106
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Cheverlotte (talk | contribs) No edit summary |
Cheverlotte (talk | contribs) No edit summary |
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|Only get if you want to buy from other players. While potentially cheaper and marginally better than {{#item:450177}}), the volatility of the player market and getting it how it is intended can make it a bigger or as much of a grind as {{#item:450177}}. | |Only get if you want to buy from other players. While potentially cheaper and marginally better than {{#item:450177}}), the volatility of the player market and getting it how it is intended can make it a bigger or as much of a grind as {{#item:450177}}. | ||
|- | |- | ||
| {{#item: | | {{#item:450264}} | ||
|{{#item: | |{{#item:312065}} | ||
{{#item: | {{#item:312062}} | ||
{{#item: | {{#item:312058}} | ||
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant. | |||
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials. | |||
|- | |- | ||
| rowspan="3" | Weapon || {{#skill:6001}} | | rowspan="3" | Weapon || {{#skill:6001}} | ||
| Line 1,105: | Line 1,104: | ||
|Feel free to get once you transition into {{#item:530034}} | |Feel free to get once you transition into {{#item:530034}} | ||
|- | |- | ||
| rowspan=" | | rowspan="4" | Garment || {{#item:480124}}|| | ||
|This will serve as placeholder gear prior to getting Varmundt Manteaus. Refine to +11 if you wish | |This will serve as placeholder gear prior to getting Varmundt Manteaus. Refine to +11 if you wish | ||
|- | |||
|{{#item:450266}} | |||
|{{#item:312073}}{{#item:312069}} | |||
{{#item:312056}}OR {{#item:312057}} | |||
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant. | |||
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials. | |||
|- | |- | ||
| {{#item:480231}} | | {{#item:480231}} | ||
| Line 1,119: | Line 1,124: | ||
Only best for {{#skill:6001}} when paired with {{#item:470174}} | Only best for {{#skill:6001}} when paired with {{#item:470174}} | ||
|- | |- | ||
| | | | ||
|{{#item:470087}} | |{{#item:470087}} | ||
|{{#item:310609}} | |{{#item:310609}} | ||
| Line 1,127: | Line 1,132: | ||
|{{#item:310609}} is optional because of how expensive it is and proccing it can be annoying. Feel free to get this if you wish to have transition gear prior to getting Varmundt boots. | |{{#item:310609}} is optional because of how expensive it is and proccing it can be annoying. Feel free to get this if you wish to have transition gear prior to getting Varmundt boots. | ||
|- | |- | ||
| | |||
|{{#item:470196}} | |||
|{{#item:312079}} | |||
{{#item:312077}} | |||
{{#item:312076}} | |||
|This midgame gear became affordable because of other players farming {{#item:102567}}. Purchasing a refined +9-11 is a good choice especially with it being rather easy and cheap to enchant. | |||
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials. | |||
{{#item:312079}}is optional due to MaxHP/MaxSP penalty. | |||
|- | |||
| rowspan="3" |Footwear | |||
|{{#item:470073}} | |{{#item:470073}} | ||
|ANY HP / ANY MAX HP | |ANY HP / ANY MAX HP | ||
| Line 1,159: | Line 1,175: | ||
{{#item:310491}} | {{#item:310491}} | ||
|Only get if you prefer a slower progression, otherwise purchase {{#item:490328}} | |||
You may also keep this if you wish go to PVP (Battlegrounds/WOE) in the future. | |||
|- | |||
| | |||
|{{#item:490328}} | |||
|{{#item:312087}} | |||
{{#item:312084}} | |||
{{#item:312050}} | |||
|The best Midgame accessory prior to getting {{#item:490302}}. | |The best Midgame accessory prior to getting {{#item:490302}}. | ||
