Cheverlotte's Guide to becoming a daring Dragon Knight: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 1,066: Line 1,066:
|Only get if you want to buy from other players. While potentially cheaper and marginally better than {{#item:450177}}), the volatility of the player market and getting it how it is intended can make it a bigger or as much of a grind as {{#item:450177}}.
|Only get if you want to buy from other players. While potentially cheaper and marginally better than {{#item:450177}}), the volatility of the player market and getting it how it is intended can make it a bigger or as much of a grind as {{#item:450177}}.
|-
|-
| {{#item:450171}}
| {{#item:450264}}
|{{#item:310682}}
|{{#item:312065}}
{{#item:310732}}OR {{#item:310744}}
{{#item:312062}}


{{#item:4724}}or {{#item:4744}} or ANY
{{#item:312058}}
|Constellation Tower Gear.
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant.
The armor itself, and/or the materials used are best bought from other players, as Constellation Tower is a party-based instance.
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials.
Getting this is fully enchanted, graded and refined is required if you wish to farm Biosphere Depth F1 on your own.
|-
|-
| rowspan="3" | Weapon || {{#skill:6001}}
| rowspan="3" | Weapon || {{#skill:6001}}
Line 1,105: Line 1,104:
|Feel free to get once you transition into {{#item:530034}}
|Feel free to get once you transition into {{#item:530034}}
|-
|-
| rowspan="3" | Garment || {{#item:480124}}||
| rowspan="4" | Garment || {{#item:480124}}||
|This will serve as placeholder gear prior to getting Varmundt Manteaus. Refine to +11 if you wish
|This will serve as placeholder gear prior to getting Varmundt Manteaus. Refine to +11 if you wish
|-
|{{#item:450266}}
|{{#item:312073}}{{#item:312069}}
{{#item:312056}}OR {{#item:312057}}
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant.
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials.
|-
|-
| {{#item:480231}}
| {{#item:480231}}
Line 1,119: Line 1,124:
Only best for {{#skill:6001}} when paired with {{#item:470174}}
Only best for {{#skill:6001}} when paired with {{#item:470174}}
|-
|-
| rowspan="4" |Footwear
|
|{{#item:470087}}
|{{#item:470087}}
|{{#item:310609}}
|{{#item:310609}}
Line 1,127: Line 1,132:
|{{#item:310609}} is optional because of how expensive it is and proccing it can be annoying. Feel free to get this if you wish to have transition gear prior to getting Varmundt boots.
|{{#item:310609}} is optional because of how expensive it is and proccing it can be annoying. Feel free to get this if you wish to have transition gear prior to getting Varmundt boots.
|-
|-
|
|{{#item:470196}}
|{{#item:312079}}
{{#item:312077}}
{{#item:312076}}
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant.
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials.
{{#item:312079}}is optional due to MaxHP/MaxSP penalty.
|-
| rowspan="3" |Footwear
|{{#item:470073}}
|{{#item:470073}}
|ANY HP / ANY MAX HP
|ANY HP / ANY MAX HP
Line 1,159: Line 1,175:


{{#item:310491}}
{{#item:310491}}
|Only get if you prefer a slower progression, otherwise purchase {{#item:490328}}
You may also keep this if you wish go to PVP (Battlegrounds/WOE) in the future.
|-
|
|{{#item:490328}}
|{{#item:312087}}
{{#item:312084}}
{{#item:312050}}
|The best Midgame accessory prior to getting {{#item:490302}}.
|The best Midgame accessory prior to getting {{#item:490302}}.
Requires purchasing from other players or partially completing Episode 20 to purchase it yourself.
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials.
|-
|-
| rowspan="2" |Left Accessory
| rowspan="2" |Left Accessory
Line 1,174: Line 1,201:


{{#item:310491}}
{{#item:310491}}
|Only get if you prefer a slower progression, otherwise purchase {{#item:490327}}
You may also keep this if you wish go to PVP (Battlegrounds/WOE) in the future.
|-
|
|{{#item:490327}}
|{{#item:312087}}
{{#item:312084}}
{{#item:312054}}
|The best Midgame accessory prior to getting {{#item:490305}}.
|The best Midgame accessory prior to getting {{#item:490305}}.
Requires purchasing from other players or partially completing Episode 20 to purchase it yourself.
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials.
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
Line 1,200: Line 1,238:
|
|
|-
|-
| Armor || +12 [A] {{#item:450283}} ||{{#item:312354}}
| rowspan="2" | Armor || +12 [A] {{#item:450283}} ||{{#item:312354}}
{{#item:312344}}
{{#item:312344}}


{{#item:312339}}
{{#item:312339}}
|
|Best standalone armor in terms of damage while building up on your {{#item:450171}}.
Much preferred to be obtained through the player market, or partying up with other people in Depth 1 for its materials
|-
|{{#item:450171}}
|{{#item:310682}}
{{#item:310732}}OR {{#item:310744}}
 
{{#item:4724}}or {{#item:4744}} or ANY
|Constellation Tower Gear.
The armor itself, and/or the materials used are best bought from other players, as Constellation Tower is a party-based instance.
Getting this is fully enchanted, graded and refined is required if you wish to farm Biosphere Depth F1 on your own.
 
