Eternal Slash Savage Impact SX Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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= Stats&Traits =
= Stats&Traits =
The actual distribution of stats are more loosely defined (this is not a starter player's guide) but we aim to fulfill these Objectives (by priority):
The actual distribution of stats are more loosely defined (this is not a starter player's guide) but we aim to fulfill these Objectives (by priority):
# Instant Cast (dish out bigger DPS)
# Dish out bigger DPS (ES Build), OH (SI build)
# ACD% and ASPD requirements (mostly for SS part of the build)
# 50-70 ACD% and ASPD requirements (mostly problem for ES build, SI build as farmer just need to OH most of the time)
# 217 Critical rate (mostly for SS part of the build)
# 217 Critical rate (mostly problem for ES build, SI build with katar will have 250++ critical rate with minimum effort)
# Survivability (overall problem for SX, that compared to melee crit DK we don't have millennium shield rune)
# Curse immunity
# Curse immunity
# Non-priority niches (carry weight, sp pool, survivability)
# Non-priority niches (carry weight, sp pool)


====== Stats ======
====== Stats ======


* STR - 100-120; Carry weight, SS damage
* STR - 100-120; Carry weight, damage


* AGI - 70-110; ASPD for SS (DcB part are already good with ASPD because of {{#item:450171}})
* AGI - 100-120; ASPD, evasion


* VIT - 70-110; DcB damage, SS survivability
* VIT - 100-120; Survivability, can put less in devo party (e.g. HoL, ToT)


* INT - 70-110; For Instant Cast, SP pool.
* INT - 70-120; SP pool, MDEF.


* DEX - 100-120; For Instant Cast, DcB damage.
* DEX - 1;(all remaining points here);


* LUK - 80-100; For Curse Immunity, Critical rate.
* LUK - 80-120; For Curse Immunity, Critical rate.






Example (My stats when wearing {{#item:4679}} and {{#item:300515}}:
Example (My stats when wearing {{#item:300515}} for casual farming in D1):


* STR - 120
* STR - 120


* AGI - 78
* AGI - 120


* VIT - 90
* VIT - 120


* INT - 90
* INT - 75


* DEX - 120
* DEX - 5


* LUK - 89
* LUK - 89
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====== Traits ======
====== Traits ======


* POW - 110; Damage (both DcB and SS)
* POW - 110; Damage
* CRT - 110; Damage (for SS)
* CRT - 110; Damage
* CON - 72; Damage (both DcB and SS)
* CON - 72; Damage (or WIS and/or STA for survivability problem)


= Core Skills and Consumables=
= Core Skills and Consumables=
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