Wind Hawk Guide by Hurt Locker: Difference between revisions

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{{#item:4084|Marine Sphere Card}}
{{#item:4084|Marine Sphere Card}}
| style="background:#EBEBFF;"| It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip)
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{{#item:300241|Brutal Murderer Card}}
{{#item:300519|Yormi Card}}+ {{#item:300506|Scalleg Card}} All size enemies (The Best)
{{#item:300457|Grey Icewind Card }}+ {{#item:300455|Copo Card}} Small/Large enemies (Alternative to the Yormi Combo)
{{#item:27361|Polluted Wander Man Card}} All size enemies (It works for everything, cheap)
{{#item:300240|Gan Ceann Card}} Large enemies (Good for CT example)
{{#item:300241|Brutal Murderer Card}} Mid enemies (Good for farming dun)


{{#item:300240|Gan Ceann Card}}
| style="background:#EBEBFF;"| We have alternatives to choose from before having at least one {{#item:300595|Epesto Walther Megas Card}} in our pocket (I'll explain later). So choose wisely what to use in your weapon.
 
 
| style="background:#EBEBFF;"| Aiming for a very specific size maximizes our damage at certain times but, if a mob of a different size appears, believe me that we are going to lose much more than what we are going to generate (for those occasions it is better to use {{Item List2|id=27361|item=Contaminated Wanderer Card}}).
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  '''Note: It is better to use x2 the same card, than to use the combo that amplifies its damage; you gain more % and flat Atk. '''
  '''Note: It is better to use x2 the same card, than to use the combo that amplifies its damage; you gain more % and flat Atk. '''
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