Sin Weapons and Enchants (17.2): Difference between revisions

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[[Category:Equipment Available]]
=<span style="color: #66CDAA;"><div class="center">Sin Weapons</div></span>=
=<span style="color: #66CDAA;"><div class="center">Sin Weapons</div></span>=
To start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest.  
To start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest.  
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! style="background-color:#90EE90;width: 30%;" | Name
! style="background-color:#90EE90;width: 30%;" | Name
! style="background-color:#90EE90;width: 50%;" | Description
! style="background-color:#90EE90;width: 50%;" | Description
! style="background-color:#90EE90;width: 20%;" | Specifications
! style="background-color:#90EE90;width: 20%;" | Droped by:
|-
|-
|{{#item:500007| Hypocrisy Machine [3] }}
|{{#item:500007}}
|
|{{#itemDesc:500007}}
Can't be destroyed.<br>
| Heart Hunter Skirmisher <br> {{#navi:ba_2whs01|156|34}}
Increases melee physical damage by 3% per 2 refine rate.<br>
Cri + 2 per 3 refine rate.<br>
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).<br>
If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.<br>
If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.<br>
 
 
|Class: Sword
 
Attack: 250
 
Weight: 300
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Novice
|-
|-
|{{#item:500008| Invidia Bundle [2] }}
|{{#item:500008}}
|
| {{#itemDesc:500008}}
Increases Cart Tornado damage by 10%.<br>
| Bookworm <br> {{#navi:ba_lib|159|11}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.<br>
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%. <br>
 
 
|Class: Sword
 
Attack: 210
 
Weight: 180
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Genetic
|-
|-
|{{#item:510008| Wrath Rack [2] }}
|{{#item:510008}}
|
| {{#itemDesc:510008}}
Matk + 170.<br>
| Broken Warehouse Manager and Sewage Waterfall <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw02|276|19}}
Increases Flaming Petals and Freezing Spear damage by 10%.<br>
Matk + 6 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.<br>
 
 
|Class: Dagger
 
Attack: 160
 
Weight: 80
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Ninja
|-
|-
|{{#item:510009 |Gula Teeth [2] }}
|{{#item:510009}}
|
| {{#itemDesc:510009}}
Increases Fatal Menace damage by 10%.<br>
| Pitayas <br> {{#navi:ba_lost|162|37}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.<br>
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%. <br>
 
 
|Class: Dagger
 
Attack: 180
 
Weight: 90
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Shadow Chaser
|-
|-
|{{#item:520002 |Pride Steel [2] }}
|{{#item:520002 }}
|
| {{#itemDesc:520002}}
Can't be destroyed.<br>
| Blue Pitaya <br> {{#navi:ba_lost|162|37}}
Increases Power Swing damage by 10%.<br>
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Power Swing damage by additional 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.<br>
If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.<br>
 
 
|Class: Axe
 
Attack: 250
 
Weight: 300
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Mechanic
|-
|-
|{{#item:530002 |Gluttony Stick [2] }}
|{{#item:530002 }}
|
| {{#itemDesc:530002}}
Matk + 200.<br>
| Violet Pitaya <br> {{#navi:ba_lost|162|37}}
Increases Genesis Ray damage by 10%.<br>
Matk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.<br>
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.<br>
 
 
|Class: Spear
 
Attack: 190
 
Weight: 200
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Royal Guard
|-
|-
|{{#item:540004| Sloth Text [2] }}
|{{#item:540004}}
|
| {{#itemDesc:540004}}
Can't be destroyed.<br>
| Broken Security Beta and Magic Poison Plaga <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw03|17|115}}
Increases New Moon Kick damage by 10%.<br>
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.<br>
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.<br>
 
 
|Class: Book
 
Attack: 210
 
Weight: 210
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Star Emperor
|-
|-
|{{#item:540005 |Sloth Bible [2] }}
|{{#item:540005}}
|
| {{#itemDesc:540005}}
Matk + 220.<br>
| Broken Security Beta and Powerful Horsepower <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw03|17|115}}
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.<br>
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.<br>
 
