Creations from special jobclasses: Difference between revisions

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= Consumable Calculator=
A special thanks to HolySoul88 for creating a great calculator that speeds up consumable planning. Check it out here: <br>
https://baim87.github.io/ragnarok-consumable-calculator/
= Alchemist =
= Alchemist =
== Pharmacy (Alchemist) ==
== Pharmacy (Alchemist) ==
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|}
|}
'''Brewing Rate''' = [(PreparePotion_Lv × 3) + (PotionResearch_Lv) + (InstructionChange_Lv) + (JobLv × 0.2) + (DEX × 0.1) + (LUK × 0.1) + (INT × 0.05) + Potion_Rate]%


=== Fame System ===
=== Fame System ===
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* '''Rank Point +50''': 10 Condensed Potions created without failure in a row.  
* '''Rank Point +50''': 10 Condensed Potions created without failure in a row.  


Alchemist ranks can be checked via usage of the <code>/alchemist</code> command ingame. Potions made by an Alchemist class player who is in the top 10 list will receive a 50% bonus to their efficiency. This does not apply to potions used through <code>Potion Pitcher</code> or <code>Slim Potion Pitcher</code>.
Alchemist ranks can be checked via usage of the <code>/alchemist</code> command in game. Potions made by an Alchemist class player who is in the top 10 list will receive a 50% bonus to their efficiency. This does not apply to potions used through <code>Potion Pitcher</code> or <code>Slim Potion Pitcher</code>.


== Special Pharmacy (Genetic) ==
== Special Pharmacy (Genetic) ==


Books are items needed to create potions. They can be purchased in the Mainoffice from Mandy {{#navi:main_office|68|59}}.
Books are items needed to create potions. They can be purchased in the Main Office from Mandy {{#navi:main_office|68|59}}.


