Eternal Slash Savage Impact SX Luxury Sub-Guide by Sophie/Joan: Difference between revisions

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(Created page with "Category:Dragon Knight {| class="wikitable" style="margin-left: 20px; margin-right:0;border-style: solid; border-width: 1px; border-color:#ffffff00; float:right;" ! colspan="6" style="background-color:#FF8512; " | '''R.ClickToRename213123''' |- | colspan="6" |250px <div style="text-align: center;"> |- | colspan="6" style="background-color:#2A76E8;" | <center> '''Dragon Knight''' </center> |- |} = Introduction = <page under construction>...")
 
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! colspan="6" style="background-color:#FF8512; " | '''R.ClickToRename213123'''
! colspan="6" style="background-color:#FF8512; " | '''R.ClickToRename213123'''
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| colspan="6" |[[File:screenMuhRO523.jpg|250px]] <div style="text-align: center;">
| colspan="6" |[[File:screenMuhRO542.jpg|250px]] <div style="text-align: center;">
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| colspan="6" style="background-color:#2A76E8;" | <center> '''Dragon Knight''' </center>
| colspan="6" style="background-color:#2A76E8;" | <center> '''Shadow Cross''' </center>
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<page under construction>
<page under construction>


Hello I'm Sophie/Joan (Guide Date: 29/Aug/2025). You would often see me playing in D1/D2/HoL/LoF/ToT/CT/Villa/BioTemple/Mjol with my Dragon Knight char R.ClickToRename213123 or with characters of other jobs. Feel free to hit me up to join my #LFG calls.  
Hello I'm Sophie/Joan (Guide Date: 31/Aug/2025). You would often see me playing in D1/D2/HoL/LoF/ToT/CT/Villa/BioTemple/Mjol with my Dragon Knight char R.ClickToRename213123 or with characters of other jobs. Feel free to hit me up to join my #LFG calls.  


This guide is merely what I do with my Dragon Knight on Alice Hard and ToT (tested well until lvl 51) which is to make 2 builds, namely '''Draconic Breath''' (DcB) DK and '''Storm Slash''' (SS) DK build coexist within a single character, but it is not optimized (dm me on discord/In-game if you can improve upon it). The foundation of reason of why I tried to craft the Hybrid Build while risking being bad in ToT is that: even if it is only 50% the performance of the pure build, if you perform twice, your end contribution will be 100% again. The result was promising; the hybrid build dishes out DPS around 80-85% minimum compared to the pure builds even without much optimization. The reason might be that on the end game part of the spectrum, it is very much more gear dependent than character inert stats dependent. All in all, as a Hybrid of both DcB build and SS build, most of the mechanic is simply the matter of full gear swapping, while grabbing the most you can from stats and skills distribution. And thus I would advice you readers to familiarize yourself with gears swapping (even more easy now that there's custom skill created for that very purpose). I would also advice the readers to first familiarize themselves with both DcB DK and SS DK builds separately or ideally to master them first somewhat, before trying to build the hybrid variant, as this is now in the area where straightforward optimization is too complex to be blindly applied because there are too many parameters to consider, and such I must leave the details to everyone's own taste and only concern myself with the big picture.
This guide is merely what I do with my Dragon Knight on Alice Hard and ToT (tested well until lvl 51) which is to make 2 builds, namely '''Draconic Breath''' (DcB) DK and '''Storm Slash''' (SS) DK build coexist within a single character, but it is not optimized (dm me on discord/In-game if you can improve upon it). The foundation of reason of why I tried to craft the Hybrid Build while risking being bad in ToT is that: even if it is only 50% the performance of the pure build, if you perform twice, your end contribution will be 100% again. The result was promising; the hybrid build dishes out DPS around 80-85% minimum compared to the pure builds even without much optimization. The reason might be that on the end game part of the spectrum, it is very much more gear dependent than character inert stats dependent. All in all, as a Hybrid of both DcB build and SS build, most of the mechanic is simply the matter of full gear swapping, while grabbing the most you can from stats and skills distribution. And thus I would advice you readers to familiarize yourself with gears swapping (even more easy now that there's custom skill created for that very purpose). I would also advice the readers to first familiarize themselves with both DcB DK and SS DK builds separately or ideally to master them first somewhat, before trying to build the hybrid variant, as this is now in the area where straightforward optimization is too complex to be blindly applied because there are too many parameters to consider, and such I must leave the details to everyone's own taste and only concern myself with the big picture.
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* '''MAXHP%:''' Easy to get and cheap. You will have around 150%-300% MAXHP%. Main Sources: {{#item:4302}}, various other sources.
* '''MAXHP%:''' Easy to get and cheap. You will have around 150%-300% MAXHP%. Main Sources: {{#item:4302}}, various other sources.


===DcB Gears===
===Savage Impact Gears===


Recommended gears (as of Date: 29/Aug/2025):
Recommended gears (as of Date: 31/Aug/2025):


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===SS Gears===
===Eternal Slash Gears===


Recommended gears (as of Date: 29/Aug/2025):
Recommended gears (as of Date: 31/Aug/2025):