 
|Class: Book
 
Attack: 160
 
Weight: 70
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Sorcerer
|-
|-
|{{#item:550008 |Greed Wand [2] }}
|{{#item:550008}}
|
| {{#itemDesc:550008}}
Can't be destroyed.<br>
| Sewage Venenum <br> {{#navi:ba_pw02|276|19}}
Matk + 200.<br>
Increases Espa damage by 10%.<br>
Matk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Espa damage by additional 15%.<br>
If refine rate is 9 or higher, reduces variable casting time by 10%.<br>
If refine rate is 11 or higher, increases Eswhoo damage by 25%.<br>
 
 
|Class: Rod
 
Attack: 130
 
Weight: 80
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Soul Reaper
|-
|{{#item:550009 |Addiction Plant [2] }}
|
Can't be destroyed.<br>
Matk + 330.<br>
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.<br>
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.<br>
If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.<br>
 
 
|Class: Rod
 
Attack: 280
 
Weight: 150
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Doram race
|-
|-
|{{#item:560004| Ira Fist [2] }}
|{{#item:550009}}
|
| {{#itemDesc:550009}}
Increases Lightning Ride damage by 15%.<br>
| Roaming Spellbook and Magical Dolor <br> {{#navi:ba_lib|159|11}} and {{#navi:ba_pw01|14|116}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Lion's Howl damage by 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.<br>
If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.<br>
 
 
|Class: Knuckle
 
Attack: 200
 
Weight: 80
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Sura
|-
|-
|{{#item:570005| Pigritia Wave [2] }}
|{{#item:560004}}
|
| {{#itemDesc:560004}}
Matk + 210.<br>
| Broken Beta <br> {{#navi:ba_pw01|14|116}}, {{#navi:ba_maison|68|130}} and {{#navi:ba_lib|159|11}}
Increases Metallic Sound and Reverberation damage by 10%.<br>
Matk + 8 per 3 refine rate.<br>
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
 
 
|Class: Instrument
 
Attack: 150
 
Weight: 70
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Minstrel
|-
|-
|{{#item:580005| Pigritia Spark [2] }}
|{{#item:570005}}
|
| {{#itemDesc:570005}}
Matk + 210.<br>
| Sharp Horsepower <br> {{#navi:ba_pw03|17|115}}
Increases Metallic Sound and Reverberation damage by 10%.<br>
Matk + 8 per 3 refine rate.<br>
If refine rate is 7 or higher, reduces variable casting time by 10%.<br>
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.<br>
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.<br>
 
 
|Class: Whip
 
Attack: 150
 
Weight: 70
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Wanderer
|-
|-
|{{#item:590006| Envy Blunt [2] }}
|{{#item:580005}}
|
| {{#itemDesc:580005}}
Can't be destroyed.<br>
| Broken Beta <br> {{#navi:ba_pw01|14|116}}, {{#navi:ba_maison|68|130}} and {{#navi:ba_lib|159|11}}
Matk + 210.<br>
Increases Duple Light damage by 15%.<br>
Matk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Duple Light damage by additional 20%.<br>
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.<br>
 
 
|Class: Mace
 
Attack: 180
 
Weight: 150
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Arch Bishop
|-
|-
|{{#item:600008| Hypocrisy Edge [2] }}
|{{#item:590006}}
|
| {{#itemDesc:590006}}
Can't be destroyed.<br>
| Magic Poison Sanare <br> {{#navi:ba_pw03|17|115}}
Increases Wind Cutter damage by 10%.<br>
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.<br>
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%. <br>
 
 
|Class: Two-handed Sword
 
Attack: 280
 
Weight: 300
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Rune Knight
|-
|-
|{{#item:610006| Avaritia Metal [2] }}
|{{#item:600008}}
|
| {{#itemDesc:600008}}
Increases Rolling Cutter damage by 10%.<br>
| Heart Hunter Skirmisher <br> {{#navi:ba_2whs01|156|34}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.<br>
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).<br>
If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.<br>
 