{| class="wikitable mw-collapsible " style="font-size:small; width:65%;"
{| class="wikitable mw-collapsible " style="font-size:small; width:65%;"
! colspan="7" |{{#skill:2497}}
! colspan="8" |{{#skill:2497}}
|- style="font-size:small;"
|- style="font-size:small;"
!Item!!Book Needed!! colspan="5" |Materials
!Item
!Description!!Book Needed!! colspan="5" |Materials
|-
|-
!{{#item:6210}}
!{{#item:6210}}
|Used for Genetic Skill, Thorn Trap, Thorn Wall and Crazy weed.
| rowspan="3" |{{#item:6284}}
| rowspan="3" |{{#item:6284}}
| colspan="5" |10x {{#item:576}}
| colspan="5" |10x {{#item:576}}
|-
|-
!{{#item:6211}}
!{{#item:6211}}
|Used for Genetic Skill, Blood Sucker.
| colspan="5" |10x {{#item:1033}}
| colspan="5" |10x {{#item:1033}}
|-
|-
!{{#item:6212}}
!{{#item:6212}}
|Used for Genetic Skill, Spore Explosion.
|10x {{#item:921}}
|10x {{#item:921}}
|5x {{#item:7033}}
|5x {{#item:7033}}
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|-
|-
!{{#item:12428}}
!{{#item:12428}}
|'''Heal''': 1000 HP (Fixed)
'''Effect''': HP Recovery Rate +20%
'''Duration''': 500 Seconds
'''Weight''': 7
| rowspan="4" |{{#item:6285}}
| rowspan="4" |{{#item:6285}}
| rowspan="4" |10x {{#item:1092}}
| rowspan="4" |10x {{#item:1092}}
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|-
|-
!{{#item:12436}}
!{{#item:12436}}
|'''Heal''': 200 SP
'''Effect''': SP Recovery Rate +20%, MaxSP +5%
'''Duration''': 500 Seconds
'''Weight''': 7
|10x {{#item:514}}
|10x {{#item:514}}
|10x {{#item:518}}
|10x {{#item:518}}
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|-
|-
!{{#item:12437}}
!{{#item:12437}}
|'''Effect''': Reduces After Attack Delay by 10%
Duration: 500 Seconds
'''Weight''': 5
|5x {{#item:645}}
|5x {{#item:645}}
|5x {{#item:656}}
|5x {{#item:656}}
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|-
|-
!{{#item:12475}}
!{{#item:12475}}
|'''Heal''': 200 SP
'''Cure''': Poison, Silence, Bleeding, Curse, Orcish Curse and Undead Curse
'''Weight''': 1
|5x {{#item:525}}
|5x {{#item:525}}
|20x {{#item:511}}
|20x {{#item:511}}
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|-
|-
!{{#item:12422}}
!{{#item:12422}}
|'''Heal''': 1% HP
'''Effect''': Slightly increases MaxHP
'''Duration''': 500 Seconds
'''Weight''': 2
| rowspan="3" |{{#item:11023}}
| rowspan="3" |{{#item:11023}}
| rowspan="3" |10x {{#item:713}}
| rowspan="3" |10x {{#item:713}}
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|-
|-
!{{#item:12423}}
!{{#item:12423}}
|'''Heal''': 2% HP
'''Effect''': Moderately increases MaxHP
'''Duration''': 500 Seconds
'''Weight''': 2
|10x {{#item:509}}
|10x {{#item:509}}
|10x {{#item:508}}
|10x {{#item:508}}
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|-
|-
!{{#item:12424}}
!{{#item:12424}}
|'''Heal''': 5% HP
'''Effect''': Considerably increases MaxHP
'''Duration''': 500 Seconds
'''Weight''': 2
|15x {{#item:509}}
|15x {{#item:509}}
|3x {{#item:522}}
|3x {{#item:522}}
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|-
|-
!{{#item:12425}}
!{{#item:12425}}
|'''Heal''': 2% SP
'''Effect''': Slightly increases MaxSP
'''Duration''': 500 Seconds
'''Weight''': 2
| rowspan="3" |{{#item:11024}}
| rowspan="3" |{{#item:11024}}
| rowspan="3" |10x {{#item:713}}
| rowspan="3" |10x {{#item:713}}
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|-
|-
!{{#item:12426}}
!{{#item:12426}}
|'''Heal''': 4% SP
'''Effect''': Moderately increases MaxSP
'''Duration''': 500 Seconds
'''Weight''': 2
|10x {{#item:518}}
|10x {{#item:518}}
|10x {{#item:510}}
|10x {{#item:510}}
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|-
|-
!{{#item:12427}}
!{{#item:12427}}
|'''Heal''': 8% SP
'''Effect''': Considerably increases MaxSP
'''Duration''': 500 Seconds
'''Weight''': 2
|10x {{#item:526}}
|10x {{#item:526}}
|15x {{#item:510}}
|15x {{#item:510}}
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|-
|-
!{{#item:100231}}
!{{#item:100231}}
|'''Effect''': Decreases damage taken from reflected melee damage by 100%.
'''Duration''': 30 Seconds
'''Weight''': 3
| rowspan="6" |{{#item:6285}}
| rowspan="6" |{{#item:6285}}
|10x {{#item:607}}
|10x {{#item:607}}
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|-
|-
!{{#item:100232}}
!{{#item:100232}}
|'''Effect''': Increases Melee Physical and Ranged damage by 15%.
'''Duration''': 500 Seconds
'''Weight''': 3
| rowspan="2" |5x {{#item:608}}
| rowspan="2" |5x {{#item:608}}
| colspan="2" |45x {{#item:507}}
| colspan="2" |45x {{#item:507}}
|-
|-
!{{#item:100233}}
!{{#item:100233}}
|'''Effect''': Increases Magical Damage with every element by 15%.
'''Duration''': 500 Seconds
'''Weight''': 3
| colspan="2" |15x {{#item:510}}
| colspan="2" |15x {{#item:510}}
|-
|-
!{{#item:1100005}}
!{{#item:1100005}}
|'''Effect''': Recovers 2750 HP
'''Required Level''': 180
'''Weight''': 0.2
|10x {{#item:11623}}
|10x {{#item:11623}}
|10x {{#item:11622}}
|10x {{#item:11622}}
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|-
|-
!{{#item:1100003}}
!{{#item:1100003}}
|'''Effect''': Recovers 675 HP
'''Required Level''': 120
'''Weight''': 0.2
| colspan="2" |15x {{#item:11621}}
| colspan="2" |15x {{#item:11621}}
|-
|-
!{{#item:1100004}}
!{{#item:1100004}}
|'''Effect''': Recovers 360 SP
'''Required Level''': 120
'''Weight''': 0.2
| colspan="2" |15x {{#item:11624}}
| colspan="2" |15x {{#item:11624}}
|}
|}