Requires purchasing from other players or partially completing Episode 20 to purchase it yourself. | |||
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials. | |||
|- | |- | ||
| rowspan="2" |Left Accessory | | rowspan="2" |Left Accessory | ||
| Line 1,174: | Line 1,201: | ||
{{#item:310491}} | {{#item:310491}} | ||
|Only get if you prefer a slower progression, otherwise purchase {{#item:490327}} | |||
You may also keep this if you wish go to PVP (Battlegrounds/WOE) in the future. | |||
|- | |||
| | |||
|{{#item:490327}} | |||
|{{#item:312087}} | |||
{{#item:312084}} | |||
{{#item:312054}} | |||
|The best Midgame accessory prior to getting {{#item:490305}}. | |The best Midgame accessory prior to getting {{#item:490305}}. | ||
Requires purchasing from other players or partially completing Episode 20 to purchase it yourself. | |||
This requires partial completion of Episode 20 though, so if you can't enchant it yet, you may ask other players to enchant it for you, assuming you have the materials. | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| Line 1,200: | Line 1,238: | ||
| | | | ||
|- | |- | ||
| Armor || +12 [A] {{#item:450283}} ||{{#item:312354}} | | rowspan="2" | Armor || +12 [A] {{#item:450283}} ||{{#item:312354}} | ||
{{#item:312344}} | {{#item:312344}} | ||
{{#item:312339}} | {{#item:312339}} | ||
| | |Best standalone armor in terms of damage while building up on your {{#item:450171}}. | ||
Much preferred to be obtained through the player market, or partying up with other people in Depth 1 for its materials | |||
|- | |||
|{{#item:450171}} | |||
|{{#item:310682}} | |||
{{#item:310732}}OR {{#item:310744}} | |||
{{#item:4724}}or {{#item:4744}} or ANY | |||
|Constellation Tower Gear. | |||
The armor itself, and/or the materials used are best bought from other players, as Constellation Tower is a party-based instance. | |||
Getting this is fully enchanted, graded and refined is required if you wish to farm Biosphere Depth F1 on your own. | |||
If you wish to future-proof your gear in exchange of a bit of a damage loss, immediately go for this armor instead | |||
|- | |- | ||
| rowspan="3" |Weapon | | rowspan="3" |Weapon | ||
| Line 1,346: | Line 1,396: | ||
{{#item:312513}} | {{#item:312513}} | ||
|Arguably the best gear in the thanks to {{#item:313015}}and {{#item:312538}} enchants and combo with {{#item:490484}}. | |Arguably the best gear in the game thanks to {{#item:313015}}and {{#item:312538}} enchants and combo with {{#item:490484}}. | ||
HOWEVER, fully enchanting this may cost you upwards of more than 7b+ assuming you only buy through the market. Farming the materials for the enchant may take hundreds of hours of game time, and as such, take your time. | HOWEVER, fully enchanting this may cost you upwards of more than 7b+ assuming you only buy through the market. Farming the materials for the enchant may take hundreds of hours of game time, and as such, take your time. | ||
Replace {{#item:480231}}once you have {{#item:490484}}with {{#item:312989}}onwards | Replace {{#item:480231}}once you have {{#item:490484}}with {{#item:312989}}onwards | ||
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!Notes | !Notes | ||
|- | |- | ||
| Upper || {{#item: | | Upper || {{#item:1001939}}|| | ||
|Up to + | |Up to +10% Ranged from per level of {{#skill:2007}} ; Combos with {{#item:1001948}} to give up to +15% all size from per 2 level of {{#skill:5210}} | ||
|- | |- | ||