 
|Class: Katar
 
Attack: 220
 
Weight: 180
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Guillotine Cross
|-
|-
|{{#item:630003 |Luxuria Pierce [2] }}
|{{#item:610006}}
|
| {{#itemDesc:610006}}
Increases Hundred Spear damage by 10%.<br>
| Heart Hunter Skirmisher and Sewage Cramp <br> {{#navi:ba_pw02|276|19}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.<br>
If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.<br>
 
 
|Class: Two-handed Spear
 
Attack: 250
 
Weight: 330
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Rune Knight
|-
|-
|{{#item:640005 |Pride Stone [2] }}
|{{#item:630003}}
|
| {{#itemDesc:630003}}
Can't be destroyed.<br>
| Red Pitaya <br> {{#navi:ba_lost|162|37}}
Matk + 320.<br>
Increases neutral and water property magical damage by 15%.<br>
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.<br>
If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.<br>
If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.<br>
If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.<br>
 
 
|Class: Two-handed Staff
 
Attack: 180
 
Weight: 200
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Warlock
|-
|-
 
|{{#item:640005}}
|{{#item:650003 |Wrath Wheel [2] }}
| {{#itemDesc:640005}}
|
| Unleashed Magic and Magic Poison Sanare <br> {{#navi:ba_pw01|14|116}} and {{#navi:ba_pw03|17|115}}
Can't be destroyed.<br>
Increases Swirling Petal damage by 15%.<br>
Atk + 6 and reduces variable casting time by 2% per 3 refine rate.<br>
If refine rate is 7 or higher, increases Cross Slash damage by 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.<br>
If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.<br>
 
 
|Class: Huuma
 
Attack: 320
 
Weight: 180
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Ninja
|-
|-
|{{#item:700007 |Superbia String [2] }}
|{{#item:650003}}
|
| {{#itemDesc:650003}}
Increases Arrow Storm damage by 10%.<br>
| Sewage Waterfall <br> {{#navi:ba_pw02|276|19}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.<br>
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.<br>
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.<br>
 
 
|Class: Bow
 
Attack: 220
 
Weight: 140
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Ranger
|-
|-
|{{#item:700008 |Gula Gun [2] }}
|{{#item:700007 }}
|
| {{#itemDesc:700007}}
Increases Triangle Shot damage by 10%.<br>
| Cleaning Robot Omega <br> {{#navi:ba_2whs01|156|34}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.<br>
If refine rate is 9 or higher, reduces delay after skill by 10%.<br>
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.<br>
 
 
|Class: Bow
 
Attack: 220
 
Weight: 120
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Shadow Chaser
|-
|-
|{{#item:700009| Pigritia Rhythm [2] }}
|{{#item:700008}}
|
| {{#itemDesc:700008}}
Increases Severe Rainstorm damage by 10%.<br>
| Broken Warehouse Manager <br> {{#navi:ba_2whs02|337|331}}
Atk + 12 per 3 refine rate.<br>
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.<br>
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.<br>
 
 
|Class: Bow
 
Attack: 190
 
Weight: 100
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Minstrel, Wanderer
|-
|-
|{{#item:810000 |Lust Pointer [2] }}
|{{#item:700009}}
|
| {{#itemDesc:700009}}
Increases Hammer of God damage by 10%.<br>
| Sharp Horsepower <br> {{#navi:ba_pw03|17|115}}
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.<br>
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.<br>
If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker. <br>
 
 
|Class: Rifle
 
Attack: 260
 
Weight: 130
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Rebellion
|-
|-
|{{#item:820000| Lust Shatter [2] }}
|{{#item:810000}}
|
| {{#itemDesc:810000}}
Increases Slug Shot damage by 10%.<br>
| Elite Bellare <br> {{#navi:ba_pw01|14|116}}
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.<br>
If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.<br>
If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.<br>
 
 
|Class: Shotgun
 
Attack: 310
 
Weight: 160
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Gunslinger, Rebellion
|-
|-
|{{#item:830001 |Lust Crusher [2] }}
|{{#item:820000}}
|
| {{#itemDesc:820000}}
Increases Fire Rain damage by 10%.<br>
| Elite Bellare <br> {{#navi:ba_pw01|14|116}}
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.<br>
If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.<br>
If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.<br>
 
