True End Game Secret Guide by Sophie/Joan: Difference between revisions

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=== Very Practical Steps ===
=== Very Practical Steps ===


The actual application of the practical steps are more loosely defined depending on your own unique situations (as one step may swap one with other step), but I will simply provide these example step-by-step as a whole with commentary, as some sort of backbone or as the line of thoughts to simplify the whole matter (and to avoid confusion):
The actual application of the practical steps are more loosely defined depending on your own unique situations (as one step may be swapped with other step), but I will simply provide these example step-by-step as a whole with commentary, as some sort of backbone or as the line of thoughts to simplify the whole matter (and to avoid confusion):
# First step is to decide the main theme/highlight item. For example you want something in your costume garment slot as the highlight.  
# First step is to decide the main theme/highlight item. For example you want something in your costume garment slot as the highlight.  
# And from that you can start to decide or construct what theme or message you will try to communicate: is it playful, projection of power, simply to look cool/cute, elegance with frills, etc (this is more of abstract part and there is no right or wrong here, only that the theme/message will be strong/weak/mixed)
# And from that you can start to decide or construct what theme or message you will try to communicate: is it playful, projection of power, simply to look cool/cute, elegance with frills, etc (this is more of abstract part and there is no right or wrong here, only that the theme/message will be strong/weak/mixed)
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