Sakura's Rawr (Dragonic Breath) guide towards the Journey's End: Difference between revisions

Line 385: Line 385:
*Grasp of Death
*Grasp of Death
*Fiber Lock
*Fiber Lock
*AoE Lex Aeterna
||  
||  
{{#mob:22253|center}} <br/>(Brute | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:1651 | MRES:1923)
{{#mob:22253|center}} <br/>(Brute | <span style="color:brown;">Earth<sup>Lv2</sup></span> | Large) <br/> (RES:1651 | MRES:1923)
*Waterball
*Waterball
*Brandish Spear
|-
|-
{| style="background:  #ffffff; width: 100%; border-style: frame;"
{| style="background:  #ffffff; width: 100%; border-style: frame;"
Line 396: Line 398:
*Grimtooth
*Grimtooth
*Thunder Bolt
*Thunder Bolt
*Heaven's Drive
||  
||  
{{#mob:22258|center}} <br/>(Dragon | <span style="color:green;">Wind<sup>Lv2</sup></span> | Large) <br/> (RES:2412| MRES:1768)
{{#mob:22258|center}} <br/>(Dragon | <span style="color:green;">Wind<sup>Lv2</sup></span> | Large) <br/> (RES:2412| MRES:1768)
Line 402: Line 405:
||  
||  
{{#mob:22261|center}} <br/>(Insect | <span style="color:green;">Wind<sup>Lv3</sup></span> | Medium) <br/> (RES:2257| MRES:2623)
{{#mob:22261|center}} <br/>(Insect | <span style="color:green;">Wind<sup>Lv3</sup></span> | Medium) <br/> (RES:2257| MRES:2623)
*Lightning Bolt
||  
||  
{{#mob:22256|center}} <br/>(Demon | <span style="color:blue;">Water<sup>Lv3</sup></span> | Medium) <br/> (RES:851| MRES:1915)
{{#mob:22256|center}} <br/>(Demon | <span style="color:blue;">Water<sup>Lv3</sup></span> | Medium) <br/> (RES:851| MRES:1915)
Line 410: Line 414:
*Pneuma
*Pneuma
*Wide Curse
*Wide Curse
*Dispel
*Pulse Strike
*Pulse Strike
|}
|}
Line 416: Line 421:
||Deadly Skills that may 1 shot you:-
||Deadly Skills that may 1 shot you:-
*Earthquake from Salamander, spam potions through it or kill it before it cast.  
*Earthquake from Salamander, spam potions through it or kill it before it cast.  
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it as soon as possible.
*Sonic Blow from Salamander, it will cast this when in melee range. Kill it before it reaches you.
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near.<br/> Use detection when its in Cloak. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
*Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near.<br/> Use detection when its in Cloak. <br/> Having High MaxHP and STA trait will help you survive or High Flee at 970 (95% dodge).
||Skills that are very annoying:-
||Skills that are very annoying:-
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away.
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away.
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse.
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse.
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB.
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB.
*Fiber Lock from Duneyrr, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape.
*Fiber Lock from Duneyrr & Bio Ancient Tree, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape.
 
|-
|}
|}


1,503

edits