The Complete Elemental Master Guide by Goldie: Difference between revisions

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Now since our spirits don't have their own '''<big>UI</big>''' unlike the [[Homunculus]] of Biolos, we will be following the following equations to formulate their individual stats:
Now since our spirits don't have their own '''<big>UI</big>''' unlike the [[Homunculus]] of Biolos, we will be following the following equations to formulate their individual stats:
{| style="background:  #FAFAFA; width: 100%; border:4px; border-style: ridge; border-color: lightgrey"
|
  '''Max HP'''    = [(SummonerMaxHP ÷ 3) + (SummonerINT x 10) + (SummonerJobLv x 20)] × [(SummonLv + 2) ÷ 3]
  '''Max HP'''    = [(SummonerMaxHP ÷ 3) + (SummonerINT x 10) + (SummonerJobLv x 20)] × [(SummonLv + 2) ÷ 3]
  '''Max SP'''    = (SummonerMaxSP ÷ 4)
  '''Max SP'''    = (SummonerMaxSP ÷ 4)
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  '''FLEE|Flee Rate''' = SummonerFLEE + [(SummonerBaseLv) ÷ (5 − SummonLv)]
  '''FLEE|Flee Rate''' = SummonerFLEE + [(SummonerBaseLv) ÷ (5 − SummonLv)]
  '''HIT|Hit Rate'''  = SummonerHIT + SummonerBaseLv
  '''HIT|Hit Rate'''  = SummonerHIT + SummonerBaseLv
|-
|}
If the called Spirit is:
If the called Spirit is:


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