The Complete Elemental Master Guide by Goldie: Difference between revisions

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* This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. DS has a 1 second cooldown so for every second, they can freely do just that. Exciting!
* This allows EM to casually spam their ultimate skill Elemental Buster with zero restrictions anytime they desire to do so. DS has a 1 second cooldown so for every second, they can freely do just that. Exciting!
* Diamond Storm is also a burst skill. It 's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly.
* Diamond Storm is also a burst skill. It 's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly.
* Diamond Storm has a 5% chance to inflict the <span style="color:blue;">'''Rapid Cooling'''</span> status effect.
* Diamond Storm has a 5% chance to inflict the <span style="color:#07C4D9;">'''Rapid Cooling'''</span> status effect.
** <span style="color:blue;">'''Rapid Cooling'''</span>: Endows the target's elemental property to <span style="color:blue;">Water 1</span>, unable to move, use items or skills, and reduces Def and MDef; however, status debuff will be canceled upon taking damage.
** <span style="color:#07C4D9;">'''Rapid Cooling'''</span>: Endows the target's elemental property to <span style="color:blue;">Water 1</span>, unable to move, use items or skills, and reduces Def and MDef; however, status debuff will be canceled upon taking damage.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** A good debuff to cycle with '''{{#skill:5370}}''', '''{{#skill:5371}}''', and <span style="color:green;">Wind</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances.
** A good debuff to cycle with '''{{#skill:5370}}''', '''{{#skill:5371}}''', and <span style="color:green;">Wind</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Diamond Storm on a monster inflicted with this debuff would decrease DS's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your DS damage without any elemental resistances.
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* Lightning Land ('''LL''') is one of your three (3) main DoT skills alongside '''{{#skill:5372}}''' and '''{{#skill:5371}}''' with strong CC effects via "hit-locking" mobs.
* Lightning Land ('''LL''') is one of your three (3) main DoT skills alongside '''{{#skill:5372}}''' and '''{{#skill:5371}}''' with strong CC effects via "hit-locking" mobs.
* It is a good skill to use when farming. You leave out your LL on the ground then teleport away. Kill the mobs offscreen and still get their loots.
* It is a good skill to use when farming. You leave out your LL on the ground then teleport away. Kill the mobs offscreen and still get their loots.
*Lightning Land has a 5% chance to inflict the <span style="color:green;">'''Torrent'''</span> status effect.
*Lightning Land has a 5% chance to inflict the <span style="color:#44C769;">'''Torrent'''</span> status effect.
**<span style="color:green;">'''Torrent'''</span>: Endows the target's elemental property to <span style="color:green;">Wind 1</span>, unable to move, use items or skills, and increases damage taken from <span style="color:brown;">Earth</span> property; however, status debuff will be canceled upon taking damage.
**<span style="color:#44C769;">'''Torrent'''</span>: Endows the target's elemental property to <span style="color:green;">Wind 1</span>, unable to move, use items or skills, and increases damage taken from <span style="color:brown;">Earth</span> property; however, status debuff will be canceled upon taking damage.
**This status effect only affects normal monsters and useless against boss monsters and MVPs.
**This status effect only affects normal monsters and useless against boss monsters and MVPs.
** A good debuff to cycle with '''{{#skill:5373}}''', '''{{#skill:5371}}''', and <span style="color:brown;">Earth</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied. But this is technically a buff because casting Lightning Land on a monster inflicted with this debuff would decrease LL's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your LL damage without any elemental resistances.
** A good debuff to cycle with '''{{#skill:5373}}''', '''{{#skill:5371}}''', and <span style="color:brown;">Earth</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied. But this is technically a buff because casting Lightning Land on a monster inflicted with this debuff would decrease LL's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your LL damage without any elemental resistances.
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* It is a good skill to use when farming. You leave out your VS on the ground then teleport away. Kill the mobs offscreen and still get their loots.
* It is a good skill to use when farming. You leave out your VS on the ground then teleport away. Kill the mobs offscreen and still get their loots.
* As a <span style="color:purple;">Poison</span> property skill, it provides great coverage against the four (4) basic elements. Poison deals increased damage against <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>. Level 1 monsters of these properties receive 150% more damage against <span style="color:purple;">Poison</span>, while Level 4 monsters receive 125% more damage. For more info, refer to the [[Elements#Elemental_Attribute_Table|elemental table]].
* As a <span style="color:purple;">Poison</span> property skill, it provides great coverage against the four (4) basic elements. Poison deals increased damage against <span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, and <span style="color:brown;">Earth</span>. Level 1 monsters of these properties receive 150% more damage against <span style="color:purple;">Poison</span>, while Level 4 monsters receive 125% more damage. For more info, refer to the [[Elements#Elemental_Attribute_Table|elemental table]].
* Venom Swamp has a 3% chance to inflict the <span style="color:purple;">'''Severe Poison'''</span> status effect.  
* Venom Swamp has a 3% chance to inflict the <span style="color:#AE1BC4;">'''Severe Poison'''</span> status effect.  
