will make them cast Pneuma instantly.
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. Example:- Using Charge attack (Range Physical Damage) on them will make them cast Pneuma instantly.
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*Dispel from Morroc Incarnation, although it doesn't cast very frequently but still good to keep an eye on it.
*Dispel from Morroc Incarnation, although it doesn't cast very frequently but still good to keep an eye on it.
*Death grasp (Pull towards monster) and Arrow Repel (Push away from monster) , these skill cause displacement. Usually only affects Melee Class.  
*Death grasp (Pull towards monster) and Arrow Repel (Push away from monster) , these skill cause displacement. Usually only affects Melee Class.  
*Can force Depth Dollocaris out of its Hiding by using {{#skill:2005}} near it.
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