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* Among the three Shadow Armors, '''Sorcery Master Armor Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Among the three Shadow Armors, '''Sorcery Master Armor Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24800}} are needed to be exchanged to '''NPC''' '''Clark | ** To craft, one copy of {{#item:7914}} and {{#item:24800}} are needed to be exchanged to '''NPC''' '''Clark''' {{#navi:main_office|87|163}} in the '''Main Office Basement''' (@go 15). | ||
* '''Sorcery Mast''<nowiki/>''er Armor Shadow '''and '''Lord Bearer'''<nowiki/>''''s Shadow Shoes''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | * '''Sorcery Mast''<nowiki/>''er Armor Shadow '''and '''Lord Bearer'''<nowiki/>''''s Shadow Shoes''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
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* Between the two Shadow Weapons, '''Master Shadow Weapon''' is your <u>total endgame</u> Shadow Gear that functions as a set with your [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]]. | * Between the two Shadow Weapons, '''Master Shadow Weapon''' is your <u>total endgame</u> Shadow Gear that functions as a set with your [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]]. | ||
* '''Master Shadow Weapon''' can be enchanted with {{#item:1001253}} by talking to '''NPC Azzam the Lucky | * '''Master Shadow Weapon''' can be enchanted with {{#item:1001253}} by talking to '''NPC Azzam the Lucky''' {{#navi:grademk|47|181}} in the '''Equipment Enhancement Room''' (@go 50). | ||
** '''3rd slot''': SPL + 3. | ** '''3rd slot''': SPL + 3. | ||
** '''4th slot''': INT + 5 ''or'' AGI + 5. | ** '''4th slot''': INT + 5 ''or'' AGI + 5. | ||
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* Between the two Shadow Shields, '''Master Shadow Shield''' is your <u>total endgame</u> Shadow Gear that functions as a set with your [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]]. | * Between the two Shadow Shields, '''Master Shadow Shield''' is your <u>total endgame</u> Shadow Gear that functions as a set with your [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]]. | ||
* '''Master Shadow Shield''' can be enchanted with {{#item:1001253}} by talking to '''NPC Azzam the Lucky | * '''Master Shadow Shield''' can be enchanted with {{#item:1001253}} by talking to '''NPC Azzam the Lucky''' {{#navi:grademk|47|181}} in the '''Equipment Enhancement Room''' (@go 50). | ||
** '''3rd slot''': SPL + 3. | ** '''3rd slot''': SPL + 3. | ||
** '''4th slot''': INT + 5 ''or'' AGI + 5. | ** '''4th slot''': INT + 5 ''or'' AGI + 5. | ||
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* Among the three Shadow Shoes, '''Sorcery Master Shoes Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Among the three Shadow Shoes, '''Sorcery Master Shoes Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24801}} are needed to be exchanged to '''NPC''' '''Clark | ** To craft, one copy of {{#item:7914}} and {{#item:24801}} are needed to be exchanged to '''NPC''' '''Clark''' {{#navi:main_office|87|163}} in the '''Main Office Basement''' (@go 15). | ||
* '''Sorcery Mast''<nowiki/>''er Shoe Shadow''' and '''Lord Bearer'''<nowiki/>''''s Shadow Shoes''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | * '''Sorcery Mast''<nowiki/>''er Shoe Shadow''' and '''Lord Bearer'''<nowiki/>''''s Shadow Shoes''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
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* Between the two Shadow Earrings, '''Sorcery Master Earrings Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Between the two Shadow Earrings, '''Sorcery Master Earrings Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24802}} are needed to be exchanged to '''NPC''' '''Clark | ** To craft, one copy of {{#item:7914}} and {{#item:24802}} are needed to be exchanged to '''NPC''' '''Clark''' {{#navi:main_office|87|163}} in the '''Main Office Basement''' (@go 15). | ||
* '''Sorcery Master Earrings Shadow''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | * '''Sorcery Master Earrings Shadow''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
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* Between the two Shadow Pendants, '''Sorcery Master Pendant Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Between the two Shadow Pendants, '''Sorcery Master Pendant Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24803}} are needed to be exchanged to '''NPC''' '''Clark | ** To craft, one copy of {{#item:7914}} and {{#item:24803}} are needed to be exchanged to '''NPC''' '''Clark''' {{#navi:main_office|87|163}} in the '''Main Office Basement''' (@go 15). | ||
* '''Sorcery Master Pendant Shadow''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | * '''Sorcery Master Pendant Shadow''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
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* '''Variable Casting Time Stone''' ('''Dual''') is an option if you lack VCT%. | * '''Variable Casting Time Stone''' ('''Dual''') is an option if you lack VCT%. | ||
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Costume Enchant stones gives a considerable damage increase in your DPS, as well as providing good utility. These can be obtained from the '''Point Shop''' in the '''2nd Floor''' of the '''Main Office''' | Costume Enchant stones gives a considerable damage increase in your DPS, as well as providing good utility. These can be obtained from the '''Point Shop''' {{#navi:main_office|71|315}} in the '''2nd Floor''' of the '''Main Office'''. You can get the Sorcerer stones by opening {{#item:41093}}, {{#item:41097}}, and {{#item:41101}}. For the Elemental Master stone, you will need to open {{#item:41255}}. This is purely RNG and you may end up not getting your desired stone after spending 50~100 Fashion Points. If available in the market, better to just buy there. | ||