 
|Class: Gatling Gun
 
Attack: 230
 
Weight: 200
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Gunslinger, Rebellion
|-
|-
|{{#item:840000 |Lust Boom [2] }}
|{{#item:830001}}
|
| {{#itemDesc:830001}}
Increases Howling Mine damage by 10%.<br>
| Pitaya <br> {{#navi:ba_lost|162|37}}
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.<br>
If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.<br>
If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.<br>
If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.<br>
 
 
|Class: Grenade Launcher
 
Attack: 330
 
Weight: 240
 
Weapon Level: 4
 
Required Level: 150
 
Jobs: Gunslinger, Rebellion
|-
|-
|{{#item:840000}}
| {{#itemDesc:840000}}
| Boiled Water Piranha <br> {{#navi:ba_bath|159|26}}
|}
|}


<br clear="all">
<br clear="all">


=Sin Weapons Enchanting=
{{:Sin_Weapons_Enchantment}}
Sin Weapons can receive random enchants, through '''Improvement Devices'''. They can be obtained by exchanging 45 {{#item:1000103| Barmeal Tickets}} or at the price of '''1,500,000 zeny''', with Yecheng {{#navi:ba_in01|87|380}}.
 
You are able to choose between a '''Physical''' or '''Magical''' type of Improvement Device. Once you've chosen a category, you will get an enchant tier at random:
*Normal Improvement Device
*Advanced Improvement Device
*Prenium Improvement Device
<br>
Using an Improvement Device will open up an enchanting window that will list every Sin Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 1 to 3 random enchants from different lists, based on their enchanting slot.
 
