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(→Mage: Hyrule... high rule... hi, rule...) |
(→Skills: added true ACD durations, made HN skills slightly more descriptive) |
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|{{#Skill:5455}} | |{{#Skill:5455}} | ||
|5 or 8 | |5 or 8 | ||
|The upgraded version of Meteor Storm summons more powerful and faster meteors to rain down on enemies. The initial hit has a small 5x5 area while the explosion has a 9x9 area at level 8 and above. The first meteor will always strike the cell it's casted on. Succeeding meteors are random. | |The upgraded version of Meteor Storm summons more powerful and faster meteors to rain down on enemies. The initial hit has a small 5x5 area while the explosion has a 9x9 area at level 8 and above. The first meteor will always strike the cell it's casted on. Succeeding meteors are random. At levels 8 and above, enemies at the tile this spell is casted on will receive all hits from the explosion damage. | ||
Fixed Cast Time: 1.5 seconds<br> | Fixed Cast Time: 1.5 seconds<br> | ||
Skill cooldown: 2.5 seconds<br> | Skill cooldown: 2.5 seconds<br> | ||
Aftercast Delay: 0.3 seconds | |||
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|{{#Skill:5456}} | |{{#Skill:5456}} | ||
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Fixed Cast Time: 1 second<br> | Fixed Cast Time: 1 second<br> | ||
Skill cooldown: 2 seconds, 1.5 seconds with {{#item:550152}}<br> | Skill cooldown: 2 seconds, 1.5 seconds with {{#item:550152}}<br> | ||
Max AoE of 9x9 and max of 10 hits at level 9. | Aftercast Delay: 0.5 seconds<br> | ||
Max AoE of 9x9 and max of 10 hits at level 9. | |||
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|{{#Skill:5457}} | |{{#Skill:5457}} | ||
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Fixed Cast Time: 1.5 seconds<br> | Fixed Cast Time: 1.5 seconds<br> | ||
Skill cooldown: 3 seconds<br> | Skill cooldown: 3 seconds<br> | ||
Aftercast Delay: 0.3 seconds<br> | |||
Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | ||
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|{{#Skill:5458}} | |{{#Skill:5458}} | ||
|5 or 10 | |5 or 10 | ||
|An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. | |An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. Needs at least 30% ACD Reduction at level 10 for full effectiveness. | ||
Fixed Cast Time: 1 second<br> | Fixed Cast Time: 1 second<br> | ||
Skill cooldown: 2 seconds at level 5, 0.7 seconds at level 10<br> | Skill cooldown: 2 seconds at level 5, 0.7 seconds at level 10<br> | ||
Aftercast Delay: 1 second<br> | |||
Max AoE of 9x9 at level 10. Short-ish Aftercast Delay | Max AoE of 9x9 at level 10. Short-ish Aftercast Delay | ||
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|{{#Skill:5459}} | |{{#Skill:5459}} | ||
|7 - 10 | |7 - 10 | ||
|An upgraded version of Gravitational Drive, Ground Gravitation summons an awesome-looking space-age symbol that causes Neutral element damage to all enemies within a 9x9 area at level 7 and above. Enemies affected receive increased damage while slowing them down. | |An upgraded version of Gravitational Drive, Ground Gravitation summons an awesome-looking space-age symbol that causes Neutral element damage to all enemies within a 9x9 area at level 7 and above, for a duration of 5 seconds. Enemies affected receive increased damage while slowing them down. ACD is '''PAINFUL''' below level 9, so use it carefully! | ||
Fixed Cast Time: 1.5 seconds<br> | Fixed Cast Time: 1.5 seconds<br> | ||
Skill cooldown: 5 seconds<br> | Skill cooldown: 5 seconds<br> | ||
Aftercast Delay: 1 second (level 10), '''UTTER PAIN''' below level 9<br> | |||
Max AoE of 9x9 at level 7. Aftercast Delay is significantly reduced at level 9 and above. | Max AoE of 9x9 at level 7. Aftercast Delay is significantly reduced at level 9 and above. | ||
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|{{#Skill:5460}} | |{{#Skill:5460}} | ||
|5 | |5 | ||
|A combination of Soul Strike and Napalm Vulcan, this highly spammable Ghost element spell deals damage in a 7x7 area. | |A combination of Soul Strike and Napalm Vulcan, this highly spammable Ghost element spell deals damage in a 7x7 area. Requires 40% ACD reduction and at least 173 ASPD for maximum spamming. | ||
Fixed Cast Time: 1 seconds<br> | Fixed Cast Time: 1 seconds<br> | ||
Skill cooldown: 0.3 seconds<br> | Skill cooldown: 0.3 seconds<br> | ||
Aftercast Delay: 0.5 seconds<br> | |||
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|{{#Skill:5462}} | |{{#Skill:5462}} | ||
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|{{#Skill:5505}} | |{{#Skill:5505}} | ||
|Optional | |Optional | ||
|Overcoming Crisis is a super-duper skill that increases Max HP, | |Overcoming Crisis is a super-duper skill that temporarily increases Max HP, PATK and SMATK, and fully restores HP. It costs a mere 50 AP to cast and has a 60-second cooldown. A fantastic panic button to prevent a terrible fate. Due to skill point constraints, mage builds will be forced to compromise and make decisions on what skills to get. | ||
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|} | |} | ||
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