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<br>I've added a "tip" for some events, but for others, only luck will help you win. | <br>I've added a "tip" for some events, but for others, only luck will help you win. | ||
== | ==Bloody Orc Run🏃➡️== | ||
Upon entering the map, the skill "Play Dead" will be available and can be used in any key. You'll also receive the Kaupe buff, which grants you to receive one hit without dying. <br>Your objective is to run and reach the next red portal shown on the mini-map. <br>Along the way, you'll encounter three types of Orc Poring. The largest one is the slowest. The smallest one moves very fast, so be ready to "Play Dead" when you see it. If you die, you'll return to the entrance and the Kaupe buff will be refreshed. | Upon entering the map, the skill "Play Dead" will be available and can be used in any key. You'll also receive the Kaupe buff, which grants you to receive one hit without dying. <br>Your objective is to run and reach the next red portal shown on the mini-map. <br>Along the way, you'll encounter three types of Orc Poring. The largest one is the slowest. The smallest one moves very fast, so be ready to "Play Dead" when you see it. If you die, you'll return to the entrance and the Kaupe buff will be refreshed. | ||
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</div> | </div> | ||
== | ==Bombring💣== | ||
Inside the map, choose a place to stay - but be warned: nowhere is truly safe. Many Bombrings will appear and explode after a short time. They can move around and hit you. Avoid the explosions for 5 rounds to win. | Inside the map, choose a place to stay - but be warned: nowhere is truly safe. Many Bombrings will appear and explode after a short time. They can move around and hit you. Avoid the explosions for 5 rounds to win. | ||
<br><span style="color: #228B22;">'''Tip: If a Bombring gets hit by another Bombring's explosion, it's casts to explode will start over.'''</span> | <br><span style="color: #228B22;">'''Tip: If a Bombring gets hit by another Bombring's explosion, it's casts to explode will start over.'''</span> | ||
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|} | |} | ||
== | ==Bring a Friend🧑🤝🧑== | ||
In the room, 2 players must be side-by-side in a Safety Wall: one inside and one outside. <br>After the countdown, you have 2 options: <br>* Find a player inside a Safety Wall and stay by their side. You must be on one of the 4 sides, not diagonally. <br>* Find a Safety Wall and stay inside it. Wait and hope for someone to come to your side. <br>Remember: Only 2 players can use one Safety Wall. If a 3rd joins, all three lose. | In the room, 2 players must be side-by-side in a Safety Wall: one inside and one outside. <br>After the countdown, you have 2 options: <br>* Find a player inside a Safety Wall and stay by their side. You must be on one of the 4 sides, not diagonally. <br>* Find a Safety Wall and stay inside it. Wait and hope for someone to come to your side. <br>Remember: Only 2 players can use one Safety Wall. If a 3rd joins, all three lose. | ||
<br><span style="color: #008080;">'''Tip: You can use an Ice Wall to block a 3rd person from entering. Be careful with misclicks - with too many Ice Walls it might be hard to get back to your spot.'''</span> | <br><span style="color: #008080;">'''Tip: You can use an Ice Wall to block a 3rd person from entering. Be careful with misclicks - with too many Ice Walls it might be hard to get back to your spot.'''</span> | ||
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== | ==Chaos Race 🏁== | ||
Enter the portal and you'll see 5 rows, each with 5 boxes. When the event starts, you must click the correct box in each row to pass through. Every player gets a unique random pattern, which remains the same for the entire event. <br>If you click the wrong box, you'll be teleported back to the entrance. Remember the correct sequence and reach the final floor to win the prize. | Enter the portal and you'll see 5 rows, each with 5 boxes. When the event starts, you must click the correct box in each row to pass through. Every player gets a unique random pattern, which remains the same for the entire event. <br>If you click the wrong box, you'll be teleported back to the entrance. Remember the correct sequence and reach the final floor to win the prize. | ||
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|} | |} | ||
== | ==Cluckers 🐔== | ||
In Neustadt (@go 52), walk a little north and you'll find a sleeping Chicken. When the event starts, click on it. <br>A random effect will be applied: frozen, sleep, stun, petrify or death. <br> At random, one player's click will end the event. | In Neustadt (@go 52), walk a little north and you'll find a sleeping Chicken. When the event starts, click on it. <br>A random effect will be applied: frozen, sleep, stun, petrify or death. <br> At random, one player's click will end the event. | ||
<br><span style="color: #228B22;">'''Tip: If you die, use @go 52 and click the chicken again. If you get a debuff status, use @die.'''</span> | <br><span style="color: #228B22;">'''Tip: If you die, use @go 52 and click the chicken again. If you get a debuff status, use @die.'''</span> | ||
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== | ==Color Picker 🎨== | ||