Compares Creation & Difficulty Values
Creation = INT + (DEX ÷ 2) + LUK + Job_Lv + Random[30, 150] + (Base_Lv − 100) + (Potion_Research_Lv × 5) + (Full_Chemical_Protection_Lv × Random[6, 10])
Difficulty = Specific_Value + Item_Rate
If Creation > Difficulty by at least 400, creates the maximum number of potions allowed.
If Creation > Difficulty by at least 300, creates 3 potions below the maximum allowed.
If Creation > Difficulty by at least 100, creates 4 potions below the maximum allowed.
If Creation > Difficulty by at least 1, creates 5 potions below the maximum allowed.
If Creation < Difficulty, creates 6 potions below the maximum allowed.
Maximum Potions at Level 10 {{#skill:2497}} - 12 Potions
Mandy will also convert some potions into higher duration potions:  
Mandy will also convert some potions into higher duration potions:  
{| class="wikitable mw-collapsible" style="text-align: center; font-size:small;width:55%;"
{| class="wikitable mw-collapsible" style="text-align: center; font-size:small;width:55%;"
! colspan="5" |Potion Duration Upgrade
! colspan="5" |Potion Duration Upgrade
|- style="font-size:small;"
|- style="font-size:small;"
!Base Potion (500 seconds)!!# of previous potion needed for next!!Big Dish (30 minutes)!!# of previous potion needed for next!!Giant Dish (60 minutes)
!Base Potion
(500 seconds)
!# of previous potion needed for next!!Big Dish
(30 minutes)
!# of previous potion needed for next!!Giant Dish
(60 minutes)
|-
|-
!{{#item:12424}}
!{{#item:12424}}
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== Mixed Cooking (Genetic) ==
== Mixed Cooking (Genetic) ==


{{#item:11022}} is needed to create potions. It can be purchased in the Mainoffice from Mandy {{#navi:main_office|68|59}}.
{{#item:11022}} is needed to create potions. It can be purchased in the Main Office from Mandy {{#navi:main_office|68|59}}.


{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
! colspan="8" |{{#skill:2495}}
! colspan="9" |{{#skill:2495}}
|- style="font-size:small;"
|- style="font-size:small;"
!Dish
!Dish
(5 minutes)
!Effect(s)
!Book Needed
!Book Needed
! colspan="6" |Materials
! colspan="6" |Materials
|-
|-
!{{#item:12429}}
!{{#item:12429}}
|
====== STR +20 ======
| rowspan="6" |{{#item:11022}}
| rowspan="6" |{{#item:11022}}
| rowspan="6" |1x {{#item:6248}}
| rowspan="6" |1x {{#item:6248}}
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|-
|-
!{{#item:12430}}
!{{#item:12430}}
|
====== INT +20 ======
|2x {{#item:6253}}
|2x {{#item:6253}}
| colspan="4" | 3x {{#item:6252}}
| colspan="4" | 3x {{#item:6252}}
|-
|-
!{{#item:12431}}
!{{#item:12431}}
|
====== VIT +20 ======
|1x {{#item:6255}}
|1x {{#item:6255}}
| colspan="4" | 2x {{#item:6254}}
| colspan="4" | 2x {{#item:6254}}
|-
|-
!{{#item:12432}}
!{{#item:12432}}
|
====== DEX +20 ======
|1x {{#item:6258}}
|1x {{#item:6258}}
|2x {{#item:6257}}
|2x {{#item:6257}}
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|-
|-
!{{#item:12433}}
!{{#item:12433}}
|
====== AGI +20 ======
|1x {{#item:6255}}
|1x {{#item:6255}}
|3x {{#item:507}}
|3x {{#item:507}}
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|-
|-
!{{#item:12434}}
!{{#item:12434}}
|
====== LUK +20 ======
|1x {{#item:6262}}
|1x {{#item:6262}}
|1x {{#item:6261}}
|1x {{#item:6261}}
| colspan="3" |2x {{#item:6260}}
| colspan="3" |2x {{#item:6260}}
|}
|}
 
