Tower of Trials and Wind Hawk Guide by Hurt Locker: Difference between pages

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[[Category:Instances]]
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|rowspan="2"|[[File:Warning.png |40px|Warning]]  
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! style="text-align:center; {{#if:{{{bg|}}} | This guide will receive continuous updates
== Overview == <!--T:1-->
|-
|style="text-align:center;| Any questions to the #archer channel<br/>
|-
|}
<div style="float:left;">__TOC__</div>
{| class="wikitable" style="margin-left: 20px; margin-right:0;border-style: solid; border-width: 1px; border-color:#ffffff00; float:right;"
! colspan="6" style="background-color:#7DCEA0; " | WindHawk
|-
| colspan="6" |[[File:WindHawk.png|250px]] <div style="text-align: right;">
|-
| colspan="6" style="background-color:#7DCEA0;" |
|-
| colspan="6" |<div style="text-align: center;"> Hurt Locker </div> <center>[[File:HurtLocker.png|thumb|250px]]</center>
|-
| colspan="6" |<div style="text-align: center;">'''4th Job Bonus'''</div>
|- style="background-color:#7DCEA0;"
|<div style="text-align: center;">'''POW'''</div>
|<div style="text-align: center;">'''STA'''</div>
|<div style="text-align: center;">'''WIS'''</div>
|<div style="text-align: center;">'''SPL'''</div>
|<div style="text-align: center;">'''CON'''</div>
|<div style="text-align: center;">'''CRT'''</div>
|+
| style="text-align: center;" |<nowiki>7</nowiki>
| style="text-align: center;" |<nowiki>4</nowiki>
| style="text-align: center;" |<nowiki>5</nowiki>
| style="text-align: center;" |<nowiki>4</nowiki>
| style="text-align: center;" |<nowiki>9</nowiki>
| style="text-align: center;" |<nowiki>4</nowiki>
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<br><br><br><br><br><br><br><br><br><br>
== Introduction ==


<!--T:2-->
  Hello! Some of you may already know me (from previous servers), but if not, you will. My name is Hurt Locker, I'm a WH main, been in MuhRO for a long time. I designed this guide not only to update previous guides, but also to offer a fresh perspective on the job based on my experience and acquired knowledge. I hope you find it useful and... enjoy it!
* Entrance: {{#navi:e_tower|83|79}}
<br>
* Level requirement: 250+
'''If you are looking for how to start an early game with this class, I suggest you check out[[Choi%27s_Prerenewbie_Guide_to_Renewal#Gear_Progression_OR_How_I_Think_About_Gear| This Guide(click here)]] very complete and will help you get an idea (especially if you are coming from the pre-renewal).'''
* Time limit: 4 hours
<br>
* Cooldown 1 Day
'''Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).'''
* Rewards can be claimed only once per week!
<br><br><br><br><br><br><br><br><br><br>
* lines with (new) will soon be implemented (things are subjegt to change last minute)!


<!--T:3-->
== Hidden Tips/Damage Boost ==
[[File:TowerOfTrials.png]]
There are ways to increase your damage, do you know which ones? Even some old stuff still works


== Instance == <!--T:4-->
{| class="mw-collapsible wikitable" style="width: 100%;"
|-
! style="background-color:#40E0D0; color:Black; width: 8% "| Gears/Consumables
! style="background-color:#6A5ACD; color:Black; width: 6% "| Note
|- style="height: 5em;"
| style="background:#E0FFFF;"|


<!--T:5-->
*{{#item:100232|Red Herb Activator}} '''Gene Skill/Market'''
The Tower of Trials is a party focused endgame instance similar to endless tower. It consists of 100 floors. <br>
*{{#item:102803|Force Booster}} '''Eden/Cash Shop'''
Each floor spawns several types of monsters at random, with an additional random MVP spawn every 5 floors.  <br>
*{{#item:22758|Collection Of Scrolls Shooting Transformation}} '''Eden/Cash Shop'''
All monsters, including the MVP, have to be defeated to open the portal to the next floor. <br>
*{{#item:50035|The One Potion}} '''Eden/Cash Shop'''
Monsters are different from their original version. They have increased stats, new skills, and don't drop any loot.
*{{#item:9132|Abysmal Knight Egg}} '''BIS for Max dmg'''
*{{#item:9193|Mistress Egg}}'''Effect Size Penalty '''
| style="background:#EBEBFF;"| It's all you need to boost your damage (the best arsenal at your disposal)
|-


