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'''Physical attack: You have your Attack animation (usually instant or very fast), then After Attack Delay (AAD) before the next action.''' | '''Physical attack: You have your Attack animation (usually instant or very fast), then After Attack Delay (AAD) before the next action.''' | ||
===== 5. Cooldown (CD): Cooldown is the fixed waiting time after using a skill before you can use that skill again. Unlike cast times or delays, cooldown is usually not affected by your stats, cast speed, or attack speed. ===== | ===== 5. Cooldown (CD): | ||
Cooldown is the fixed waiting time after using a skill before you can use that skill again. Unlike cast times or delays, cooldown is usually not affected by your stats, cast speed, or attack speed. ===== | |||
It’s a set timer unique to each skill. | It’s a set timer unique to each skill. | ||