==== Physical based Improvement Devices ====
<br>
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="1" style="background-color:#90EE90;" | {{#item:100164| Normal Improvement Device (Physical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
|-
||
*Increases damage to Water property enemies by 3~20%<br>
*Increases damage to Earth property enemies by 3~20%<br>
*Increases damage to Fire property enemies by 3~20%<br>
*Increases damage to Wind property enemies by 3~20%<br>
*Increases damage to Poison property enemies by 3~20%<br>
*Increases damage to Holy property enemies by 3~20%<br>
*Increases damage to Shadow property enemies by 3~20%<br>
*Increases damage to Ghost property enemies by 3~20%<br>
*Increases damage to Undead property enemies by 3~20%<br>
*Atk + 5~25<br>
*Atk + 1~5%<br>
*Hit + 3~10<br>
*Crit + 3~10<br>
|-
|}
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="2" style="background-color:#90EE90;" | {{#item:100165| Advanced Improvement Device (Physical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
! colspan="1" style="background-color:#98FB98;" | 2nd Enchant
|-
||
*Increases damage to Water property enemies by 3~20%<br>
*Increases damage to Earth property enemies by 3~20%<br>
*Increases damage to Fire property enemies by 3~20%<br>
*Increases damage to Wind property enemies by 3~20%<br>
*Increases damage to Poison property enemies by 3~20%<br>
*Increases damage to Holy property enemies by 3~20%<br>
*Increases damage to Shadow property enemies by 3~20%<br>
*Increases damage to Ghost property enemies by 3~20%<br>
*Increases damage to Undead property enemies by 3~20%<br>
*Atk + 5~25<br>
*Atk + 1~5%<br>
*Hit + 3~10<br>
*Crit + 3~10<br>
||
*Increases damage to Formless race enemies by 3~15%<br>
*Increases damage to Undead race enemies by 3~15%<br>
*Increases damage to Brute race enemies by 3~15%<br>
*Increases damage to Plant race enemies by 3~15%<br>
*Increases damage to Insect race enemies by 3~15%<br>
*Increases damage to Fish race enemies by 3~15%<br>
*Increases damage to Demon race enemies by 3~15%<br>
*Increases damage to Demi-Human race enemies by 3~15%<br>
*Increases damage to Angel race enemies by 3~15%<br>
*Increases damage to Dragon race enemies by 3~15%<br>
*Increases ASPD by 3~15%<br>
|-
|}
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="3" style="background-color:#90EE90;" | {{#item:100166| Premium Improvement Device (Physical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
! colspan="1" style="background-color:#98FB98;" | 2nd Enchant
! colspan="1" style="background-color:#98FB98;" | 3rd Enchant
|-
||
*Increases damage to Water property enemies by 3~20%<br>
*Increases damage to Earth property enemies by 3~20%<br>
*Increases damage to Fire property enemies by 3~20%<br>
*Increases damage to Wind property enemies by 3~20%<br>
*Increases damage to Poison property enemies by 3~20%<br>
*Increases damage to Holy property enemies by 3~20%<br>
*Increases damage to Shadow property enemies by 3~20%<br>
*Increases damage to Ghost property enemies by 3~20%<br>
*Increases damage to Undead property enemies by 3~20%<br>
*Atk + 5~25<br>
*Atk + 1~5%<br>
*Hit + 3~10<br>
*Crit + 3~10<br>
||
*Increases damage to Formless race enemies by 3~20%<br>
*Increases damage to Undead race enemies by 3~20%<br>
*Increases damage to Brute race enemies by 3~20%<br>
*Increases damage to Plant race enemies by 3~20%<br>
*Increases damage to Insect race enemies by 3~20%<br>
*Increases damage to Fish race enemies by 3~20%<br>
*Increases damage to Demon race enemies by 3~20%<br>
*Increases damage to Demi-Human race enemies by 3~20%<br>
*Increases damage to Angel race enemies by 3~20%<br>
*Increases damage to Dragon race enemies by 3~20%<br>
*Increases damage to small size enemies by 3~20%<br>
*Increases damage to medium size enemies by 3~20%<br>
*Increases damage to large size enemies by 3~20%<br>
*Increases ASPD by 3~15%<br>
*Increases ASPD by 1~2<br>
*Increases flee by 5~45<br>
*Increases critical damage by 3~20%<br>
*Increases long-range damage by 3~20%<br>
*Increases melee physical damage by 3~20%<br>
*Decreases SP consumption by 1~10%<br>
*Weapon cannot be broken in battle.<br>
||
*Increases def by 30~100<br>
*Increases mdef by 10~40<br>
*Increases max HP by 1~5%<br>
*Increases max SP by 1~5%<br>
*Increases damage to normal enemies by 1~10%<br>
*Increases damage to boss enemies by 1~10%<br>
*Ignores defense of normal enemies by 3~15%<br>
*Ignores defense of boss enemies by 3~15%<br>
*Decreases variable cast time by 3~10%<br>
*Decreases after-cast delay by 1~5%<br>
|-
|}
 
