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=== About Physical Damage Modifiers === | === About Physical Damage Modifiers === | ||
The general aim of the min-maxxing process (as of Date: 31/Aug/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. The contextual reason of the importance on this matter is that we want to maximize DPS in the case of ES Build and to OH enemies in the case of SI build. | The general aim of the min-maxxing process (as of Date: 31/Aug/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. You should be aware of diminishing returns as you adds up as single damage modifiers. The contextual reason of the importance on this matter is that we want to maximize DPS in the case of ES Build and to OH enemies in the case of SI build. | ||
Listed from most precious to least worthy. Type @bs in game to see yours: | Listed from most precious to least worthy. Type @bs in game to see yours: | ||
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