Flame of Annihilation - An Inquisitor Guide by Cruro: Difference between revisions

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Minor updates to ranged footgear and tfb shield slots
m (Minor update to TFB future gears section)
m (Minor updates to ranged footgear and tfb shield slots)
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| Shoes ||
| Shoes ||
* +12 [A] {{#item:470175|Ice Rune Boots}}
* +12 {{#item:470303|Yorscalp Boots}} / {{#item:470260|Gaebolg Boots}}
* (<span style="color: red">unverified</span>) +12 {{#item:470303|Yorscalp Boots}}
** {{#item:313092|Forest Magic Orb (Physical Force)}}
** {{#item:313092|Forest Magic Orb (Physical Force)}}
** {{#item:313094|Forest Magic Orb (Size Attack)}}
** {{#item:313094|Forest Magic Orb (Size Attack)}}
** {{#item:313097|Forest Magic Orb (Firing Shot)}}
** {{#item:313097|Forest Magic Orb (Firing Shot)}}
* +12 [A] {{#item:470175|Ice Rune Boots}}
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{{#item:300380|Entangled Intermediate Rgan Card}}
{{#item:300380|Entangled Intermediate Rgan Card}}
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Rgan can only be used with +12 gear<hr />The new Yorscalp boots may beat Ice Rune boots, this section will be updated once verified.
Rgan can only be used with +12 gear<hr />For general use, +12A Gaebolg Boots already start beating +12A Ice Rune Boots by about ~4.3% - Ice Rune Boots can still be better in niche cases, where the elemental dmg-enchant can match the current target. Refining Gaebolg Boots is significantly cheaper compared to Yorscalp, so Reforming should generally be the last step.
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| Accessories ||  
| Accessories ||  
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| Shield ||
| Shield ||
* +11 [C]{{#item:460040|Glacier Guard}}
** {{#item:312095|Intelligence}}
** {{#item:312093|MRES}}
** {{#item:312091|Attack}}
* +11 {{#item:460017|Illusion Guard}}
* +11 {{#item:460017|Illusion Guard}}
** {{#item:29010|Rune of Vitality Lv2}}
** {{#item:29010|Rune of Vitality Lv2}}
** {{#item:29010|Rune of Vitality Lv2}}
** {{#item:29010|Rune of Vitality Lv2}}
* +11 [C]{{#item:460040|Glacier Guard}}
** {{#item:312095|Intelligence}}
** {{#item:312093|MRES}}
** {{#item:312090|Defense}}
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* {{#item:300465|Elite Rgan Guardian Card}}
* {{#item:300465|Elite Rgan Guardian Card}}
  || Illusion Guard is still best-in-slot for raw damage, but Glacier Guard can be a good compromise between damage and survivability in tougher content.
  || Illusion Guard is usually best-in-slot for raw damage, '''however''' after recent findings (thanks <span style="color: darkcyan">Binho</span>) Glacier Guard with the mentioned enchants (flat-atk matters!) can become best-in-slot while Boots of Unknown Life's +200 vit bonus is active. As it also offers more defensive utility, it makes for a great general use option.
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| Garment ||  
| Garment ||  
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