2,767
edits
| Line 3,259: | Line 3,259: | ||
The table below is the collated magical cards that were listed on the gear sections that our class can use ''plus'' other magical cards that some classes can use. For guidance, Elemental Master primarily focuses on <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, <span style="color:purple;">Poison</span>, and <span style="color:gray;">Neutral</span> properties; so when gearing for cards to slot on your equipment, prioritize these ones and forget about the other elements. | The table below is the collated magical cards that were listed on the gear sections that our class can use ''plus'' other magical cards that some classes can use. For guidance, Elemental Master primarily focuses on <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, <span style="color:purple;">Poison</span>, and <span style="color:gray;">Neutral</span> properties; so when gearing for cards to slot on your equipment, prioritize these ones and forget about the other elements. | ||
'''List indicators''': | |||
* An empty grey cell indicates the card does not give any bonuses for that elemental property. | |||
* Numbers marked with an asterisk <big>*</big> have values that scales with the refinement level of the equipment. 45% being the highest possible value at +15. | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center; width:100%" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align: center; width:100%" | ||
edits