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* It is also possible to completely eliminate the 5 seconds cooldown of Diamond Dust with the item {{#icon:540014}}{{#linkitem:540014|Poenitentia Codex}}. When the codex is refined to +11 and above, it will reduce both Diamond Dust and Earth Grave cooldown by an additional 2 seconds. {{#icon:24297}}{{#linkitem:24297|Sorcerer Shadow Weapon}} wouldn't necessarily need to be refined at +10 when you use both equipment then. | * It is also possible to completely eliminate the 5 seconds cooldown of Diamond Dust with the item {{#icon:540014}}{{#linkitem:540014|Poenitentia Codex}}. When the codex is refined to +11 and above, it will reduce both Diamond Dust and Earth Grave cooldown by an additional 2 seconds. {{#icon:24297}}{{#linkitem:24297|Sorcerer Shadow Weapon}} wouldn't necessarily need to be refined at +10 when you use both equipment then. | ||
* It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. At Level 5, Diamond Dust has a 30% base chance to apply the <span style="color:teal;">crystallization</span> debuff. | * It also gives out an annoying debuff commonly complained about in the PvP/WoE scenes. At Level 5, Diamond Dust has a 30% base chance to apply the <span style="color:teal;">crystallization</span> debuff, which has 20 seconds base duration. The chance of application is further increased by ('''JobLv ÷ 5''')'''%''' when a '''Lvl. 2''' '''{{#skill:2458}}''' in '''Lvl. 1 {{#skill:2456}}''' ('''Passive Mode''') is active. It also increases Diamond Dust's damage by ('''JobLv x 5''')%. | ||
* <span style="color:teal;">'''Crystallization'''</span> causes the following effects: | * <span style="color:teal;">'''Crystallization'''</span> causes the following effects: | ||
** Unable to attack, move, cast skills, and use items. | ** Unable to attack, move, cast skills, and use items. | ||
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** Increase damage received from Maces, Axes, and 2H Axes by 50%. | ** Increase damage received from Maces, Axes, and 2H Axes by 50%. | ||
** Reduce damage received from Daggers, 1H Swords, 2H Swords, Arrows, and Bullets by 50%. | ** Reduce damage received from Daggers, 1H Swords, 2H Swords, Arrows, and Bullets by 50%. | ||
* Duration of <span style="color:teal;">crystallization</span> is reduced by your '''base VIT''' and is determined by this formula: | |||
** <code>'''Duration of Effect = [Base_Duration − (Target_BaseVIT ÷ 10)]s'''</code> | |||
* DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | * DD's damage is increased depending on the level of '''{{#skill:281}}''', and the caster's own '''INT''' and base level. | ||
|style="text-align: center;" | 5 | |style="text-align: center;" | 5 | ||
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