When you need immediate costumes to slap your costume stones on, you can buy accessible ones from '''NPC''' '''Minho Doh''' {{#navi:paramk|90|33}} at '''Eden Market''' ('''@go 40'''). He sells [[Eden Market#Beauty Shop|invisible costumes]] for 5m~10m zeny each, and while they lack zero aesthetic value these are some of the convenient ways to purchase costumes early on especially when you're just starting out. Otherwise, you may want to check out the '''FP Vending Machines''' at [[Fashion Paradise]] ('''@go 57''') when you have collected enough [[Costume Enchants (Fashion Points)#Fashion Points|Fashion Points]] for a variety of available cute and cool costumes to dolly up your characters. | When you need immediate costumes to slap your costume stones on, you can buy accessible ones from '''NPC''' '''Minho Doh''' {{#navi:paramk|90|33}} at '''Eden Market''' ('''@go 40'''). He sells [[Eden Market#Beauty Shop|invisible costumes]] for 5m~10m zeny each, and while they lack zero aesthetic value these are some of the convenient ways to purchase costumes early on especially when you're just starting out. Otherwise, you may want to check out the '''FP Vending Machines''' at [[Fashion Paradise]] ('''@go 57''') when you have collected enough [[Costume Enchants (Fashion Points)#Fashion Points|Fashion Points]] for a variety of available cute and cool costumes to dolly up your characters. | ||
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**For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]]. | **For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]]. | ||
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All the equipment for a PW build share the same set of gears as your core ones; they only differ in the weapon, headgear, and boots of choice. {{#item:540056}} when enchanted with {{#item:311225}} will reduce PW's CD by '''1.5 seconds''' and when paired with the costume enchant stones {{#item:25419}} + {{#item:25420}}, its CD will be reduced further by another '''2 seconds'''. Additively, it will reduce the CD of PW by '''3.5 seconds''' leaving behind only '''1.5 seconds'''. To know more about Dim Glacier weapons like where to get them and how to enchant them, more pieces of information are detailed on this [[Glacier_And_Dim_Glacier_Weapons_For_Dummies#What_Are_Dim_Glacier_Weapons?|page]]. | All the equipment for a PW build share the same set of gears as your core ones; they only differ in the weapon, headgear, and boots of choice. {{#item:540056}} when enchanted with {{#item:311225}} will reduce PW's CD by '''1'''.'''5 seconds''' and when paired with the costume enchant stones {{#item:25419}} + {{#item:25420}}, its CD will be reduced further by another '''2 seconds'''. Additively, it will reduce the CD of PW by '''3'''.'''5 seconds''' leaving behind only '''1'''.'''5 seconds'''. To know more about Dim Glacier weapons like where to get them and how to enchant them, more pieces of information are detailed on this [[Glacier_And_Dim_Glacier_Weapons_For_Dummies#What_Are_Dim_Glacier_Weapons?|page]]. | ||
Meanwhile, {{#item:400724}} and {{#item:470074}} are necessary for a PW build to wipe out monsters with the skill. The headgear will give the most damage boosts not only to PW itself but also to your 4th jobs skills (thanks to the 20% Size/Race/Element/Protocol modifiers of {{#icon:313427}}{{#linkitem:313427|Warrant of Bailiff}}when it gets activated), while the boots gives a total of +'''225 INT''' when its unique passive procs which drastically skyrockets PW's total damage. On the other hand, {{#item:400536}} and {{#item:470204}} are still great options as these two will evenly boost your total DPS with PW and your 4th job skills while also acting as alternative options for when you don't have Yorscalp Crown of Judgement just yet. Another headgear that you may wear is the {{#item:19483}} and this one is considerably cheaper to make than TDRC or Yorscalp. Temporal Circlet gives the second strongest damage per tick of PW next to Yorscalp so if you're looking for an early equipment boost to your PW, you might want to consider this headgear. | Meanwhile, {{#item:400724}} and {{#item:470074}} are necessary for a PW build to wipe out monsters with the skill. The headgear will give the most damage boosts not only to PW itself but also to your 4th jobs skills (thanks to the 20% Size/Race/Element/Protocol modifiers of {{#icon:313427}}{{#linkitem:313427|Warrant of Bailiff}}when it gets activated), while the boots gives a total of +'''225 INT''' when its unique passive procs which drastically skyrockets PW's total damage. On the other hand, {{#item:400536}} and {{#item:470204}} are still great options as these two will evenly boost your total DPS with PW and your 4th job skills while also acting as alternative options for when you don't have Yorscalp Crown of Judgement just yet. Another headgear that you may wear is the {{#item:19483}} and this one is considerably cheaper to make than TDRC or Yorscalp. Temporal Circlet gives the second strongest damage per tick of PW next to Yorscalp so if you're looking for an early equipment boost to your PW, you might want to consider this headgear. | ||
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</small> | </small> | ||
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*Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' | *Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' {{#navi:jor_back2|167|232}} is located at the outskirts of Ice Castle. | ||
*Enchanted with {{#item:29073}} and {{#item:313134}}. | *Enchanted with {{#item:29073}} and {{#item:313134}}. | ||
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</small> | </small> | ||
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*Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' | *Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' {{#navi:jor_back2|167|232}} is located at the outskirts of Ice Castle. | ||
*For a list of possible enchants, refer to [[Furious Equipment#Furious Weapons & Boots|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | *For a list of possible enchants, refer to [[Furious Equipment#Furious Weapons & Boots|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | ||
*Can be carded with the following combo: | *Can be carded with the following combo: | ||
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</small> | </small> | ||
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* Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' | * Needs to be [[Furious Equipment#Elemental Master|crafted]]. '''Crafter NPC Angry Beetle''' {{#navi:jor_back2|167|232}} is located at the outskirts of Ice Castle. | ||
* For a list of possible enchants, refer to [[Furious Equipment#Furious Weapons & Boots|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | * For a list of possible enchants, refer to [[Furious Equipment#Furious Weapons & Boots|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize. | ||
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edits