One of four paths will open, and you must reach the end within the time limit. There are three rounds in total. | One of four paths will open, and you must reach the end within the time limit. There are three rounds in total. | ||
<br>If you lose, you go to jail. | <br>If you lose, you go to jail. | ||
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== | ==Deadly Merry-go-round 🎠== | ||
When the countdown ends, a random number will be announced. Players need to run in any direction, find a room, and ensure the number of players inside matches the number announced. After the room is complete, players can close the door by clicking the fire next to it. Be aware: if the door is open, more players can enter, and everyone in the room will lose. The event consists of 3 rounds. | When the countdown ends, a random number will be announced. Players need to run in any direction, find a room, and ensure the number of players inside matches the number announced. After the room is complete, players can close the door by clicking the fire next to it. Be aware: if the door is open, more players can enter, and everyone in the room will lose. The event consists of 3 rounds. | ||
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== | ==Dice 🎲== | ||
After entering the portal, choose one of the four boxes available. <br>Once the countdown ends, a dice will be rolled and the players standing in the correct box wins. | After entering the portal, choose one of the four boxes available. <br>Once the countdown ends, a dice will be rolled and the players standing in the correct box wins. | ||
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== | ==Disguise 🥸== | ||
Inside the room, a monster will spawn and you have to type his name. The faster player to do it wins the round. <br>The event consists of 10 rounds. | Inside the room, a monster will spawn and you have to type his name. The faster player to do it wins the round. <br>The event consists of 10 rounds. | ||
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== | ==Dodgeball 🔴== | ||
Players will be split into two teams: Ice Team and Muh Team. Starting from opposite sides, team members must eliminate the enemy team members. At the end of the round, the team with the most points wins. | Players will be split into two teams: Ice Team and Muh Team. Starting from opposite sides, team members must eliminate the enemy team members. At the end of the round, the team with the most points wins. | ||
<br>You start with 15 stones, and the amount is refreshed upon every death. You can also gather more stones using the "Pick a Stone" skill, but if you die, the amount will also be refreshed to 15, even if you had more. You have 2 throwing skills, and the wider the AoE size, the longer the cast time. | <br>You start with 15 stones, and the amount is refreshed upon every death. You can also gather more stones using the "Pick a Stone" skill, but if you die, the amount will also be refreshed to 15, even if you had more. You have 2 throwing skills, and the wider the AoE size, the longer the cast time. | ||
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== | ==Elemental Rush ⚡== | ||
With a 10-skill bar set, you have to cross 3 corridors. Along the way, there'll be elemental damage that can push you into the dark, teleporting you back to the last portal you passed. Use the skill that matches the element so you don't fall. | With a 10-skill bar set, you have to cross 3 corridors. Along the way, there'll be elemental damage that can push you into the dark, teleporting you back to the last portal you passed. Use the skill that matches the element so you don't fall. | ||
<br><span style="color: #228B22;">'''Tip: Right-click a skill to open the full list and see which key to use.'''</span> | <br><span style="color: #228B22;">'''Tip: Right-click a skill to open the full list and see which key to use.'''</span> | ||
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== | ==Falling Floor 🕳️== | ||
Inside the room, choose a spot to stay while random portals begin to appear. If you fall into a portal, you're eliminated. <br>Be careful, cause when a portal appears, you have less than one second to try and move out of it! | Inside the room, choose a spot to stay while random portals begin to appear. If you fall into a portal, you're eliminated. <br>Be careful, cause when a portal appears, you have less than one second to try and move out of it! | ||
<br><span style="color: #008080;">'''Tip: Check how many cells the portal uses and stay on a cell where you can easily click another to run from the portal.'''</span> | <br><span style="color: #008080;">'''Tip: Check how many cells the portal uses and stay on a cell where you can easily click another to run from the portal.'''</span> | ||
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</div> | </div> | ||
== | ==Find me 🔍== | ||
A broadcast message you announce which map the EM/GM is hiding in. You need to go there and walk near them. <br>You can teleport or just walk, you just need to be the first to find and walk near them! | A broadcast message you announce which map the EM/GM is hiding in. You need to go there and walk near them. <br>You can teleport or just walk, you just need to be the first to find and walk near them! | ||
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== | ==Find the Cowrings 🐮== | ||
