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Depending on which Elementals are summoned, each of their AoE skills are boosted in damage in correspondence to their respective elements. A summoned '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' ('''Passive Mode''') would endow its summoner's '''{{#skill:2449}}''' skill with the <span style="color:blue;">Water</span> property, as well as boosting the damage output of '''{{#skill:2447}}''' and its <span style="color:#49AFFC;">''crystallization''</span> chance which is fitting as the conjurers of Elemental spirit magic. This allowed Sorcerers to share an emotional connection with their Elementals in unimaginable ways and because of this they have developed skills to further enhance their dearest companion's capabilities with the skill '''{{#skill:2463}}''' that enhanced the Elemental's survivability in battle. Sorcerers have since then developed new skills too in their kit—one that is shared between them and their Elementals. This introduced the complex [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|Insignia System]] ( <span style="color:red;">'''{{#skill:2465}}'''</span>, <span style="color:blue;">'''{{#skill:2466}}'''</span>, <span style="color:green;">'''{{#skill:2467}}'''</span>, & <span style="color:brown;">'''{{#skill:2468}}'''</span>) that grants varying effects to anybody standing within its AoE. | Depending on which Elementals are summoned, each of their AoE skills are boosted in damage in correspondence to their respective elements. A summoned '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' ('''Passive Mode''') would endow its summoner's '''{{#skill:2449}}''' skill with the <span style="color:blue;">Water</span> property, as well as boosting the damage output of '''{{#skill:2447}}''' and its <span style="color:#49AFFC;">''crystallization''</span> chance which is fitting as the conjurers of Elemental spirit magic. This allowed Sorcerers to share an emotional connection with their Elementals in unimaginable ways and because of this they have developed skills to further enhance their dearest companion's capabilities with the skill '''{{#skill:2463}}''' that enhanced the Elemental's survivability in battle. Sorcerers have since then developed new skills too in their kit—one that is shared between them and their Elementals. This introduced the complex [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|Insignia System]] ( <span style="color:red;">'''{{#skill:2465}}'''</span>, <span style="color:blue;">'''{{#skill:2466}}'''</span>, <span style="color:green;">'''{{#skill:2467}}'''</span>, & <span style="color:brown;">'''{{#skill:2468}}'''</span>) that grants varying effects to anybody standing within its AoE. | ||
Sorcerers desiring for more knowledge and realizing there's really no way to quench their unending thirst for magic have then further divulged into the uncharted realms of <span style="color:purple;">Poison</span> magic. This started the beginning stages of the so-called <span style="color:purple;">Poison</span> magic and turned into a practice for the class to satiate their hunger. Albeit limited, this allowed Sorcerers to use <span style="color:purple;">Poison</span> skills such as '''{{#skill:2448}}''' and '''{{#skill:2450}}'''. As the pioneers and trailblazers of the Battle Mage playstyle, Sorcerers have | Sorcerers desiring for more knowledge and realizing there's really no way to quench their unending thirst for magic have then further divulged into the uncharted realms of <span style="color:purple;">Poison</span> magic. This started the beginning stages of the so-called <span style="color:purple;">Poison</span> magic and turned into a practice for the class to satiate their hunger. Albeit limited, this allowed Sorcerers to use <span style="color:purple;">Poison</span> skills such as '''{{#skill:2448}}''' and '''{{#skill:2450}}'''. As the pioneers and trailblazers of the Battle Mage playstyle, Sorcerers have innovated new ways to contribute to this discipline. With their prowess to manipulate magic, they gained the ability to concentrate the magical powers of their elemental bolt skills into their armaments with the skill '''{{#skill:2445}}''' and this empowered them to deal melee magical damage with each strike they make. | ||
The class to this day has never forgotten its roots coming from the Sage and Professor lineup and have honored this as they developed skills to annoy and poke enemies. '''{{#skill:2453}}''' is a crowd control or root skill that immobilizes any unit that steps within its AoE. '''{{#skill:2455}}''' is another skill that may come off as infuriating to many and acts as a debuff when used in the PvP and WoE scenes. Intrinsically, Sorcerer's AoE skills have CC effects themselves. Psychic Wave is a DoT skill that hit-locks units that enter its range; Diamond Dust crystallizes enemies rendering them immobile and silenced; Varetyr Spear stuns enemies within its vicinity, and while Earth Grave doesn't apply any CC effects, it gives bleeding status effect and unveils monsters that are in hiding or cloaking