If you wish to future-proof your gear in exchange of a bit of a damage loss, immediately go for this armor instead
|-
|-
| rowspan="3" |Weapon
| rowspan="3" |Weapon
Line 1,346: Line 1,396:


{{#item:312513}}   
{{#item:312513}}   
|Arguably the best gear in the thanks to {{#item:313015}}and {{#item:312538}} enchants and combo with {{#item:490484}}.  
|Arguably the best gear in the game thanks to {{#item:313015}}and {{#item:312538}} enchants and combo with {{#item:490484}}.  
HOWEVER, fully enchanting this may cost you upwards of more than 7b+ assuming you only buy through the market. Farming the materials for the enchant may take hundreds of hours of game time, and as such, take your time.
HOWEVER, fully enchanting this may cost you upwards of more than 7b+ assuming you only buy through the market. Farming the materials for the enchant may take hundreds of hours of game time, and as such, take your time.
Replace {{#item:480231}}once you have {{#item:490484}}with {{#item:312989}}onwards
Replace {{#item:480231}}once you have {{#item:490484}}with {{#item:312989}}onwards
Line 1,385: Line 1,435:
!Notes
!Notes
|-
|-
| Upper || {{#item:1000297}}||
| Upper || {{#item:1001939}}||
|Up to +5% Ranged per level of  {{#skill:397}}
|Up to +10% Ranged from per level of  {{#skill:2007}} ; Combos with {{#item:1001948}} to give  up to +15% all size from per 2 level of {{#skill:5210}}
|-
|-
| Middle || {{#item:25491}}
| Middle || {{#item:1001940}}
|
|
|Combos with {{#item:25493}} to give +10% Ranged
|Combos with {{#item:1001948}} to give +5% MaxHP and +10% {{#skill:6001}} damage
|-
|-
| Lower || {{#item:1000865}}
| Lower || {{#item:1000376}}
|
|
|Combo with {{#item:25493}}to give +15% vs. all Element
| +3% Ranged Damage ; Combo with {{#item:1000523}}to give +2% Ranged Damage
|-
|-
|Garment
|Garment
|{{#item:25493}}
|{{#item:1001948}}
|
|
| Required for {{#item:25491}}combo. and {{#item:1000865}}
| Required for {{#item:1001939}}combo. and {{#item:1001940}}
|-
|-
|Dual
|Dual
|{{#item:1001055}}
|{{#item:1000523}}
|
|
| +5 POW
| +4% Ranged Damage
|-
|-
| rowspan="2" | Armor || +10 {{#item:24679}}|| rowspan="11" |Ranged +5% or ANY
| rowspan="2" | Armor || +10 {{#item:24679}}|| rowspan="2" |Ranged +5% or ANY
POW 5 (Priority)
POW 5 (Priority)
|Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9.
|Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9.
Line 1,415: Line 1,465:
|-
|-
|Weapon
|Weapon
| +10 {{#item:24686}}
| +10 {{#item:24792}}
|Added Leech effect at +10 refine use this if you want more sustain over the damage of  {{#item:24734}}
| rowspan="2" |{{#item:312189}}
|-
{{#item:4724}}
|
 
| +10 {{#item:24734}}
or
|More damage.
 