== Mechanics == <!--T:6-->
| style="background:#E0FFFF;"|
*{{#item:27109 |Jitterburg Card}}
*{{#item:27108 |Singing Pere Card}}
*{{#item:27107 |Playing Pere Card}}
| style="background:#EBEBFF;"| Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it)
|-


<!--T:7-->
| style="background:#E0FFFF;"|
* Player's size, element and race resistance is capped at 90% while climbing the Tower.
*{{#item:12354|Buche De Noel}}
* Players have fixed increased movement speed
*{{#item:12514|Abrasive}}
* Monster*s damage and defense increases each floor
*{{#item:300261 |Galensis Card}}
* Monsters gain additional damage reduction every 25 floors (1-25: 0% | 26-50: 90% | 51-75: 99% | 76-100: 99.9%)
*{{#item:300523 |Yordos Executor Card}}
* (new)Monsters gain additional damage reduction with every floor (1: 0% | 25: 90% | 50: 99% | 75: 99.9%)
| style="background:#EBEBFF;"| If you lack critical rate, these are your options (if you lack it you can use a {{#item:9091|Choco Egg}})
|-


=== Trials === <!--T:8-->
| style="background:#E0FFFF;"|
*{{#item:4084|Marine Sphere Card}}
| style="background:#EBEBFF;"| It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip)
|-


<!--T:9-->
| style="background:#E0FFFF;"| '''Card options in Weapons:'''
At the start of each floor a new trial is chosen at random.
*{{#item:300519|Yormi Card}}+ {{#item:300506|Scalleg Card}} '''All size enemies''' (The Best)
*{{#item:300457|Grey Icewind Card }}+ {{#item:300455|Copo Card}} '''Small/Large enemies''' (Good for farming dun)
*{{#item:27361|Polluted Wander Man Card}} '''Medium/Large enemies''' (It works except small, cheap)
*{{#item:300240|Gan Ceann Card}} '''Large enemies''' (Good for CT; MVP Large)
*{{#item:300241|Brutal Murderer Card}} '''Medium enemies''' (Good for MVP Medium)
| style="background:#EBEBFF;"| We have alternatives to choose from before having at least one {{#item:300595|Epesto Walther Megas Card}} in our pocket (I'll explain later). So choose wisely what to use in your weapon.
|-


<!--T:10-->
| style="background:#E0FFFF;"| '''Card options in Boots:'''
{| class="wikitable"
*{{#item:300505 |Seawind Card}} '''Brute'''
|- style="background-color: #E1C7C1; text-align: center;"
*{{#item:300509 |Letterster Card}} '''Insect'''
| Trial || Effect
*{{#item:300510 |Cliolima Card}} '''Demon'''
*{{#item:300511 |Rockstriker Card}} '''Undead'''
*{{#item:300514 |Yoster Cleaner Card}} '''Dragon''' (Good for CT)
*{{#item:300516 |Yoster Collector Card}} '''Formless''' (Good for HOL)
| style="background:#EBEBFF;"| If you have no problem taking off the {{#item:300380 |Piloted Midrange Rgan Card}}. You can use these variants. Anything for the mini-max
|}
== Late Game Gears ==
Now the questions will be answered. What is the WH late game? Here it is
 
{| class="mw-collapsible wikitable" style="width: 100%;"
|-
|-
| Normality || No additional effect
! style="background-color:#0FAD41; color:Black; width: 6% "| Gear
! style="background-color:#6A5ACD; color:Black; width: 7% "| Note
|- style="height: 5em;"
 
| style="background:#E0FFFF;"|
*{{#item:400723|Yorscalp Crown of Execution}}
*{{#item:313409|Strength of Yorscalp Lv3-4}}
*{{#item:313421|Speed of Yorscalp Lv3-4}} or {{#item:313417|Smart of Yorscalp Lv3-4}}
*{{#item:4754|Luk+4}}
| style="background:#EBEBFF;"| If you ask me, this is the best hat to date in terms of damage and ignoring res (10%). It's a huge investment and is only focused on CB, the only compatible build (GS can do it too, if you don't mind losing some spam).
*{{#item:300377|[MVP] Ultra Limacina Card}}
*{{#item:300363|Limacina Card}}
*{{#item:300456|Icewind Egg Card}}
|-
|-
| Life || Portal to the next floor is open. Monsters are stronger
 