state. | The class to this day has never forgotten its roots coming from the Sage and Professor lineup and have honored this as they developed skills to annoy and poke enemies. '''{{#skill:2453}}''' is a crowd control or root skill that immobilizes any unit that steps within its AoE. '''{{#skill:2455}}''' is another skill that may come off as infuriating to many and acts as a debuff when used in the PvP and WoE scenes. Intrinsically, Sorcerer's AoE skills have CC effects themselves. Psychic Wave is a DoT skill that hit-locks units that enter its range; Diamond Dust crystallizes enemies rendering them immobile and silenced; Varetyr Spear stuns enemies within its vicinity, and while Earth Grave doesn't apply any CC effects, it gives bleeding status effect and unveils monsters that are in hiding or cloaking state. | ||
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** Affected by the skill https://static.divine-pride.net/images/skill/675.png '''Stone Skin'''. | ** Affected by the skill https://static.divine-pride.net/images/skill/675.png '''Stone Skin'''. | ||
** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''. | ** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''. | ||
** Does not apply {{#item:4147}}'s splashing effect due to getting lower priority than Spell Fist's conversion of magical | ** Does not apply {{#item:4147}}'s 3x3 splashing effect due to getting lower priority than Spell Fist's conversion of melee magical attacks. | ||
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist. | * Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist. | ||
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** '''Level 3''': '''Adult form''' - requires 1 {{#item:994}}to summon. Lasts for 20 minutes. | ** '''Level 3''': '''Adult form''' - requires 1 {{#item:994}}to summon. Lasts for 20 minutes. | ||
* <span style="color:red;">Agni</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | * <span style="color:red;">Agni</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | ||
* <span style="color:red;">Agni</span> assumes <span style="color:red;">Fire 4</span> elemental property. He is naturally immune to all kinds of <span style="color:red;">Fire</span> property attacks, resists 40% of <span style="color:brown;">Earth</span> property attacks, and receives 200% damage against <span style="color:blue;">Water</span> property attacks. | |||
* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* <span style="color:red;">Agni</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * <span style="color:red;">Agni</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
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** '''Level 3''': '''Adult form''' - requires 1 {{#item:995}}to summon. Lasts for 20 minutes. | ** '''Level 3''': '''Adult form''' - requires 1 {{#item:995}}to summon. Lasts for 20 minutes. | ||
* <span style="color:blue;">Aqua</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | * <span style="color:blue;">Aqua</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | ||
* <span style="color:blue;">Aqua</span> assumes <span style="color:blue;">Water 4</span> elemental property. She is naturally immune to all kinds of <span style="color:blue;">Water</span> property attacks, resists 40% of <span style="color:red;">Fire</span> property attacks, and receives 200% damage against <span style="color:green;">Wind</span> property attacks. | |||
* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* <span style="color:blue;">Aqua</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * <span style="color:blue;">Aqua</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
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** '''Level 3''': '''Adult form''' - requires 1 {{#item:996}}to summon. Lasts for 20 minutes. | ** '''Level 3''': '''Adult form''' - requires 1 {{#item:996}}to summon. Lasts for 20 minutes. | ||
* <span style="color:green;">Ventus</span>' stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | * <span style="color:green;">Ventus</span>' stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | ||
* <span style="color:green;">Ventus</span> assumes <span style="color:green;">Wind 4</span> elemental property. She is naturally immune to all kinds of <span style="color:green;">Wind</span> property attacks, resists 40% of <span style="color:blue;">Water</span> property attacks, and receives 200% damage against <span style="color:brown;">Earth</span> property attacks. | |||
* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* <span style="color:green;">Ventus</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * <span style="color:green;">Ventus</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
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** '''Level 3''': '''Adult form''' - requires 1 {{#item:997}}to summon. Lasts for 20 minutes. | ** '''Level 3''': '''Adult form''' - requires 1 {{#item:997}}to summon. Lasts for 20 minutes. | ||
* <span style="color:brown;">Tera</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | * <span style="color:brown;">Tera</span>'s stats increase '''based on the summoner's stats''' and '''{{#skill:2463}}''' skill level. | ||