| Middle || {{#item: | | Middle || {{#item:1001940}} | ||
| | | | ||
|Combos with {{#item: | |Combos with {{#item:1001948}} to give +5% MaxHP and +10% {{#skill:6001}} damage | ||
|- | |- | ||
| Lower || {{#item: | | Lower || {{#item:1000376}} | ||
| | | | ||
|Combo with {{#item: | | +3% Ranged Damage ; Combo with {{#item:1000523}}to give +2% Ranged Damage | ||
|- | |- | ||
|Garment | |Garment | ||
|{{#item: | |{{#item:1001948}} | ||
| | | | ||
| Required for {{#item: | | Required for {{#item:1001939}}combo. and {{#item:1001940}} | ||
|- | |- | ||
|Dual | |Dual | ||
|{{#item: | |{{#item:1000523}} | ||
| | | | ||
| + | | +4% Ranged Damage | ||
|- | |- | ||
| rowspan="2" | Armor || +10 {{#item:24679}}|| rowspan=" | | rowspan="2" | Armor || +10 {{#item:24679}}|| rowspan="2" |Ranged +5% or ANY | ||
POW 5 (Priority) | POW 5 (Priority) | ||
|Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9. | |Increases damage dealt. Combos with {{#item:24680}}to further increase damage and be immune to knockback if both pieces are at least +9. | ||
| Line 1,415: | Line 1,465: | ||
|- | |- | ||
|Weapon | |Weapon | ||
| +10 {{#item: | | +10 {{#item:24792}} | ||
| | | rowspan="2" |{{#item:312189}} | ||
{{#item:4724}} | |||
| | |||
| + | or | ||
{{#item:4744}} | |||
| rowspan="2" |{{#item:4724}}if you want to aim towards VCT Instant cast via stats [(Int+2Dex)=530] | |||
{{#item:4744}} if you prefer more damage and HP for {{#skill:6001}} | |||
|- | |- | ||
|Shield | |Shield | ||
| +10 {{#item: | | +10 {{#item:24793}} | ||
|- | |- | ||
| rowspan="2" |Footwear | | rowspan="2" |Footwear | ||
| +10 {{#item:24680}} | | +10 {{#item:24680}} | ||
| rowspan="6" |Ranged +5% or ANY | |||
POW 5 (Priority) | |||
|Interchangeable with {{#item:24763}} | |Interchangeable with {{#item:24763}} | ||
|- | |- | ||
| Line 1,444: | Line 1,494: | ||
|- | |- | ||
| +10 {{#item:24339}} | | +10 {{#item:24339}} | ||
|With | |With {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability. | ||
|- | |- | ||
| rowspan="2" |Left Accessory | | rowspan="2" |Left Accessory | ||
| Line 1,451: | Line 1,501: | ||
|- | |- | ||
| +10 {{#item:24340}} | | +10 {{#item:24340}} | ||
|With {{#item:400529}}and {{#item:630041}}, you may need additional status points for instant cast and attack speed to maximize your spam rate on {{#skill:6001}}. Do note that you will trade damage for comfort/spammability. | |||
|With | |||
|- | |- | ||
| colspan="4" | | | colspan="4" | | ||
=== | === Alternatives / Utility === | ||
|- | |- | ||
|Upper | |Upper | ||
| Line 1,484: | Line 1,533: | ||
|- | |- | ||
|Weapon | |Weapon | ||
| +10 {{#item: | | +10 {{#item:24686}} | ||
| rowspan="2" | | | rowspan="2" |Ranged +5% or ANY | ||
POW 5 (Priority) | |||
| rowspan="2" | | | rowspan="2" |If you need more sustain. | ||
|- | |- | ||
|Shield | |Shield | ||
| +10 {{#item: | | +10 {{#item:24685}} | ||
|- | |- | ||
|Armor | |Armor | ||
| Line 1,605: | Line 1,654: | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
! colspan=" | ! colspan="4" | | ||
== '''CARDS''' == | == '''CARDS''' == | ||
|- | |- | ||
! Position !! Gear | ! Position !! Gear | ||
!Effect | |||
!Notes | !Notes | ||
|- | |- | ||
| Upper || {{#item:300174}} | | Upper || {{#item:300174}} | ||
| +10% MaxHP. Best Non-MVP card that increases MaxHP | | +10% MaxHP. | ||
|Best Non-MVP card that increases MaxHP | |||
|- | |- | ||
| Middle || {{#item:300174}} | | Middle || {{#item:300174}} | ||
| +10% MaxHP. Best Non-MVP card that increases MaxHP | | +10% MaxHP. | ||
|Best Non-MVP card that increases MaxHP | |||
|- | |- | ||
