Stats: Difference between revisions

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(Created page with "{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;background-color:#F0FFFF;text-align:center;" |colspan="2" |'''Stats''' The entire stats system has been rev...")
 
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by DEX, but also by INT. Variable Cast time can be completely eliminated if (DEX x 2 + INT) = 530.
by DEX, but also by INT. Variable Cast time can be completely eliminated if (DEX x 2 + INT) = 530.
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====== '''Cast Delay display in Hotbar''' ======
* Delay is a relatively obscure mechanic that was mostly ignored in Pre-Renewal. In Renewal, however, it can be separated into two: Cast Delay and Cooldown.
* Cast Delay (also known as Global Cooldown or After-cast Delay) is a delay that prevents all skills from being cast. Some skills, such as Magnificat, has longer Cast delay, while others have shorter ones. This delay can be reduced by certain equipment like Expert Ring and Kiel D-01 Card, and by a Bard's Poem of Bragi skill.
* On the other hand, Cooldown (also known as Hard Cooldown) is a delay that prevents certain single skills from being recast immediately. Not all skills have Cooldowns, but some, such as Asura Strike, has a long Cooldown. This Cooldown is not affected by Poem of Bragi, and is only affected by very specific items, for example: Tornado Axe reduces the cooldown of Mechanic's Axe Tornado, and Bow of Storms reduces the cooldown of Maestro/Wanderer's Severe Rainstorm.

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