==== Magical based Improvement Devices ====
<br>
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="1" style="background-color:#90EE90;" | {{#item:100167| Normal Improvement Device (Magical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
|-
||
*Increases magical damage to Water property enemies by 3~20%<br>
*Increases magical damage to Earth property enemies by 3~20%<br>
*Increases magical damage to Fire property enemies by 3~20%<br>
*Increases magical damage to Wind property enemies by 3~20%<br>
*Increases magical damage to Poison property enemies by 3~20%<br>
*Increases magical damage to Holy property enemies by 3~20%<br>
*Increases magical damage to Shadow property enemies by 3~20%<br>
*Increases magical damage to Ghost property enemies by 3~20%<br>
*Increases magical damage to Undead property enemies by 3~20%<br>
*Matk + 5~25<br>
*Matk + 1~5%<br>
*Increases ASPD by 3~10%<br>
|-
|}
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="2" style="background-color:#90EE90;" | {{#item:100168| Advanced Improvement Device (Magical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
! colspan="1" style="background-color:#98FB98;" | 2nd Enchant
|-
||
*Increases magical damage to Water property enemies by 3~20%<br>
*Increases magical damage to Earth property enemies by 3~20%<br>
*Increases magical damage to Fire property enemies by 3~20%<br>
*Increases magical damage to Wind property enemies by 3~20%<br>
*Increases magical damage to Poison property enemies by 3~20%<br>
*Increases magical damage to Holy property enemies by 3~20%<br>
*Increases magical damage to Shadow property enemies by 3~20%<br>
*Increases magical damage to Ghost property enemies by 3~20%<br>
*Increases magical damage to Undead property enemies by 3~20%<br>
*Matk + 5~25<br>
*Matk + 1~5%<br>
*Increases ASPD by 3~10%<br>
||
*Increases magical damage to Formless race enemies by 3~15%<br>
*Increases magical damage to Undead race enemies by 3~15%<br>
*Increases magical damage to Brute race enemies by 3~15%<br>
*Increases magical damage to Plant race enemies by 3~15%<br>
*Increases magical damage to Insect race enemies by 3~15%<br>
*Increases magical damage to Fish race enemies by 3~15%<br>
*Increases magical damage to Demon race enemies by 3~15%<br>
*Increases magical damage to Demi-Human race enemies by 3~15%<br>
*Increases magical damage to Angel race enemies by 3~15%<br>
*Increases magical damage to Dragon race enemies by 3~15%<br>
*Increases magical damage to small size enemies by 3~15%<br>
*Increases magical damage to medium size enemies by 3~15%<br>
*Increases magical damage to large size enemies by 3~15%<br>
*Decreases variable cast time by 3~15%<br>
|-
|}
 
 
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;margin:auto;"
! colspan="3" style="background-color:#90EE90;" | {{#item:100169| Premium Improvement Device (Magical)}}
|-
! colspan="1" style="background-color:#98FB98;" | 1st Enchant
! colspan="1" style="background-color:#98FB98;" | 2nd Enchant
! colspan="1" style="background-color:#98FB98;" | 3rd Enchant
|-
||
*Increases magical damage to Water property enemies by 3~20%<br>
*Increases magical damage to Earth property enemies by 3~20%<br>
*Increases magical damage to Fire property enemies by 3~20%<br>
*Increases magical damage to Wind property enemies by 3~20%<br>
*Increases magical damage to Poison property enemies by 3~20%<br>
*Increases magical damage to Holy property enemies by 3~20%<br>
*Increases magical damage to Shadow property enemies by 3~20%<br>
*Increases magical damage to Ghost property enemies by 3~20%<br>
*Increases magical damage to Undead property enemies by 3~20%<br>
*Matk + 5~25<br>
*Matk + 1~5%<br>
*Increases ASPD by 3~10%<br>
||
*Increases magical damage to Formless race enemies by 3~20%<br>
*Increases magical damage to Undead race enemies by 3~20%<br>
*Increases magical damage to Brute race enemies by 3~20%<br>
*Increases magical damage to Plant race enemies by 3~20%<br>
*Increases magical damage to Insect race enemies by 3~20%<br>
*Increases magical damage to Fish race enemies by 3~20%<br>
*Increases magical damage to Demon race enemies by 3~20%<br>
*Increases magical damage to Demi-Human race enemies by 3~20%<br>
*Increases magical damage to Angel race enemies by 3~20%<br>
*Increases magical damage to Dragon race enemies by 3~20%<br>
*Matk + 3~10%<br>
*Increases ASPD by 1~2<br>
*Increases ASPD by 3~15%<br>
*Increases flee by 5~45<br>
*Decreases SP consumption by 1~10%<br>
*Weapon cannot be broken in battle.<br>
||
*Increases def by 30~100<br>
*Increases mdef by 10~40<br>
*Increases max HP by 1~5%<br>
*Increases max SP by 1~5%<br>
*Increases magical damage to normal enemies by 1~10%<br>
*Increases magical damage to boss enemies by 1~10%<br>
*Ignores magical defense of normal enemies by 3~15%<br>
*Ignores magical defense of boss enemies by 3~15%<br>
*Decreases variable cast time by 3~10%<br>
*Decreases after-cast delay by 1~5%<br>
|-
|}
<br clear="all">