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|'''Shoes''' | |'''Shoes''' | ||
| align="center" | +12 [A] {{#item:470174}} <br> and/or <br> +12 [A] {{#item:470175 }} | | align="center" | +12 [A] {{#item:470174}} <br> and/or <br> +12 [A] {{#item:470175 }} and/or <br> +12 [A] {{#item:470197}}(Experimental) | ||
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<small> | <small> | ||
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*'''Midnight Archi Card''' will serve as your general all-purpose card while the episode 21 racial/element cards will be for targeting specific MVPs/maps. | *'''Midnight Archi Card''' will serve as your general all-purpose card while the episode 21 racial/element cards will be for targeting specific MVPs/maps. | ||
*The reason I did not list {{#item:470260}} or {{#item:470303}} is because it doesn't contain Enemy_Element% (more details on previous part) and so I still value it less than our Varmundts Boots. Note that the mats are cheap nowadays so resetting the 2nd slot enchantment is not as daunting as it used to be. | *The reason I did not list {{#item:470260}} or {{#item:470303}} is because it doesn't contain Enemy_Element% (more details on previous part) and so I still value it less than our Varmundts Boots. Note that the mats are cheap nowadays so resetting the 2nd slot enchantment is not as daunting as it used to be. | ||
*Dim glacier boots only to be paired with jitterbug combo proc. The reason is that the overwhelming Enemy_Element% and so now you fill the Enemy_race% modifier instead. | |||
|- style=height:14em | |- style=height:14em | ||
|'''Accessory (Right)''' | |'''Accessory (Right)''' | ||
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