The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5372}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5372}}'''.
* Forcibly changes a single target's property to <span style="color:red;">Fire 1</span> element permanently.
* Forcibly changes a single target's property to <span style="color:red;">Fire 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
* Consumes 1 {{#item:12114}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5369}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5369}}'''.
* Forcibly changes a single target's property to <span style="color:blue;">Water 1</span> element permanently.
* Forcibly changes a single target's property to <span style="color:blue;">Water 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:281}}''', DEX, INT, and Job Level of the player. With a Level 5 Frost Weapon, Elemental Change (<span style="color:blue;">Water</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
* Consumes 1 {{#item:12115}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5370}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5370}}'''.
* Forcibly changes a single target's property to <span style="color:green;">Wind 1</span> element permanently.
* Forcibly changes a single target's property to <span style="color:green;">Wind 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:282}}''', DEX, INT, and Job Level of the player. With a Level 5 Lightning Loader, Elemental Change (<span style="color:green;">Wind</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
* Consumes 1 {{#item:12117}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5373}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' (@go main). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5373}}'''.
* Forcibly changes a single target's property to <span style="color:brown;">Earth 1</span> element permanently.
* Forcibly changes a single target's property to <span style="color:brown;">Earth 1</span> element permanently. Does not affect MVPs and boss monsters.
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%.
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance success of 45%.
* Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
* Consumes 1 {{#item:12116}} per cast. Can be crafted using your own skill '''{{#skill:1007}}''' or bought from '''Magiha NPC''' at '''Eden Market''' {{#navi:paramk|99|99}} (@go 40) for 80,000 zeny each.
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* Extreme Vacuum is a crowd control (CC) skill that pulls in any units towards the center of its AoE.  
* Extreme Vacuum is a crowd control (CC) skill that pulls in any units towards the center of its AoE.  
** Base duration of the rooting effect is decreased by unit's '''STR'''.
** Base duration of the rooting effect is decreased by unit's '''STR'''.
* Works on MVPs and boss monsters, but due to their high STR its CC effect will be negligible or barely noticeable for some.
* Works on MVPs and boss monsters, but due to high STR its CC effect will be negligible or barely noticeable for some.
* Complements well with [https://wiki.muhro.eu/The_Complete_Elemental_Master_Guide_by_Goldie#Insignia_System insignias] and works hand in hand with your own '''{{#skill:288}}'''. You root boss monsters with Extreme Vacuum to displace them away inside your LP while being under the insignias' debuffing effects.
* It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
* It's got some uses though for some of the server's events like the recently ended [[Autumn_Event|Autumn Event]]. It roots the Sentinels into place preventing them to move around.
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