| rowspan="2" | Armor || {{#item:4392}} | | rowspan="2" | Armor || {{#item:4392}} | ||
| | |||
|Combo with {{#item:300270}} | |Combo with {{#item:300270}} | ||
Best card combo if you prefer a power-spike pretty early in the game. | |||
Also best used prior to getting {{#item:300376}} +12 bonus. | |||
|- | |- | ||
|{{#item:300376}} | |{{#item:300376}} | ||
| Line 1,625: | Line 1,680: | ||
If +12 or above: +30% MaxHP; -10% ATK, -10% MATK | If +12 or above: +30% MaxHP; -10% ATK, -10% MATK | ||
|Use this card if you prefer more survivability. | |||
Only use if armor is +12 above, otherwise you lose on stats. | Only use if armor is +12 above, otherwise you lose on stats. | ||
|- | |||
| | |||
|{{#item:4493}} | |||
| +50% MaxHP ; -50% Def and MDEF. +25% MaxHP if Armor is +15 | |||
|Budget variant of {{#item:4302}}. | |||
This is better than {{#item:300376}} for dealing damage, but you'll be taking more damage due to your DEF and MDEF being halved. | |||
This card gets more value if you have your armor at +15. | |||
|- | |||
| | |||
|{{#icon:31488}}{{#item:4302}} | |||
| +100% MaxHP ; -50% Def and MDEF. | |||
|The BiS armor card for {{#skill:6001}}. Gives you a lot of HP (and damage thanks to HP Scaling). | |||
You can mitigate the penalty of halved DEF and MDEF by using{{#item:23204}} | |||
|- | |- | ||
| rowspan="3" |Weapon | | rowspan="3" |Weapon | ||
| {{#item:27361}} | | {{#item:27361}} | ||
| +30% vs Medium and Large | | +30% vs Medium and Large | ||
|Your main card for Size Modifier as most relevant mobs you'll encounter are Medium and Large sized. When in doubt, slot in 2 of these if you don't want to think much on card choices for weapons | |||
|- | |||
| {{#item:300264}} | |||
| +5% ATK; +10% Ranged if on 2H Spear; +2% Ranged per 3 refine; +3% Ranged per 3 refine and if Base Level 200. | |||
|Pretty strong early-mid game option for weapon card. As you progress your gear however, you will end up with high amounts of ranged attack modifier where slotting in {{#item:27361}}and/or {{#item:4140}}becomes the better choice. | |||
|- | |||
|{{#item:4140}} | |||
| +25% vs. Boss | |||
|Use this if you're going up against Boss Protocol Monsters. This is especially relevant in the following zones: | |||
Garden of Time; Forgotten Time Zone; Varmundt Biosphere Depth 1 and Depth 2; MVPs/Instances | |||
|- | |- | ||
| | |||
|{{#item:4608}} | |{{#item:4608}} | ||
| +15 ATK, +20% vs. Medium and Large; IF COMBO with {{#item:4609}}: gives a total +35% damage and -30% Damage taken vs Medium and Large | | +15 ATK, +20% vs. Medium and Large; IF COMBO with {{#item:4609}}: gives a total +35% damage and -30% Damage taken vs Medium and Large | ||
| | |Only use if you have a shield in your build; otherwise just use {{#item:27361}} | ||
|- | |- | ||
| rowspan="2" |Shield | | rowspan="2" |Shield | ||
|{{#item:300235}} | |{{#item:300235}} | ||
| +10% MaxSP; +1%MaxHP per refine | | +10% MaxSP; +1%MaxHP per refine | ||
| rowspan="2" |Only applicable if you have a shield in your build; otherwise feel free to skip this. | |||
|- | |- | ||
|{{#item:4609}} | |{{#item:4609}} | ||
| Line 1,650: | Line 1,727: | ||
| Combo with {{#item:4392}} | | Combo with {{#item:4392}} | ||
+10% Ranged; +15% Ranged per 40 base DEX if combo and base level 200 | +10% Ranged; +15% Ranged per 40 base DEX if combo and base level 200 | ||
|Best card combo if you prefer a power-spike pretty early in the game. | |||
Also best used prior to getting {{#item:300376}} +12 bonus. | |||
|- | |- | ||
| {{#item:300426}} | | {{#item:300426}} | ||