In Neustadt (@go 52), a large number of Cowrings will appear and your goal is to kill them using only basic attacks. You'll deal melee damage even if you're using a bow and it dies with 3 single hits. <br> <span style="color: #8B0000;">'''Tip: Use @autoloot 100. High ASPD character will perform better. Don't use bow.'''</span> | In Neustadt (@go 52), a large number of Cowrings will appear and your goal is to kill them using only basic attacks. You'll deal melee damage even if you're using a bow and it dies with 3 single hits. <br> <span style="color: #8B0000;">'''Tip: Use @autoloot 100. High ASPD character will perform better. Don't use bow.'''</span> | ||
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== | ==Floor is Lava ♨️== | ||
Within 3 rounds, there's at least 7 different modes where you need to avoid the red cells on the floor to win. | Within 3 rounds, there's at least 7 different modes where you need to avoid the red cells on the floor to win. | ||
<br><span style="color: #8B0000;">'''Tip: Keep the zoom a bit further out, so you can see where to click. In "dance!" mode, stay on the edge and walk just one cell left/right.'''</span> | <br><span style="color: #8B0000;">'''Tip: Keep the zoom a bit further out, so you can see where to click. In "dance!" mode, stay on the edge and walk just one cell left/right.'''</span> | ||
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== | ==GM Bomb Poring 🧨== | ||
Inside the map, once the event starts, everyone is teleported to the center. From there, your goal is to run and avoid every Bombring you see. <br>Each color represents a different skill: | Inside the map, once the event starts, everyone is teleported to the center. From there, your goal is to run and avoid every Bombring you see. <br>Each color represents a different skill: | ||
<br>* Brown Bombring cast Sight Blaster.</span> | <br>* Brown Bombring cast Sight Blaster.</span> | ||
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== | ==GM Poring Search 🧐== | ||
Inside the room, an announcement will tell you the name of the monster you need to find. Many monster of the same type will appear, but you have to click on the one with the correctly spelled name. <br>As time passes, new monsters will appear. <br>There are 3 floors to complete. | Inside the room, an announcement will tell you the name of the monster you need to find. Many monster of the same type will appear, but you have to click on the one with the correctly spelled name. <br>As time passes, new monsters will appear. <br>There are 3 floors to complete. | ||
<br>Monsters can be: Drops, Eggring, Marin, Poring, Poporing. | <br>Monsters can be: Drops, Eggring, Marin, Poring, Poporing. | ||
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== | ==Headplants 🪴== | ||
Everyone will be teleported together to a random spot in the room. After the countdown, you must run to the first portal you see. Enter the portal to be safe for the next round. There are 5 rounds in total, and the speed slows down each round. | Everyone will be teleported together to a random spot in the room. After the countdown, you must run to the first portal you see. Enter the portal to be safe for the next round. There are 5 rounds in total, and the speed slows down each round. | ||
<br><span style="color: #228B22;">'''Tip: Try walking straight in one direction, then change lanes when you see the portal.'''</span> | <br><span style="color: #228B22;">'''Tip: Try walking straight in one direction, then change lanes when you see the portal.'''</span> | ||
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== | ==Human Dart 🎯== | ||
A broadcast message will announce which map the EM/GM is standing in, inside a 7x7 area marked by Safety Walls. <br>To win, you must teleport directly into the area and stand there. <br>Walking into the area doesn't count, you must land inside it by teleporting. Count on your lucky~ | A broadcast message will announce which map the EM/GM is standing in, inside a 7x7 area marked by Safety Walls. <br>To win, you must teleport directly into the area and stand there. <br>Walking into the area doesn't count, you must land inside it by teleporting. Count on your lucky~ | ||
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== | ==Left or Right ⬅️➡️== | ||
You have two sides to choose from. When the countdown ends, the side with fewer players wins the round. <br>Everyone else is sent out to watch. If it's a draw, one side will be randomly chosen as the winner. <br>Event continues until there's only one winner. | You have two sides to choose from. When the countdown ends, the side with fewer players wins the round. <br>Everyone else is sent out to watch. If it's a draw, one side will be randomly chosen as the winner. <br>Event continues until there's only one winner. | ||
<br><span style="color: #008080;">'''Tip: Be aware, players might betray you by switching sides at the end of the countdown.'''</span> | <br><span style="color: #008080;">'''Tip: Be aware, players might betray you by switching sides at the end of the countdown.'''</span> | ||
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== | ==Mega Dodgeball 🤾♂️== | ||