** <span style="color:purple;">'''Severe Poison'''</span>: Increases damage taken from <span style="color:purple;">Poison</span> property, reduces Def, and drains HP over time. Does not get canceled upon taking damage.
** <span style="color:#AE1BC4;">'''Severe Poison'''</span>: Increases damage taken from <span style="color:purple;">Poison</span> property, reduces Def, and drains HP over time. Does not get canceled upon taking damage.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** A good debuff to cycle with your own Venom Swamp, <span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''', and the Sorcerer skills '''{{#skill:2450}}''', and <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied.
** A good debuff to cycle with your own Venom Swamp, <span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''', and the Sorcerer skills '''{{#skill:2450}}''', and <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied.
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* Conflagration ('''Conflag''') is one of your three (3) main DoT skills alongside '''{{#skill:5371}}''' and '''{{#skill:5370}}''' with strong CC effect via "hit-locking" mobs.
* Conflagration ('''Conflag''') is one of your three (3) main DoT skills alongside '''{{#skill:5371}}''' and '''{{#skill:5370}}''' with strong CC effect via "hit-locking" mobs.
* It is a good skill to use when farming. You leave out your Conflag on the ground then teleport away. Kill the mobs offscreen and still get their loots.
* It is a good skill to use when farming. You leave out your Conflag on the ground then teleport away. Kill the mobs offscreen and still get their loots.
* Conflagration has a 3% chance to inflict the <span style="color:red;">'''Blaze'''</span> status effect.
* Conflagration has a 3% chance to inflict the <span style="color:#ED3F13;">'''Blaze'''</span> status effect.
** <span style="color:red;">'''Blaze'''</span>: Endows target's elemental property to <span style="color:red;">Fire 1</span>, and drains HP over time. Does not get canceled upon taking damage.
** <span style="color:#ED3F13;">'''Blaze'''</span>: Endows target's elemental property to <span style="color:red;">Fire 1</span>, and drains HP over time. Does not get canceled upon taking damage.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** This status effect only affects normal monsters and useless against boss monsters and MVPs.
** A good debuff to cycle with '''{{#skill:5369}}''', '''{{#skill:5371}}''', and <span style="color:blue;">Water</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied. But this is technically a buff because casting Conflagration on a monster inflicted with this debuff would decrease Conflag's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your Conflag's damage without any elemental resistances.
** A good debuff to cycle with '''{{#skill:5369}}''', '''{{#skill:5371}}''', and <span style="color:blue;">Water</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (60% previously) it's now got a low chance to get applied. But this is technically a buff because casting Conflagration on a monster inflicted with this debuff would decrease Conflag's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your Conflag's damage without any elemental resistances.
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** If you've gotten this far I know what you're probably thinking. Does that mean we could use both {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} & {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}} to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every half a second? The answer is a big Yes! You can freely switch between books and cast DS and TD alternately. Though you may need to be fast on your fingers as this requires a bit of micromanaging so good luck~
** If you've gotten this far I know what you're probably thinking. Does that mean we could use both {{#icon:540079}}{{#linkitem:540079|Dimensions Elemental Magic Book}} & {{#icon:540080}}{{#linkitem:540080|Dimensions Elemental Spell Book}} to autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' every half a second? The answer is a big Yes! You can freely switch between books and cast DS and TD alternately. Though you may need to be fast on your fingers as this requires a bit of micromanaging so good luck~
* Diamond Storm is also a burst skill. It 's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly.
* Diamond Storm is also a burst skill. It 's not a DoT skill like '''{{#skill:5372}}''' or '''{{#skill:5371}}''' and when paired with an autocasted Elemental Buster which in itself is a burst skill, it greatly accomplishes that purpose neatly.
* Terra Drive has a 5% chance to inflict the <span style="color:brown;">'''Concretion'''</span> status effect.
* Terra Drive has a 5% chance to inflict the <span style="color:#A35946;">'''Concretion'''</span> status effect.
** <span style="color:brown;">'''Concretion'''</span>: Endows target's elemental property to <span style="color:brown;">Earth 1</span>, unable to move, use items or skills, and reduces MDef; however, status debuff will be canceled upon taking damage.
** <span style="color:#A35946;">'''Concretion'''</span>: Endows target's elemental property to <span style="color:brown;">Earth 1</span>, unable to move, use items or skills, and reduces MDef; however, status debuff will be canceled upon taking damage.
** A good debuff to cycle with '''{{#skill:5372}}''', '''{{#skill:5371}}''', and <span style="color:red;">Fire</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Terra Drive on a monster inflicted with this debuff would decrease TD's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your TD damage without any elemental resistances.
** A good debuff to cycle with '''{{#skill:5372}}''', '''{{#skill:5371}}''', and <span style="color:red;">Fire</span>/<span style="color:purple;">Poison</span>-endowed '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' though you may find yourself disappointed because unlike before (90% previously) it's now got a low chance to get applied. But this is technically a buff because casting Terra Drive on a monster inflicted with this debuff would decrease TD's subsequent damage, but now that chances are lowered monsters will be taking in the full extent of your TD damage without any elemental resistances.
|style="text-align: center;" | 3 / 5
|style="text-align: center;" | 3 / 5
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