| +10% damage taken vs | | +10% damage taken vs Normal class; +5% Ranged; +4% ranged per 2 refine | ||
|This is the non-MVP damage card you'll use once you have {{#item:300376}}online. | |||
Take care of its increased damage taken penalty, though you can mitigate it with Eden consumables. | |||
|- | |||
| | |||
|{{#icon:31488}}{{#item:4679}} | |||
| +2 ASPD | |||
+15% Racial Modifer | |||
Base Level ≥ 175 = +10 ALL STATS | |||
Refine +10 = +10 ALL STATS | |||
|Your best in slot Garment card in terms of utility. | |||
The additional stats allow you swap out {{#item:24339}}combo with other shadows such as {{#item:24765}}or {{#item:24681}}which gives you more flexible choices for shadow gears. | |||
|- | |||
| | |||
|OTHER {{#icon:31488}} BIO5 MVP Cards | |||
(e.g. {{#item:4671}}{{#item:4682}}, etc) | |||
|Base Level ≥ 175 = +10 ALL STATS | |||
Refine +10 = +10 ALL STATS | |||
|An alternative to {{#item:4679}}. | |||
Due to {{#skill:6001}} being a very popular build, {{#item:4679}}is a lot more heavily priced than other Bio 5 MVP cards. | |||
If you wish to enjoy the benefits of {{#item:4679}}for a cheaper price; but deals less damage, use other BIO5 MVP Cards instead. | |||
|- | |- | ||
|Footwear | | | ||
|{{#icon:31488}}{{#item:300473}} | |||
| +30% Ranged Damage | |||
+5% Ranged damage per 3 refine | |||
+10% Boss modifier if compounded on Level 2 Armor | |||
|Your best in slot Garment card in terms of damage. | |||
This will give you LOADS damage, and is much better than {{#item:4679}}for dealing damage, however it doesn't offer you the same flexibility the former would. | |||
As such, the trade off for this is you'll be stuck on {{#item:24339}}and {{#item:24340}}for your instant cast requirement unless you invest in +20 Genetic Stat Food. | |||
|- | |||
| rowspan="3" |Footwear | |||
|{{#item:300091}} | |{{#item:300091}} | ||
|<nowiki>+2 Dex; +10% MaxHP and 10% MaxSP</nowiki> | |<nowiki>+2 Dex; +10% MaxHP and 10% MaxSP</nowiki> | ||
|Additional HP/SP for HP scaling and +2 Dex for instant cast | |||
|- | |||
|{{#item:4381}} | |||
| +1 Vit; +10% MaxHP | |||
|A more budget-friendly alternative for footwear, much more manageable to farm solo as well. | |||
|- | |||
|{{#icon:31488}}{{#item:27150}} | |||
| +1000 MaxHP; +200 MaxSP | |||
Refine +12 = +15% MaxHP; +15%MaxSP | |||
|Your BiS for footgear. There is no other card that gives more than 10% MaxHP and MaxSP other than this card. | |||
You may want prioritize this last for if ever you have no more upgrade options. | |||
|- | |- | ||
| Right Accessory || {{#item:300077}} | | Right Accessory || {{#item:300077}} | ||
| +2 Dex and +1 Vit; +10%MHP | | +2 Dex and +1 Vit; +10%MHP | ||
|Grants additional stats for instant cast and MaxHP. A solid choice especially for accessory cards. | |||
|- | |||
| | |||
|{{#item:300468}} | |||
| +15% Ranged Damage; -15 Crit if ≥ 90 LUK | |||
|Get if you prefer more raw damage. The penalty is negligible as {{#skill:6001}} does not crit. | |||
|- | |- | ||
|Left Accessory | |Left Accessory | ||
| {{#item:300077}} | | {{#item:300077}} | ||
| +2 Dex and +1 Vit; +10%MHP | | +2 Dex and +1 Vit; +10%MHP | ||
|Grants additional stats for instant cast and MaxHP. A solid choice especially for accessory cards. | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
| Line 1,686: | Line 1,814: | ||
| {{#mob:1039}} | | {{#mob:1039}} | ||
|If you prefer +5% Ranged and +7% MaxSP | |If you prefer +5% Ranged and +7% MaxSP | ||
|- | |||
|{{#mob:1219}} | |||
|If you prefer +5% Boss modifier. | |||
|} | |} | ||
edits