The Complete Elemental Master Guide by Goldie: Difference between revisions

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** Hits are mirrored back by '''{{#skill:252}}'''.
** Hits are mirrored back by '''{{#skill:252}}'''.
** Attacks would hit twice with the passive skill '''{{#skill:48}}''' (provided by items like {{#icon:25302}}{{#linkitem:25302|Double Attack Stone}})
** Attacks would hit twice with the passive skill '''{{#skill:48}}''' (provided by items like {{#icon:25302}}{{#linkitem:25302|Double Attack Stone}})
** Damage is affected by the skill https://static.divine-pride.net/images/skill/675.png '''Stone Skin'''.
** Affected by the skill https://static.divine-pride.net/images/skill/675.png '''Stone Skin'''.
** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''.
** Benefits from the Guillotine Cross skill '''{{#skill:5001}}'''.
** Does not apply {{#item:4147}}'s splashing effect due to getting lower priority than Spell Fist's conversion of magical melee attacks.
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
* Ideally, you'd want to have an FCT lower than 1 second or VCT lower than 90% so you can't instant cast your bolt skills. Yes, that may sound absurd but that's because you'd need to not completely cast your elemental bolts so you could apply Spell Fist as an active skill. Aim your bolt skills on a target, cast it, then immediately press Spell Fist. Instant casting your bolt skills will make it impossible for you to activate Spell Fist.
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** For every point of '''STR''', it decreases the duration of Extreme Vacuum by 0.04 second.
** For every point of '''STR''', it decreases the duration of Extreme Vacuum by 0.04 second.
* Works on MVPs and boss monsters, but due to high STR its CC effect will be negligible or barely noticeable for some.
* Works on MVPs and boss monsters, but due to high STR its CC effect will be negligible or barely noticeable for some.
* Complements well with [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|insignias]] and works hand in hand with your own '''{{#skill:288}}'''. You root boss monsters with Extreme Vacuum to displace them away inside your LP while being under the influence of the insignias' debuffing effects.
* Complements well with [[The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System|insignias]] and works hand in hand with your own '''{{#skill:288}}'''. You root boss monsters with Extreme Vacuum to displace them away inside your LP and put them under the influence of the insignias' debuffing effects.
* Finds the most use for instances like [[Tower of Trials]], [[Alice Twisted Madness]], [[Final Battle]], and [[Constellation Tower]] among others.
* Finds the most use for instances like [[Tower of Trials]], [[Alice Twisted Madness]], [[Final Battle]], and [[Constellation Tower]] among others.
* It's got some uses too for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
* It's got some uses too for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
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* Either ignore this one or max it out.
* Either ignore this one or max it out.
* Activity Burn acts loosely similarly like the Professor's '''{{#skill:375}}''' skill. Though instead of stealing away the SP of a target, this one burns the enemies' '''Activity Point''' (AP) with 0 penalty if the skill fails. Unfortunately, this skill can only be used in PvP/WoE scenes; thus making this skill useless in PvE.
* Activity Burn acts loosely similarly like the Professor's '''{{#skill:375}}''' skill. Though instead of stealing away the SP of a target, this one burns the enemies' '''Activity Point''' ('''AP''') with 0 penalty if the skill fails. Unfortunately, this skill can only be used in PvP/WoE scenes; thus making this skill useless in PvM.
* You're only required to max this one out as a prerequisite skill for '''{{#skill:5368}}''' which does have some uses for PvE.
* You're only required to max this one out as a prerequisite skill for '''{{#skill:5368}}''' which does have some uses for PvM.
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