The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5372}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5372}}'''.
* Forcibly changes a single target's property to <span style="color:red;">Fire 1</span> element permanently.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:red;">Fire</span>) has a base chance of 45%.
* Consumes 1 {{#item:12114}} per cast.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5369}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5369}}'''.
* Forcibly changes a single target's property to <span style="color:blue;">Water 1</span> element permanently.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:blue;">Water</span>) has a base chance of 45%.
* Consumes 1 {{#item:12115}} per cast.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5370}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5370}}'''.
* Forcibly changes a single target's property to <span style="color:green;">Wind 1</span> element permanently.
* Chance of effect is affected by the learned level of '''{{#skill:280}}''', DEX, INT, and Job Level of the player. With a Level 5 Flame Launcher, Elemental Change (<span style="color:green;">Wind</span>) has a base chance of 45%.
* Consumes 1 {{#item:12117}} per cast.
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* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5373}}'''.
* Always an available skill to have as a Sage once you've talked to the '''Platinum Skill NPC''' at the '''Main Office''' ('''@go main'''). Technically a debuff but you'll have better debuffs that behave the same way as this skill on your 4th job skill '''{{#skill:5373}}'''.
* Forcibly changes a single target's property to <span style="color:brown;">Earth 1</span> element permanently.
* Chance of effect is affected by the learned level of '''{{#skill:283}}''', DEX, INT, and Job Level of the player. With a Level 5 Seismic Weapon, Elemental Change (<span style="color:brown;">Earth</span>) has a base chance of 45%.
* Consumes 1 {{#item:12116}} per cast.
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|style="text-align: center;" | 1  
|style="text-align: center; background:#ffffcc"| Active
|style="text-align: center; background:#ffffcc"| Active
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