* <span style="color:brown;">Tera</span> assumes <span style="color:brown;">Earth 4</span> elemental property. He is naturally immune to all kinds of <span style="color:brown;">Earth</span> property attacks, resists 40% of <span style="color:green;">Wind</span> property attacks, and receives 200% damage against <span style="color:red;">Fire</span> property attacks. | |||
* For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | * For recommended farming spots for these elemental catalysts, please refer down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elemental_Catalysts,_Ores,_&_Stones|below]]. | ||
* <span style="color:brown;">Tera</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | * <span style="color:brown;">Tera</span> together with the other Elementals and Elemental Master's High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#Elementals|below]]. | ||
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* <span style="color:purple;">Serpens</span> bestows the summoner with 10% <span style="color:purple;">Poison</span> property magical damage and increases the damage of '''{{#skill:5371}}''' by 30%. | * <span style="color:purple;">Serpens</span> bestows the summoner with 10% <span style="color:purple;">Poison</span> property magical damage and increases the damage of '''{{#skill:5371}}''' by 30%. | ||
* <span style="color:purple;">Serpens</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:purple;">Serpens</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:purple;">Serpens</span> assumes <span style="color:purple;">Poison 4</span> elemental property. He is naturally immune to all kinds of <span style="color:purple;">Poison</span> property attacks, resists 50% of '''<span style="color:silver;">Holy</span>''' /Dark/<span style="color:#F0DF5D;">Ghost</span> property attacks, and receives 125% damage against <span style="color:red;">Fire</span>/<span style="color:blue;">Water</span>/<span style="color:green;">Wind</span>/<span style="color:brown;">Earth</span> property attacks. | |||
* Requires 1 {{#item:1000294}}to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000294}}to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:purple;">Serpens</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:purple;">Serpens</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:#BD0F1E;">Ardor</span> bestows the summoner with 10% <span style="color:red;">Fire</span> property magical damage and increases the damage of '''{{#skill:5372}}''' by 30%. | * <span style="color:#BD0F1E;">Ardor</span> bestows the summoner with 10% <span style="color:red;">Fire</span> property magical damage and increases the damage of '''{{#skill:5372}}''' by 30%. | ||
* <span style="color:#BD0F1E;">Ardor</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#BD0F1E;">Ardor</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#BD0F1E;">Ardor</span> assumes <span style="color:red;">Fire 4</span> elemental property. He is naturally immune to all kinds of <span style="color:red;">Fire</span> property attacks, resists 40% of <span style="color:brown;">Earth</span> property attacks, and receives 200% damage against <span style="color:blue;">Water</span> property attacks. | |||
* Requires 1 {{#item:1000293}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000293}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#BD0F1E;">Ardor</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#BD0F1E;">Ardor</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:#0685CF;">Diluvio</span> bestows the summoner with 10% <span style="color:blue;">Water</span> property magical damage and increases the damage of '''{{#skill:5369}}''' by 30%. | * <span style="color:#0685CF;">Diluvio</span> bestows the summoner with 10% <span style="color:blue;">Water</span> property magical damage and increases the damage of '''{{#skill:5369}}''' by 30%. | ||
* <span style="color:#0685CF;">Diluvio</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#0685CF;">Diluvio</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#0685CF;">Diluvio</span> assumes <span style="color:blue;">Water 4</span> elemental property. She is naturally immune to all kinds of <span style="color:blue;">Water</span> property attacks, resists 40% of <span style="color:red;">Fire</span> property attacks, and receives 200% damage against <span style="color:green;">Wind</span> property attacks. | |||
* Requires 1 {{#item:1000295}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000295}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#0685CF;">Diluvio</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#0685CF;">Diluvio</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:limegreen;">Procella</span> bestows the summoner with 10% <span style="color:green;">Wind</span> property magical damage and increases the damage of '''{{#skill:5370}}''' by 30%. | * <span style="color:limegreen;">Procella</span> bestows the summoner with 10% <span style="color:green;">Wind</span> property magical damage and increases the damage of '''{{#skill:5370}}''' by 30%. | ||