{{#item:4744}}
| rowspan="2" |{{#item:4724}}if you want to aim towards VCT Instant cast via stats [(Int+2Dex)=530]
{{#item:4744}} if you prefer more damage and HP for {{#skill:6001}}
|-
|-
|Shield
|Shield
| +10 {{#item:24685}}
| +10 {{#item:24793}}
|Added Leech effect at +10 refine use this if you want more sustain over the damage of  {{#item:24735}}
|-
|
| +10 {{#item:24735}}
|More damage.
|-
|-
| rowspan="2" |Footwear
| rowspan="2" |Footwear
| +10 {{#item:24680}}
| +10 {{#item:24680}}
| rowspan="6" |Ranged +5% or ANY
POW 5 (Priority)
|Interchangeable with {{#item:24763}}
|Interchangeable with {{#item:24763}}
|-
|-
Line 1,444: Line 1,494:
|-
|-
| +10 {{#item:24339}}
| +10 {{#item:24339}}
|With the coming of {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability.
|With {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability.
|-
|-
| rowspan="2" |Left Accessory
| rowspan="2" |Left Accessory
Line 1,451: Line 1,501:
|-
|-
| +10 {{#item:24340}}
| +10 {{#item:24340}}
|
|With {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability.
|With the coming of {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability.
|-
|-
| colspan="4" |
| colspan="4" |
=== Alternative ===
=== Alternatives / Utility ===
|-
|-
|Upper
|Upper
Line 1,484: Line 1,533:
|-
|-
|Weapon
|Weapon
| +10 {{#item:24792}}
| +10 {{#item:24686}}
| rowspan="2" |{{#item:312189}}
| rowspan="2" |Ranged +5% or ANY
{{#item:4724}}or {{#item:4744}}
POW 5 (Priority)
| rowspan="2" |Can function independently by themselves to provide more damage. {{#item:4724}}is preferred to aim towards VCT Instant cast via stats [(Int+2Dex)=530]
| rowspan="2" |If you need more sustain.
|-
|-
|Shield
|Shield
| +10 {{#item:24793}}
| +10 {{#item:24685}}  
|-
|-
|Armor
|Armor
Line 1,605: Line 1,654:
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="3" |
! colspan="4" |
== '''CARDS''' ==
== '''CARDS''' ==
|-
|-
! Position !! Gear  
! Position !! Gear  
!Effect
!Notes
!Notes
|-
|-
| Upper || {{#item:300174}}
| Upper || {{#item:300174}}
| +10% MaxHP. Best Non-MVP card that increases MaxHP
| +10% MaxHP.
|Best Non-MVP card that increases MaxHP
|-
|-
| Middle || {{#item:300174}}
| Middle || {{#item:300174}}
| +10% MaxHP. Best Non-MVP card that increases MaxHP
| +10% MaxHP.
|Best Non-MVP card that increases MaxHP
|-
|-
| rowspan="2" | Armor || {{#item:4392}}
| rowspan="2" | Armor || {{#item:4392}}
|
|Combo with {{#item:300270}}
|Combo with {{#item:300270}}
Best card combo if you prefer a power-spike pretty early in the game.
Also best used prior to getting {{#item:300376}} +12 bonus.
|-
|-
|{{#item:300376}}
|{{#item:300376}}
Line 1,625: Line 1,680:


If +12 or above:  +30% MaxHP; -10% ATK, -10% MATK
If +12 or above:  +30% MaxHP; -10% ATK, -10% MATK
 
|Use this card if you prefer more survivability.
Only use if armor is +12 above, otherwise you lose on stats.
Only use if armor is +12 above, otherwise you lose on stats.
|-
|
|{{#item:4493}}
| +50% MaxHP ; -50% Def and MDEF. +25% MaxHP if Armor is +15
|Budget variant of {{#item:4302}}.
This is better than {{#item:300376}} for dealing damage, but you'll be taking more damage due to your DEF and MDEF being halved.
This card gets more value if you have your armor at +15.
|-
|
|{{#icon:31488}}{{#item:4302}}
| +100% MaxHP ; -50% Def and MDEF.
|The BiS armor card for {{#skill:6001}}. Gives you a lot of HP (and damage thanks to HP Scaling).
You can mitigate the penalty of halved DEF and MDEF by using{{#item:23204}}
|-
|-
| rowspan="3" |Weapon
| rowspan="3" |Weapon
| {{#item:27361}}
| {{#item:27361}}
| +30% vs Medium and Large
| +30% vs Medium and Large
|Your main card for Size Modifier as most relevant mobs you'll encounter are Medium and Large sized. When in doubt, slot in 2 of these if you don't want to think much on card choices for weapons
|-
| {{#item:300264}}
| +5% ATK; +10% Ranged if on 2H Spear; +2% Ranged per 3 refine; +3% Ranged per 3 refine and if Base Level 200.
|Pretty strong early-mid game option for weapon card. As you progress your gear however, you will end up with high amounts of ranged attack modifier where slotting in  {{#item:27361}}and/or {{#item:4140}}becomes the better choice.
|-
|{{#item:4140}}
| +25% vs. Boss
|Use this if you're going up against Boss Protocol Monsters. This is especially relevant in the following zones:
Garden of Time; Forgotten Time Zone; Varmundt Biosphere Depth 1 and Depth 2; MVPs/Instances
|-
|-
|
|{{#item:4608}}
|{{#item:4608}}
| +15 ATK, +20% vs. Medium and Large; IF COMBO with {{#item:4609}}: gives a total +35% damage and -30% Damage taken vs Medium and Large
| +15 ATK, +20% vs. Medium and Large; IF COMBO with {{#item:4609}}: gives a total +35% damage and -30% Damage taken vs Medium and Large
|-
|Only use if you have a shield in your build; otherwise just use {{#item:27361}}
| {{#item:300264}}
| +5% ATK; +10% Ranged if on 2H Spear; +2% Ranged per 3 refine; +3% Ranged per 3 refine and if Base Level 200.
Performs as much and scales better than {{#item:27361}} if at +12 Refine above
|-
|-
| rowspan="2" |Shield
| rowspan="2" |Shield
|{{#item:300235}}
|{{#item:300235}}
| +10% MaxSP; +1%MaxHP per refine
| +10% MaxSP; +1%MaxHP per refine
| rowspan="2" |Only applicable if you have a shield in your build; otherwise feel free to skip this.
|-
|-
|{{#item:4609}}
|{{#item:4609}}
Line 1,650: Line 1,727:
| Combo with {{#item:4392}}
| Combo with {{#item:4392}}
+10% Ranged; +15% Ranged per 40 base DEX if combo and base level 200
+10% Ranged; +15% Ranged per 40 base DEX if combo and base level 200
|Best card combo if you prefer a power-spike pretty early in the game.
Also best used prior to getting {{#item:300376}} +12 bonus.
|-
|-
| {{#item:300426}}
| {{#item:300426}}
| +10% damage taken vs Neutral Element; +5% Ranged; +4% ranged per 2 refine
| +10% damage taken vs Normal class; +5% Ranged; +4% ranged per 2 refine
|This is the non-MVP damage card you'll use once you have {{#item:300376}}online.
Take care of its increased damage taken penalty, though you can mitigate it with Eden consumables.
|-
|
|{{#icon:31488}}{{#item:4679}}
| +2 ASPD
+15% Racial Modifer
Base Level ≥ 175 = +10 ALL STATS
Refine +10 = +10 ALL STATS
|Your best in slot Garment card in terms of utility.
The additional stats allow you swap out {{#item:24339}}combo with other shadows such as {{#item:24765}}or {{#item:24681}}which gives you more flexible choices for shadow gears.
|-
|
|OTHER {{#icon:31488}} BIO5 MVP Cards
(e.g. {{#item:4671}}{{#item:4682}}, etc)
|Base Level ≥ 175 = +10 ALL STATS
Refine +10 = +10 ALL STATS
|An alternative to {{#item:4679}}.
Due to {{#skill:6001}} being a very popular build, {{#item:4679}}is a lot more heavily priced than other Bio 5 MVP cards.
 