Compares Creation & Difficulty Values
Creation = (Job_Lv ÷ 4) + (DEX ÷ 3) + (LUK ÷ 2)
Difficulty = Random(30, 150) + Item_Rate
If Creation > Difficulty by at least 30, 10~12 dishes are prepared.
If Creation > Difficulty by at least 10, 10 dishes are prepared.
If Creation < Difficulty by exactly 10, 8 dishes are prepared.
If Creation < Difficulty by at least 30, 5 dishes are prepared.
If Creation < Difficulty by at least 50, the cooking fails.
Mandy will also convert the dishes into higher duration dishes:  
Mandy will also convert the dishes into higher duration dishes:  
{| class="wikitable mw-collapsible" style="text-align: center; font-size:small;width:55%"
{| class="wikitable mw-collapsible" style="text-align: center; font-size:small;width:55%"
! colspan="5" |Dish Duration Upgrade
! colspan="5" |Dish Duration Upgrade
|- style="font-size:small;"
|- style="font-size:small;"
!Base Dish (5 minutes)!!# of previous dish needed for next!!Big Dish (30 minutes)!!# of previous dish needed for next!!Giant Dish (60 minutes)
!Base Dish
(5 minutes)
!# of previous dish needed for next!!Big Dish
(30 minutes)
!# of previous dish needed for next!!Giant Dish  
(60 minutes)
|-
|-
!{{#item:12429}}
!{{#item:12429}}
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== Change Material (Genetic) ==
== Change Material (Genetic) ==


{| class="wikitable mw-collapsible mw-collapsed" style="font-size:small;width:55%;"
{| class="wikitable mw-collapsible mw-collapsed" style="font-size:small;width:65%;"
! colspan="3" |{{#skill:2494}}
! colspan="3" |{{#skill:2494}}
|- style="font-size:small;"
|- style="font-size:small;"
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In addition to the materials listed below, one of tthe following anvils is also needed to craft weapons. Anvils are not consumed in the process.
In addition to the materials listed below, one of tthe following anvils is also needed to craft weapons. Anvils are not consumed in the process.


{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
{| class="wikitable mw-collapsible" style="font-size:small;width:35%;"
|- style="font-size:small;"
|- style="font-size:small;"
!Anvil
!Anvil
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All the smith skills are passive, so in order to start the forging process you need to use a hammer. The hammer needed depends on the level of the weapon you want to forge:
All the smith skills are passive, so in order to start the forging process you need to use a hammer. The hammer needed depends on the level of the weapon you want to forge:


{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
{| class="wikitable mw-collapsible" style="font-size:small;width:35%;"
|- style="font-size:small;"
|- style="font-size:small;"
!Hammer
!Hammer
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After selecting the weapon you want to create you can add up to three ores to imbue the weapon with an element or add Mastery ATK to all attacks from the weapon. You can add up to three {{#item:1000}} or an elemental ore and up to two {{#item:1000}}.
After selecting the weapon you want to create you can add up to three ores to imbue the weapon with an element or add Mastery ATK to all attacks from the weapon. You can add up to three {{#item:1000}} or an elemental ore and up to two {{#item:1000}}.


{|
|
{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
{| class="wikitable mw-collapsible" style="font-size:small;width:55%;"
! colspan="6" |Elemental Ores & Star Crumbs
! colspan="6" |Elemental Ores & Star Crumbs
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| colspan="1" | <span style="color:red;">20%</span>
| colspan="1" | <span style="color:red;">20%</span>
! colspan="3" |
! colspan="3" |
|}
|}
|}


Line 1,340: Line 1,469:
|{{#item:972}}
|{{#item:972}}
|}
|}
<code>{{#skill:407}} - '''Success Rate (%)''' = 20 + (DEX × 0.4) + (LUK × 0.2)</code>
{{#skill:407}} - '''Success Rate (%)''' = 20 + (DEX × 0.4) + (LUK × 0.2)
 
{{#skill:2024}} '''- Success Rate =''' [Base_Rate + (DEX + Job_Lvl + LUK × 2) ÷ 20 ± 5]%
<code>{{#skill:2024}} '''- Success Rate =''' [Base_Rate + (DEX + Job_Lvl + LUK × 2) ÷ 20 ± 5]%</code>


= Magician =
= Magician =

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