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=== About Physical Damage Modifiers === | === About Physical Damage Modifiers === | ||
The general aim of min-maxxing process (as of Date: 28/Aug/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. Listed from most precious to least worthy, type @bs in game to see yours: | The general aim of min-maxxing process (as of Date: 28/Aug/2025) is to equalize these damage modifiers while maximizing their overall multiplicative result. The contextual reason of the importance on this matter is because of the aforementioned One Hit (OH) Objective, that we want each hit of our Gale Storm damage to be as high as possible (to be clear it is the single instance of the damage, not the DPS). | ||
Listed from most precious to least worthy, type @bs in game to see yours: | |||
* Class%, hardest and most expensive to get generally speaking, probably you will have 30%-85%. Main Sources: {{#item:300533}}, {{#item:4602}} combo, {{#item:4529}}, {{#item:300473}}, Demigod Set, HoL accesories and enchantments, Abysmal Knight Pet. | * Class%, hardest and most expensive to get generally speaking, probably you will have 30%-85%. Main Sources: {{#item:300533}}, {{#item:4602}} combo, {{#item:4529}}, {{#item:300473}}, Demigod Set, HoL accesories and enchantments, Abysmal Knight Pet. | ||
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