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* Either leave this one out completely or get it to max level. | * Either leave this one out completely or get it to max level. | ||
* Killing Cloud applies the debuff <span style="color:orchid;">'''Cloud Poison'''</span> | * Killing Cloud applies the debuff <span style="color:orchid;">'''Cloud Poison'''</span> which reduces any units' <span style="color:purple;">Poison</span> resistance inside its AoE. At max level, Killing Cloud reduces a monster's <span style="color:purple;">Poison</span> resistance by 25% which lasts for 16 seconds. | ||
* Extremely useful if you're going to be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:25420}}{{#linkitem:25420|Sorcerer Stone (Garment)}} reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''' <big>/</big> '''{{#skill:5380}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''. | * Extremely useful if you're going to be focusing on <span style="color:purple;">Poison</span> element; though keep in mind it has a 5 seconds cooldown but the costume enchant stones {{#icon:1000672}}{{#linkitem:1000672|Sorcerer Stone (Top)}} + {{#icon:25420}}{{#linkitem:25420|Sorcerer Stone (Garment)}} reduces its cooldown by 2 seconds. Typically it's used for DPS-ing or MVP-ing and rarely used for field farming unless you wanna see big damage numbers with your <span style="color:purple;">Poison</span>-endowed '''{{#skill:2449}}''' <big>/</big> '''{{#skill:5380}}''', '''{{#skill:5371}}''', and '''{{#skill:2448}}'''. | ||
* Only one (1) Killing Cloud can be activated at a time. Casting another Killing Cloud will supersede the existing one though the debuff refreshes when reapplied on the same unit. | * Only one (1) Killing Cloud can be activated at a time. Casting another Killing Cloud will supersede the existing one though the debuff refreshes when reapplied on the same unit. | ||
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* Maximize this skill. No exceptions. | * Maximize this skill. No exceptions. | ||
* Elemental Buster ('''EB''') is our ultimate skill as EMs. This skill changes elemental property (<span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, or <span style="color:purple;">Poison</span>) based on the currently summoned High Elemental Spirit (<span style="color:darkred;">Ardor</span>, <span style="color:darkblue;">Diluvio</span>, <span style="color:limegreen;">Procella</span>, <span style="color:chocolate;">Terremotus</span>, or <span style="color:purple;">Serpens</span>). '''Does not work with Sorcerer's Elementals'''. | * Elemental Buster ('''EB''') is our ultimate skill as EMs. This skill changes elemental property (<span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, or <span style="color:purple;">Poison</span>) based on the currently summoned High Elemental Spirit (<span style="color:darkred;">Ardor</span>, <span style="color:darkblue;">Diluvio</span>, <span style="color:limegreen;">Procella</span>, <span style="color:chocolate;">Terremotus</span>, or <span style="color:purple;">Serpens</span>). '''Does not work with Sorcerer's Elementals'''. | ||
*With a 13x13 AoE centered around you | *With a 13x13 AoE centered around you and with an '''SPL''' scaling of 10, EB deals increased damage against Dragon/Formless races. Originally, it has a 2 seconds cooldown, but with the Dimensions combo, this can be bypassed and EMs can freely spam this skill to their heart's content. | ||
*Unbeknownst to many, EB also acts as a crowd control skill. Any units targeted by this skill <u>gets stunned during the entire duration of its skill animation</u>. In a way you could say it is a crowd control damaging skill in that manner. So even if you get surrounded by large mobs, casting or autocasting EB alone will let you survive. | *Unbeknownst to many, EB also acts as a crowd control skill. Any units targeted by this skill, with the exception of MVPs, <u>gets stunned during the entire duration of its skill animation</u>. In a way you could say it is a crowd control damaging skill in that manner. So even if you get surrounded by large mobs, casting or autocasting EB alone will let you survive. | ||
*It has the damage, it has the AoE, it has a CC effect, could change its elemental property anytime, and easily spammable. What more would you want from this skill honestly. This skill alongside the Dimensions combo is what makes Elemental Master one of the strongest magical DPS class. | *It has the damage, it has the AoE, it has a CC effect, could change its elemental property anytime, and easily spammable. What more would you want from this skill honestly. This skill alongside the Dimensions combo is what makes Elemental Master one of the strongest magical DPS class. | ||
|style="text-align: center;" | 10 | |style="text-align: center;" | 10 | ||
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