2,548
edits
| Line 2,442: | Line 2,442: | ||
|- | |- | ||
!STR | !STR | ||
| align="center" |1 | | align="center" |1 or 100+ | ||
| | | | ||
* If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | * If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | ||
| Line 2,489: | Line 2,489: | ||
|- | |- | ||
!STA | !STA | ||
| align="center" |0 | | align="center" |0 or 80+ | ||
| | | | ||
* Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}} | * Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}}. | ||
* One important reason I put '''80 pts'''. ''or more'' into STA is because I want to capitalize on {{#icon:450170}}{{#linkitem:450170|Nebula Armor of Stamina}}'s, and {{#icon:480231}}{{#linkitem:480231|Glade Rune Manteau}}/ {{#icon:470174}}{{#linkitem:470174|Glade Rune Boots}}'s unique passive effects ('''increase MaxHP% per 15'''/'''20 base STA'''). | |||
** By [[The Complete Elemental Master Guide by Goldie#Tank Gears|swapping to my tank gears]] ''before summoning'' my Spirits, I get the maximum of my tank gear's defensive stats and by doing so—my Spirits would inherit them and [[The Complete Elemental Master Guide by Goldie#How to keep Elementals and High Elementals Alive|thus making them tankier]] in the process. | |||
|- | |- | ||
!WIS | !WIS | ||
| Line 3,197: | Line 3,199: | ||
* Among the three Shadow Armors, '''Sorcery Master Armor Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Among the three Shadow Armors, '''Sorcery Master Armor Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24800}} are needed to be exchanged to '''Clark NPC''' in the '''Main Office Basement''' {{#navi:main_office|87|163}} (@go 15). | ** To craft, one copy of {{#item:7914}} and {{#item:24800}} are needed to be exchanged to '''Clark NPC''' in the '''Main Office Basement''' {{#navi:main_office|87|163}} (@go 15). | ||
* ''' | * '''Sorcery Mas'''<nowiki/>'''ter Armor Shadow''' and '''Lord Bearer'''''''s Shadow Armor''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
** '''2nd line''': SPL + 5. | ** '''2nd line''': SPL + 5. | ||
* '''Full Spell Shadow Armor''' enchanted with {{#item:312664}} and {{#item:4712}} ''or'' {{#item:4732}}. | * '''Full Spell Shadow Armor''' enchanted with {{#item:312664}} and {{#item:4712}} ''or'' {{#item:4732}}. | ||
* '''Lord Bearer'''''''s Shadow Armor''' will combo with {{#icon:24763}}{{#linkitem:24763|Lord Bearer's Shadow Shoes}} to give you a permanent '''{{#skill:8}}''' effect and some MaxHP% + 25%. | |||
** This is a personal favorite of mine when farming any dungeons that is not [[Varmundt's Biosphere Depth 2]] since it prevents me from getting flinched which makes farming more efficient. | |||
|- style=height:19em | |- style=height:19em | ||
|'''Shadow Weapon''' | |'''Shadow Weapon''' | ||
| Line 3,231: | Line 3,233: | ||
* Among the three Shadow Shoes, '''Sorcery Master Shoes Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | * Among the three Shadow Shoes, '''Sorcery Master Shoes Shadow''' is your <u>total endgame</u> Shadow Gear that is part of the [[Shadow Gear#Special Master Shadow Gear|Special Master Shadow Gear]] line. | ||
** To craft, one copy of {{#item:7914}} and {{#item:24801}} are needed to be exchanged to '''Clark NPC''' in the '''Main Office Basement''' {{#navi:main_office|87|163}} (@go 15). | ** To craft, one copy of {{#item:7914}} and {{#item:24801}} are needed to be exchanged to '''Clark NPC''' in the '''Main Office Basement''' {{#navi:main_office|87|163}} (@go 15). | ||
* ''' | * '''Sorcery Mas'''<nowiki/>'''ter Shoe Shadow''' and '''Lord Bearer'''''''s Shadow Shoes''' can be enchanted with {{#item:101177}} or {{#item:101264}}. | ||
** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ** '''1st line''': MAtk% + 1~3% or All property magical damage + 1~5%. | ||
** '''2nd line''': SPL + 5. | ** '''2nd line''': SPL + 5. | ||
* '''Full Spell Shadow Shoes''' enchanted with {{#item:312664}} and {{#item:4712}}''or'' {{#item:4732}}. | * '''Full Spell Shadow Shoes''' enchanted with {{#item:312664}} and {{#item:4712}}''or'' {{#item:4732}}. | ||
* '''Lord Bearer'''''''s Shadow Shoes''' will combo with {{#icon:24764}}{{#linkitem:24764|Lord Bearer's Shadow Armor}} to give you a permanent '''{{#skill:8}}''' effect and some MaxHP% + 25%. | |||
** This is a personal favorite of mine when farming any dungeons that is not [[Varmundt's Biosphere Depth 2]] since it prevents me from getting flinched which makes farming more efficient. | |||
|- style=height:25em | |- style=height:25em | ||
|'''Shadow Earring (Right)''' | |'''Shadow Earring (Right)''' | ||
| Line 4,446: | Line 4,448: | ||
|- | |- | ||
!STR | !STR | ||
| align="center" |1 | | align="center" |1 or 100+ | ||
| | | | ||
* If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | * If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | ||
| Line 4,492: | Line 4,494: | ||
|- | |- | ||
!STA | !STA | ||
| align="center" |0 | | align="center" |0 or 80+ | ||
| | | | ||
* Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}} | * Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}}. | ||
* One important reason I put '''80 pts'''. ''or more'' into STA is because I want to capitalize on {{#icon:450170}}{{#linkitem:450170|Nebula Armor of Stamina}}'s, and {{#icon:480231}}{{#linkitem:480231|Glade Rune Manteau}}/ {{#icon:470174}}{{#linkitem:470174|Glade Rune Boots}}'s unique passive effects ('''increase MaxHP% per 15'''/'''20 base STA'''). | |||
** By [[The Complete Elemental Master Guide by Goldie#Tank Gears|swapping to my tank gears]] ''before summoning'' my Spirits, I get the maximum of my tank gear's defensive stats and by doing so—my Spirits would inherit them and [[The Complete Elemental Master Guide by Goldie#How to keep Elementals and High Elementals Alive|thus making them tankier]] in the process. | |||
|- | |- | ||
!WIS | !WIS | ||
| Line 4,711: | Line 4,715: | ||
|- | |- | ||
!STR | !STR | ||
| align="center" |1 | | align="center" |1 or 100+ | ||
| | | | ||
* If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | * If you need more carrying capacity, put more pts. into STR though with the recent QoL implemented that made it possible to use {{#item:6286}}twenty (20) times instead of the usual ten (10), you may find yourself no longer needing as much STR. | ||
| Line 4,756: | Line 4,760: | ||
|- | |- | ||
!STA | !STA | ||
| align="center" |0 | | align="center" |0 or 80+ | ||
| | | | ||
* Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}} | * Put more points into STA if you have less resistances against physical attacks or if you have means to nullify the effects of magical attacks like {{#item:4128}}. | ||
* One important reason I put '''80 pts'''. ''or more'' into STA is because I want to capitalize on {{#icon:450170}}{{#linkitem:450170|Nebula Armor of Stamina}}'s, and {{#icon:480231}}{{#linkitem:480231|Glade Rune Manteau}}/ {{#icon:470174}}{{#linkitem:470174|Glade Rune Boots}}'s unique passive effects ('''increase MaxHP% per 15'''/'''20 base STA'''). | |||
** By [[The Complete Elemental Master Guide by Goldie#Tank Gears|swapping to my tank gears]] ''before summoning'' my Spirits, I get the maximum of my tank gear's defensive stats and by doing so—my Spirits would inherit them and [[The Complete Elemental Master Guide by Goldie#How to keep Elementals and High Elementals Alive|thus making them tankier]] in the process. | |||
|- | |- | ||
!WIS | !WIS | ||
edits