This is an every-player-against-every-player event. We also have Fluffrings on the map. Every player kill and Fluffring kill grants you points. At the end of the round, the top 3 players with the most points win. | This is an every-player-against-every-player event. We also have Fluffrings on the map. Every player kill and Fluffring kill grants you points. At the end of the round, the top 3 players with the most points win. | ||
<br>You start with 15 stones, and the amount is refreshed upon every death. You can also gather more stones using the "Pick a Stone" skill, but if you die, the amount will also be refreshed to 15, even if you had more. You have 2 throwing skills, and the wider the AoE size, the longer the cast time. | <br>You start with 15 stones, and the amount is refreshed upon every death. You can also gather more stones using the "Pick a Stone" skill, but if you die, the amount will also be refreshed to 15, even if you had more. You have 2 throwing skills, and the wider the AoE size, the longer the cast time. | ||
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</div> | </div> | ||
== | ==MVP vs MVP ⚔️== | ||
A portal will remain open in Neustadt, allowing you to enter and watch a fight between two random MVPs.<br> | A portal will remain open in Neustadt, allowing you to enter and watch a fight between two random MVPs.<br> | ||
20 seconds before the battle begins, you must click on the MVP you believe will win the round. | 20 seconds before the battle begins, you must click on the MVP you believe will win the round. | ||
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|} | |} | ||
== | ==Poring Catcher 🕵️♂️== | ||
After entering the portal, an announcement will reveal the name of the monster you need to find. Many monster of the same type will appear, but you must click on the one with the correctly spelled name. <br>There are only 3 monsters with the correct name. | After entering the portal, an announcement will reveal the name of the monster you need to find. Many monster of the same type will appear, but you must click on the one with the correctly spelled name. <br>There are only 3 monsters with the correct name. | ||
<br>Monsters can be: Drops, Eggring, Marin, Poring, Poporing. | <br>Monsters can be: Drops, Eggring, Marin, Poring, Poporing. | ||
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|} | |} | ||
== | ==Red means Dead 🚦== | ||
(This is "Red light, green light" from Squid Game series)<br>Inside the room, you have 5 minutes to cross the finish line. But you can only move when the light is green. If you take a step while the light is red, you are out. | (This is "Red light, green light" from Squid Game series)<br>Inside the room, you have 5 minutes to cross the finish line. But you can only move when the light is green. If you take a step while the light is red, you are out. | ||
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== | ==Reverse Dice 🔄️🎲== | ||
After entering the portal, choose one of the 4 available boxes. <br>Each time the dice is rolled, the players inside the box will be kicked out. <br>Afterward, you have 10 seconds to switch boxes if you want. | After entering the portal, choose one of the 4 available boxes. <br>Each time the dice is rolled, the players inside the box will be kicked out. <br>Afterward, you have 10 seconds to switch boxes if you want. | ||
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|} | |} | ||
== | ==Stormparty ⛈️== | ||
Theethrings (yes, Porings with scary teeths) will spawn after the countdown, casting skills on ground. They also bite, as melee basic attack. <br><span style="color: #008080;">'''Teethring' Skills:'''</span> <br>* Storm Gust. <br>* Lord of Vermillion. <br>* Meteor Storm. <br>* Heaven's Drive. <br>One hit and you're out! Run as fast as you can, dodge the aoe skills and their scary teeths. | Theethrings (yes, Porings with scary teeths) will spawn after the countdown, casting skills on ground. They also bite, as melee basic attack. <br><span style="color: #008080;">'''Teethring' Skills:'''</span> <br>* Storm Gust. <br>* Lord of Vermillion. <br>* Meteor Storm. <br>* Heaven's Drive. <br>One hit and you're out! Run as fast as you can, dodge the aoe skills and their scary teeths. | ||
<br><span style="color: #008080;">'''Tip: Keep @aoes and @lgp active. This way, you're able to see if the skill will hit you.'''</span> | <br><span style="color: #008080;">'''Tip: Keep @aoes and @lgp active. This way, you're able to see if the skill will hit you.'''</span> | ||
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|} | |} | ||
== | ==Treasure Box 🎁== | ||
In Neustadt (@go 52), Treasure Boxes will appear. A single hit will give you rewards. <br><span style="color: #228B22;">'''Tip: Use @autoloot 100. ASPD characters perfoms better here.'''</span> | In Neustadt (@go 52), Treasure Boxes will appear. A single hit will give you rewards. <br><span style="color: #228B22;">'''Tip: Use @autoloot 100. ASPD characters perfoms better here.'''</span> | ||
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|} | |} | ||
== | ==Undead Outbreak 🧟== | ||
A horde of zombies will appear from the dark purple areas in the room. Avoid the zombie melee basic attacks at all costs to survive. Zombies also cast "Impact Cross". | A horde of zombies will appear from the dark purple areas in the room. Avoid the zombie melee basic attacks at all costs to survive. Zombies also cast "Impact Cross". | ||
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