1,503
edits
| Line 363: | Line 363: | ||
|- | |- | ||
||{{#mob:22260|center}} <br/>(Formless | <span style="color:red;">Fire<sup>Lv2</sup></span> | Large) <br/> (RES:1987 | MRES:2311) | ||{{#mob:22260|center}} <br/>(Formless | <span style="color:red;">Fire<sup>Lv2</sup></span> | Large) <br/> (RES:1987 | MRES:2311) | ||
* | *Earthquake | ||
*Fireball | *Fireball | ||
*Sonic Blow | *Sonic Blow | ||
| Line 410: | Line 410: | ||
|- | |- | ||
||Deadly Skills that may 1 shot you:- | ||Deadly Skills that may 1 shot you:- | ||
* | *Earthquake from Salamander, spam potions through it or kill it before it cast. | ||
*Meteor Assault from Flame Ghost, it always cast this when near with | *Sonic Blow from Salamander, it will cast this when in melee range. Kill it as soon as possible. | ||
if its uncloak kill him before he gets near. Use detection when its in Cloak. | *Meteor Assault from Flame Ghost, it always cast this when near with Cloaking (Invisible) or Snap, if its uncloak kill him before he gets near.<br/> Use detection when its in Cloak. <br/> Having High Flee, High MaxHP and STA trait will help you survive. | ||
||Skills that are very annoying:- | ||Skills that are very annoying:- | ||
*Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. | *Pneuma from Ancient Tree & Morroc Incarnation, they will cast it when you deal Physical Range damage when near them. Have to kill them further away. | ||
*Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse. | *Wide Curse from Morroc Incarnation, having total of 0 or 100 Luck stats will prevent curse. | ||
*Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB. | *Deadly Curse from Flame Ghost, this only affects people who use Golden Thief Bug Card. This skill remove Magic Immune Effect from GTB. | ||
*Fiber Lock from Duneyrr, if you get Fiber Lock and Pneuma on you. Try to use charge attack on another monster to temporarily escape. | |||
|} | |} | ||
edits