* <span style="color:limegreen;">Procella</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:limegreen;">Procella</span>'s stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:limegreen;">Procella</span> assumes <span style="color:green;">Wind 4</span> elemental property. She is naturally immune to all kinds of <span style="color:green;">Wind</span> property attacks, resists 40% of <span style="color:blue;">Water</span> property attacks, and receives 200% damage against <span style="color:brown;">Earth</span> property attacks. | |||
* Requires 1 {{#item:1000291}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000291}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:limegreen;">Procella</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:limegreen;">Procella</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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* <span style="color:#966606;">Terremotus</span> bestows the summoner with 10% <span style="color:brown;">Earth</span> property magical damage and increases the damage of '''{{#skill:5373}}''' by 30%. | * <span style="color:#966606;">Terremotus</span> bestows the summoner with 10% <span style="color:brown;">Earth</span> property magical damage and increases the damage of '''{{#skill:5373}}''' by 30%. | ||
* <span style="color:#966606;">Terremotus</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | * <span style="color:#966606;">Terremotus</span>' stats increase '''based on the summoner's stats''', '''{{#skill:2463}}''', and '''{{#skill:5374}}''' skill levels. | ||
* <span style="color:#966606;">Terremotus</span> assumes <span style="color:brown;">Earth 4</span> elemental property. He is naturally immune to all kinds of <span style="color:brown;">Earth</span> property attacks, resists 40% of <span style="color:green;">Wind</span> property attacks, and receives 200% damage against <span style="color:red;">Fire</span> property attacks. | |||
* Requires 1 {{#item:1000292}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | * Requires 1 {{#item:1000292}} to summon. Can be bought from the '''Magician Dealer NPC''' in the Main Office {{#navi:main_office|63|59}}. | ||
* <span style="color:#966606;">Terremotus</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | * <span style="color:#966606;">Terremotus</span> together with the other High Elementals will have a separate section dedicated for them. For more info, check down [[The_Complete_Elemental_Master_Guide_by_Goldie#High_Elementals|below]]. | ||
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| colspan=5 | [[File:Ardor vs. Tiara.gif|Tiara vs. Ardor]] | | colspan=5 | [[File:Ardor vs. Tiara.gif|Tiara vs. Ardor]] | ||
|- style="text-align:center;background-color: #F79A9A;" | |- style="text-align:center;background-color: #F79A9A;" | ||
| '''Ardor''' surviving '''Tiara's''' '''{{#skill:2217}}''' '''& {{#skill:2213}}'''. | | '''Ardor''' surviving '''Tiara'''<nowiki/>''''s''' '''{{#skill:2217}}''' '''& {{#skill:2213}}'''. | ||
|} | |} | ||
</div> | </div> | ||
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| colspan=5 | [[File:Ardor vs. Lasgand.v2.gif|360x360px]] | | colspan=5 | [[File:Ardor vs. Lasgand.v2.gif|360x360px]] | ||
|- style="text-align:center;background-color: #F79A9A;" | |- style="text-align:center;background-color: #F79A9A;" | ||
| '''Ardor''' surviving '''Lasgand's {{#skill:91}}Earth'''/'''Heaven's Drive'''. | | '''Ardor''' surviving '''Lasgand'''<nowiki/>''''s {{#skill:91}}Earth'''/'''Heaven's Drive'''. | ||
|} | |} | ||
</div> | </div> | ||
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| colspan=5 | [[File:Earthquake vs. Serpens.gif]] | | colspan=5 | [[File:Earthquake vs. Serpens.gif]] | ||
|- style="text-align:center;background-color: #CF95B3;" | |- style="text-align:center;background-color: #CF95B3;" | ||
| '''Serpens''' surviving '''Depth 2 Salamander's https://static.divine-pride.net/images/skill/653.png Earthquake''' - '''Part I'''. | | '''Serpens''' surviving '''Depth 2 Salamander'''<nowiki/>''''s https://static.divine-pride.net/images/skill/653.png Earthquake''' - '''Part I'''. | ||
All three rounds of Earthquake damage divided between me and Serpens. | All three rounds of Earthquake damage divided between me and Serpens. | ||
|} | |} | ||
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| colspan=5 | [[File:Earthquake vs. Serpens Part II.v2.gif]] | | colspan=5 | [[File:Earthquake vs. Serpens Part II.v2.gif]] | ||
|- style="text-align:center;background-color: #CF95B3;"" | |- style="text-align:center;background-color: #CF95B3;"" | ||
| '''Serpens''' surviving '''Depth 2 Salamander's https://static.divine-pride.net/images/skill/653.png Earthquake''' - '''Part II'''. | | '''Serpens''' surviving '''Depth 2 Salamander'''<nowiki/>''''s https://static.divine-pride.net/images/skill/653.png Earthquake''' - '''Part II'''. | ||
All three rounds of Earthquake damage tanked by Serpens alone. | All three rounds of Earthquake damage tanked by Serpens alone. | ||
|} | |} | ||
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