If you wish to enjoy the benefits of {{#item:4679}}for a cheaper price; but deals less damage, use other BIO5 MVP Cards instead.
|-
|-
|Footwear
|
|{{#icon:31488}}{{#item:300473}}
| +30% Ranged Damage
+5% Ranged damage per 3 refine
+10% Boss modifier if compounded on Level 2 Armor
|Your best in slot Garment card in terms of damage.
This will give you LOADS damage, and is much better than {{#item:4679}}for dealing damage, however it doesn't offer you the same flexibility the former would.
 
As such, the trade off for this is you'll be stuck on {{#item:24339}}and  {{#item:24340}}for your instant cast requirement unless you invest in +20 Genetic Stat Food.
|-
| rowspan="3" |Footwear
|{{#item:300091}}
|{{#item:300091}}
|<nowiki>+2 Dex; +10% MaxHP and 10% MaxSP</nowiki>
|<nowiki>+2 Dex; +10% MaxHP and 10% MaxSP</nowiki>
|Additional HP/SP for HP scaling and +2 Dex for instant cast
|-
|{{#item:4381}}
| +1 Vit; +10% MaxHP
|A more budget-friendly alternative for footwear, much more manageable to farm solo as well.
|-
|{{#icon:31488}}{{#item:27150}}
| +1000 MaxHP; +200 MaxSP
Refine +12 = +15% MaxHP; +15%MaxSP
|Your BiS for footgear. There is no other card that gives more than 10% MaxHP and MaxSP other than this card.
You may want prioritize this last for if ever you have no more upgrade options.
|-
|-
| Right Accessory || {{#item:300077}}
| Right Accessory || {{#item:300077}}
| +2 Dex and +1 Vit; +10%MHP
| +2 Dex and +1 Vit; +10%MHP
|Grants additional stats for instant cast and MaxHP. A solid choice especially for accessory cards.
|-
|
|{{#item:300468}}
| +15% Ranged Damage; -15 Crit if  ≥ 90 LUK
|Get if you prefer more raw damage. The penalty is negligible as {{#skill:6001}} does not crit.
|-
|-
|Left Accessory
|Left Accessory
| {{#item:300077}}
| {{#item:300077}}
| +2 Dex and +1 Vit; +10%MHP
| +2 Dex and +1 Vit; +10%MHP
|Grants additional stats for instant cast and MaxHP. A solid choice especially for accessory cards.
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
Line 1,686: Line 1,814:
| {{#mob:1039}}  
| {{#mob:1039}}  
|If you prefer +5% Ranged and +7% MaxSP
|If you prefer +5% Ranged and +7% MaxSP
|-
|{{#mob:1219}}
|If you prefer +5% Boss modifier.
|}
|}


106

edits

Navigation menu