| style="background:#E0FFFF;"|
*{{#item:400539| Time Dimensions Rune Crown (Wind Hawk)}}
*{{#item:312753|Acute Jewel Lv5}}
*{{#item:312712|Time Dimension Jewel (Luck) Lv3}}
*{{#item:312700|Time Dimension Jewel (Agility) Lv3}} or {{#item:312718|Time Dimension Jewel (Wisdom) Lv3}}
*{{#item:4754|Luk+4}}
| style="background:#EBEBFF;"| It's a good hat, even if you're just starting out late game. It grants you crit rate, fixed damage, and combos with your weapon (either dimension or time gap). '''It's RECOMMENDED to have this hat before starting with the Yorscap Crown.'''
*{{#item:300377|[MVP] Ultra Limacina Card}} BIS Card for any class physical
*{{#item:300363|Limacina Card }}
*{{#item:300456|Icewind Egg Card}}
|-
|-
| Death || Portal to the next floor is open. Monsters are stronger. On Death, you will be unable to use skills until you reach the next floor. (or leave the instance)
 
| style="background:#E0FFFF;"|
*{{#item:410233|Gambler's Seal}}
*Reduce AfterCast Delay 5% x2 or Increases Ranged Damage 5% x2
 
| style="background:#EBEBFF;"|
*{{#item:4403|[MVP] Kiel Card}}
*{{#item:4480|[MVP] Sealed Kiel Card}}
*{{#item:4033|Poporing Card}}
*{{#item:4583|Engkanto Card}}
*{{#item:300363|Limacina Card }}
|-
|-
| Close Combat || Monsters only take damage from '''melee''' attacks
 
| style="background:#E0FFFF;"|
*{{#item:420220|Ace of Diamonds in Mouth (Ranged Physical)}}
*Luk +5 or Vit +5
*Long ranged physical attack 7%
| style="background:#EBEBFF;"| you can change it for the {{#item:420269|Ace of Clovers in Mouth (Defense)}} if you want some survival
|-
|-
| Distant Onslaught || Monsters only take damage from '''ranged''' attacks
 
| style="background:#E0FFFF;"|
*{{#item:450172|Nebula Suit of Creative}}
*{{#item:310685|Star Cluster of Creative Lv3}}
*{{#item:310735|Nebula of Sharp Lv3}}
*{{#item:4723|Dex+4}}
| style="background:#EBEBFF;"| The best armor for a long time, you can use different cards like (from best to worst)
*{{#item:300533|[MVP] Encroached Tan Card}} '''BIS Card for all'''
*{{#item:300445|[MVP] Gaia Pol Card }} '''Good for Hol, CT, Final Battle'''
*{{#item:300007|[MVP] Jewgoliant Card}} '''Good for Hol, Dep2'''
*{{#item:27126|[MVP] Boitata Card}} '''Good for Dep2'''
*{{#item:300021|[MVP] Bone Detardeurus Card}} '''Good for CT'''
*{{#item:300376|Two Eyes Dollocaris}}
*{{#item:300381|Hearthunter AT Card}}
|-
 
| style="background:#E0FFFF;"|
*{{#item:700093|Dimensions Wind Crossbow}}
* [[Dimension_Weapons#Dimensions_Weapons_Enchants|Here you can see the enchants of your choice]]
| style="background:#EBEBFF;"|
[[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] '''Now, in the case of using Yorscalp Crown, yes or yes, you must use one ''' {{#item:300595|Epesto Walther Megas Card}}+{{#item:27361|Polluted Wander Man Card}}
|-
 
| style="background:#E0FFFF;"|
*{{#item:700108 |Time Gap Wind Bow}}
* [[Dimension_Weapons#Dimensions_Weapons_Enchants|Here you can see the enchants of your choice]]
| style="background:#EBEBFF;"|
[[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] A good bow for the GS build, allowing for near-instant spamming. It's great for Dep2 or for farming Venom/Temple.
|-
 
| style="background:#E0FFFF;"|
*{{#item:480352 |Circulation of Life Winter}}
*{{#item:313023 |Life of Winter (Creative)}}
*{{#item:312538 |Physical Fruit Lv20}}
*{{#item:312513 |Physical Flower Lv5}}
| style="background:#EBEBFF;"|The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience.
*{{#item:300530|[MVP] Yortus Arbiter Card}} '''The damage is OP, without any penalty (except vct)'''
*{{#item:4676| [MVP] Ranger Shecil Card}}'''Good for survival/solo'''
*{{#item:300473|[MVP] Snow Angel Card}}'''If you have it, it's worth using (if you're not worried about the crit rate)'''
|-
|-
| Spell Casting || Monsters only take damage from '''magic''' attacks
 