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*Currently not-haves list:{{#item:400723}},{{#item:600031}},{{#item:300474}},{{#item:300585}}, {{#item:300377}}, {{#item:300533}},{{#item:27126}},{{#item:4408}},{{#item:300007}},{{#item:300021}},{{#item:300445}},{{#item:300280}}
*Currently not-haves list:{{#item:400723}},{{#item:600031}},{{#item:300474}},{{#item:300585}}, {{#item:300377}}, {{#item:300533}},{{#item:27126}},{{#item:4408}},{{#item:300007}},{{#item:300021}},{{#item:300445}},{{#item:300280}}
===Cowring Farmer Build===
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%;"
!Type
!Item
!Card
!Enchants and Notes
|- style=height:13em
|'''Upper'''
| align="center" | +15 [A] {{#item:400723}} (BiS) <br> or <br> +12 to +15 {{#item:400529}} (Old BiS)
|
<small>
*{{#item:4529}}
*{{#item:300377}}
*{{#item:4403}}
*{{#item:4480}}
*{{#item:27396}}
*{{#item:300360}}
</small>
|
*{{#item:400529}} enchanted with {{#item:312753}}, {{#item:312697}}(BiS) or {{#item:312712}}(BiS) or {{#item:312700}}(experimental).
|- style=height:11em
|'''Middle'''
| align="center" | {{#item:410233}}
|
<small>
*{{#item:4529}}
*{{#item:4403}}
*{{#item:4480}}
*{{#item:27396}}
*{{#item:300360}}
</small>
|
*Enchanted with any of the following:
**Critical Atttack +8~10%
**After cast delay -8~10%
**Melee physical damage +8~10%
|-
|'''Lower'''
| align="center" | {{#item:420210}} (BiS) <br> and/or <br> {{#item:420269}} (Experimental)
| <center><small> N/A </center></small>
|
*Enchanted with any of the following:
**'''1st line''': STR +5  or LUK +5 or AGI +5 or VIT +5
**'''2nd line''': Critical Atttack +6~7% ''or''  Melee physical damage +6~7%
|- style=height:9em
|'''Armor'''
| align="center" | +12 to +15 [A] {{#item:450172}}
|
<small>
*{{#item:300533}} (BiS)
*{{#item:4602}}
*{{#item:27126}}
*{{#item:4408}}
*{{#item:300007}}
*{{#item:300021}}
*{{#item:300445}}
*{{#item:300362}}
</small>
|
*Enchanted with {{#item:310676}}, {{#item:310735}}, and {{#item:4704}} or any.
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
|- style=height:18em
|'''Weapon'''
| align="center" | +15 [A] {{#item:600031}}(BiS) <br> and/or <br> +12 to +15 [A] {{#item:600054}}(Old BiS)
|
<small>
*{{#item:300585}} (BiS)
*{{#item:4399}}
*{{#item:27361}}
*{{#item:300519}}
*{{#item:300506}}
*{{#item:300240}}
*{{#item:300241}}
</small>
|
*For a list of possible enchants, refer to [[Varmundt%27s_Biosphere_Depth_2#Dimensions_Weapons_Enchants|this]]. Enchants of your choice will vary depending on your needs, and the race/elemental property of the mobs you're going to prioritize.
*Can be carded with the following combo:
**{{#item:300585}} & {{#item:4399}}
**{{#item:300585}} & {{#item:27361}}
**{{#item:4399}} & {{#item:27361}}
**{{#item:300519}}& {{#item:300506}}
**{{#item:300240}} & {{#item:300240}}
**{{#item:4399}} & {{#item:300240}}
**etc
|- style=height:21em
|'''Garment'''
| align="center" | +12 to +15 [A] {{#item:480352}}
|
<small>
*{{#item:300474}} (BiS)
*{{#item:300515}}
*{{#item:300422}}
</small>
|
*Enchanted with {{#item:313023}}, {{#item:312538}}, and {{#item:312479}}.
*Use {{#item:14536}} if you are using {{#item:300474}}
|- style=height:16em
|'''Shoes'''
| align="center" | +12 [A] {{#item:470174}} <br> and/or <br> +12 [A] {{#item:470173}} and/or <br> +12 [A] {{#item:470197}}(Experimental)
|
<small>
*{{#item:300177}}
*{{#item:300380}}
*{{#item:300280}}
*{{#item:27383}}
*{{#item:300511}}
*{{#item:300510}}
*{{#item:300508}}
*{{#item:300509}}
*{{#item:300514}}
*{{#item:300516}}
</small>
|
*'''Midnight Archi Card''' or '''Piloted Midrange Rgan''' will serve as your general all-purpose card, while the episode 21 racial/element cards will be for targeting specific MVPs/maps.
*The reason I did not list {{#item:470260}} or {{#item:470303}} is because it doesn't contain '''Enemy_Element%''' (more details on previous part), so I still value it less than our Varmundt Boots. Note that the mats are cheap nowadays, so resetting the 2nd slot enchantment is not as daunting as it used to be.
*Dim glacier boots are only to be paired with jitterbug combo proc. The reason is the overwhelming '''Enemy_Element%''' from the proc, so with '''Dim Glacier Boots''' you fill the '''Enemy_race%''' modifier instead.
|- style=height:14em
|'''Accessory (Right)'''
| align="center" | <br> {{#item:490135}}
|
<small>
*{{#item:300278}}
*{{#item:300468}}
*{{#item:300249}}
*{{#item:300250}}
</small>
|
*Enchanted with {{#item:313033}},  {{#item:310706}}, and {{#item:310706}}.
**For more info on how to enchant, check this [[Constellation_Tower_Enchants|page]].
|-
|'''Accessory (Left)'''
| align="center" | {{#item:490486}}
|
<small>
*{{#item:300278}}
*{{#item:300471}}(Experimental)
*{{#item:300249}}
*{{#item:300250}}
</small>
|
*Enchanted with {{#item:312986}} and {{#item:312981}}.
**For more info about purchasing and enchanting the accessory, check this [[Circulation_of_Life_Accessories|page]].
|}


= Glossary=
= Glossary=
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