| style="background:#E0FFFF;"|
*{{#item:470303 |Yorscalp Boots}}
*{{#item:313098 |Forest Magic Orb (Lucky Strike)}}
*{{#item:313094 |Forest Magic Orb (Size Attack)}}
*{{#item:313090 |Forest Magic Orb (HP)}}
| style="background:#EBEBFF;"| [[Wind_Hawk_Guide_by_Hurt_Locker#Hidden_Tips/Damage_Boost|Here you can see the cards I recommended earlier]] '''Now, the Yorscalp crown boots give you 10% more range damage, they are excellent boots in everything (survival, damage, economy). ''' You can also use {{#item:470175 |Ice Rune Boots}} for specific damage, like in dep2 (at the cost of losing Hp%, you decide).
|-
|-
| (new)Armageddon || Giant Meteors will fall in a random location. Every Player standing on it will die! Be wary while advancing fowards sometimes you can't see the red AoE.
|}


<!--T:14-->
| style="background:#E0FFFF;"|
(More Trials might be added in the future!)
*{{#item:490486 |Signet of Circulation Winter}}
*{{#item:313006 |Signet of Creative Lv5}}
*{{#item:312981 |Token of Life}}
| style="background:#EBEBFF;"| Combo with the garment and acce , also important too.
*{{#item:300278|Void Mimic Card}}
|-


=== Restricted Skills & Items === <!--T:11-->
| style="background:#E0FFFF;"|
*{{#item:490135 |Creative Signet of Star}}
*{{#item:310706 |Star of Sharp Lv.5}} x2
*{{#item:313033 |Star Cluster of Luck Lv5}}
| style="background:#EBEBFF;"| Combo with acce and armor , also important too.
*{{#item:300278|Void Mimic Card}}
|}


<!--T:12-->
== Stats ==
The following skills and items are disabled:
* '''STR''' 20+
* {{#skill:87}}
* '''AGI''' 100
* {{#skill:462}}
* '''VIT''' 100+
* {{#item:6316}}
* '''INT''' 90
* {{#item:23177}}
* '''DEX''' 120-130
* '''LUK''' 100-120
</br>
'''Note: If you have the available {{#item:300530|[MVP] Yortus Arbiter Card}} you'll want the 120 luk, you'll have to use a lot of consumables to have 100% vct but the damage will be worth it. But if you have {{#item:4676| [MVP] Ranger Shecil Card}} you can forget about that problem, and you'll have a better chance of survival (at this point you'll have 150k+ hp).'''


<!--T:13-->
== 4th Job Stats ==
== Rewards ==
*'''POW''' 105+
* You can claim the rewards once per week per master account (resets on friday with the maintanance). However the Instance itself has a 1 day cooldown, so you can enter it multiple times even if you claimed your rewards already!
*'''STA''' 0
* There is also no penalty for going in with a higher reward level and wiping.
*'''WIS''' 0
* The reward level is shared across your master account.
*'''SPL''' 0
* (new)Every floor past floor 10 you will get {{#item:50209}}. The amount of coins you get increases the higher you go.
*'''CON''' 70+
* Every 5 floors you  will get 1 {{#item:50209}} starting at floor 15. The amount of coins you get increases slightly the higher you go.
*'''CRT''' 105+
* (new)(floor 10 = 1 | 25 = 4 | 35 = 10 | 45 = 20 | 65 = 55 etc)
</br>
* (A few examples: floor 25 = 2 Coins | floor 50 = 7 Coins | floor 75 = 11 Coins | floor 100 = 18 Coins )
'''Note:POW and CRT are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).'''
* (new) From 25 onwards for every 10 floors you will get 1 additional box
* Every 25 floors you will also gain a {{#item:50208}}. The amount of boxes you get increases the higher you go.
* (new) (floor 25 = 1 | 35 = 2 | 45 = 3 etc)
*  (Total amount: floor 25 = 1 | floor 50 = 3 | floor 75 = 6 | 100 = 10 )
* Coins can be spent at our NPC [[Board_Quests#Special_Instance_Shop| Doil]] in {{#navi:main_office|124|48}}.


== Costume Stones ==
The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:
</br>
*{{#item:1001788|WindHawk Stone (Garment)}}
*{{#item:1000855|Critical Stone (Dual)}}
*{{#item:1000860|Ranger Stone (Top)}}
*{{#item:1000861|Ranger Stone (Mid)}}
*{{#item:1000862|Ranger Stone (Low)}}
</br>
Also as alternatives we have:
*{{#item:25228|Teleport Stone (Low)}}
*{{#item:1000525|SP Absorbtion Stone (Dual)}} this more {{#item:9052|Incubus Egg}} good for farming too
*{{#item:1000675|Reload Stone (Dual)}}
*{{#item:25067|Cast Stone (Garment)}} This will help you equip yourself with [[Increase_item_drop_gears#Equipment_that_increases_drop_rate|Full Drop Gears]] (also in early game).


<!--T:14-->
== Shadow Gears ==
== Changelog ==
We already know the classic Shadow Gear, but there are variations. Want to see them?
* xx.xx (new)
{| class="mw-collapsible wikitable" style="width: 100%;"
** overhauled the damage reduction it is now a curve. (1 = 99% | 25 = 10% | 50 = 1% | 75 = 0.1%) The tower is therefore more difficult earlier.
|-
** 2 new monsters (Garm Baby | Leaf Cat)
! style="background-color:#BA55D3; color:Black; width: 4% "| Gears
** New Trial has been added: Trial of Armageddon
! style="background-color:#6A5ACD; color:Black; width: 7% "| Note
** rankings were reset
|- style="height: 5em;"
** Rewards have been adjusted:(should be ~the same maybe slightly increased)
|-
*** coins: (floor 10 = 1 | 25 = 4 | 35 = 10 | 45 = 20 | 65 = 55 etc)
| style="background:#F9E2FF;"|
*** boxes: From 25 onwards for every 10 floors you will get 1 additional box (floor 25 = 1 | 35 = 2 | 45 = 3 etc)
*{{#item:24679|Maximum Mammoth Shadow Armor}}
*{{#item:24680|Maximum Mammoth Shadow Shoes}}
*{{#item:24386|Infinity Shadow Weapon}}
*{{#item:24767|Mega Blitz Shadow Shield}}
*{{#item:24661|Full Penetration Shadow Earring}}
*{{#item:24662|Full Penetration Shadow Pendant}}
*'''Enchants? C.RATE+5 and CRT/Ranged/Crt dmg'''
| style="background:#EBEBFF;text-align:center"| The standard set has not changed much, if you require more acd you have {{#item:24746|Separate Reload Shadow Shield}}
|-
| style="background:#F9E2FF;"|
*{{#item:24800|Master Shadow Armor}}
*{{#item:24801|Master Shadow Shoes}}
*{{#item:24792|Master Shadow Weapon}}
*{{#item:24793|Master Shadow Shield}}
*{{#item:24802|Master Shadow Earring}}
*{{#item:24803|Master Shadow Pendant}}
*'''Enchants for Master Set? [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]'''
| style="background:#EBEBFF;text-align:center"| Pretty good-rounded set, 20% Res bypass (30% with Hat Yorscalp Crown), 100% all-race bypass. '''Its only flaw is the size penalty, but you can fix that by using {{#item:9193|Mistress Egg}} that generates that effect, and yes or yes, you need a version of the kiel.'''
'''(Build not compatible with {{#item:4399|[MVP] Thanatos Card}})'''
|-
| style="background:#F9E2FF;"|
*{{#item:24679|Maximum Mammoth Shadow Armor}}
*{{#item:24680|Maximum Mammoth Shadow Shoes}}
*{{#item:24792|Master Shadow Weapon}}
*{{#item:24733|Infinity Shadow Shield}}
*{{#item:1270015|Fatal Master Shadow Earring}}
*{{#item:1270016|Fatal Master Shadow Pendant}}
*'''Enchants for Fatal Set? [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]] (Not yet implemented, for now)'''
*'''Enchants for rest? C.RATE+5 and CRT/Ranged/Crt dmg'''
*'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)'''
| style="background:#EBEBFF;text-align:center"| '''This set need {{#item:4399|[MVP] Thanatos Card}} and {{#item:400723|Yorscalp Crown of Execution}}.'''
Why is the Fatal Set incomplete? To take advantage of Thanatos (depending on the defense; if you have any % bypass, it wouldn't make sense) and we take advantage of that 10% bypass Res (20% with hat), Size Penalty and Immunity Knock-Back '''(bypass Res it does NOT affect Thanatos; they are different formulas).
<br><br>
''' I advise that if you're hesitant about using the Fatal Master set, it's optional; you can use whatever suits you best. There are several options to increase damage.'''
|}


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[[Category:Wind Hawk]]
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