21 Age of Heroes: Difference between revisions

 
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[[Category:Quests]]
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=Main Quest=
=Main Quest=
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.   
# At {{#navi:jor_tail|233|41}} you will find Shufapa. He explains to us, that they plan to investigate Scale Island and asks you to come along. The reason for that is an unusual mana wavelength on the island.   
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# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what's the fuss.
# Talk to the Resistance Soldier in {{#navi:jor_mbase|38|152}} who introduces you to Lunaphoma. Before going to the headquarters, he needs to report something to the commander and vice-commander. Followers of Freya are complaining and Lehar suggested to listen in to hear what's the fuss.
#; [[File:EP_21_5.png]]
#; [[File:EP_21_5.png]]
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn't forget about the people of Freya, but also mentiones that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.
# Talk to Tris. You hear that the people of Freya complain that the fight against the cult is lead in the name of Odin and they want Freya to be included as well. Tris explains the difficult time and that they didn't forget about the people of Freya, but also mentions that they need more time because the war against the cult is top priority. But the people of Freya are unhappy and decide to leave the resistance.
#; [[File:EP_21_6.png]]
#; [[File:EP_21_6.png]]
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.
# Talk to the Resistance Soldier again who introduce us to the captains. After explaining the situation, Tris wants to send you to the Richard Mercenary Group, because people with combat skills are always needed there.
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# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group.  
# Walk a little bit down. You learn that there are supplies stored from the Wigner Merchant Group.  
#; [[File:EP_21_15.png]]
#; [[File:EP_21_15.png]]
# Laura Valdris tells us that this a area for temporary visitors.
# Laura Valdaris tells us that this an area for temporary visitors.
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground.  
# At {{#navi:jor_mbase|245|128}} some kids appear and want to play with their Sister Valdaris. She explains that the children are rescued from the Jormungandr Cult. After explaining everything about the kids she asks us to go to the training ground.  
#; [[File:EP_21_16.png]]
#; [[File:EP_21_16.png]]
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# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.  
# Leave the center and walk a little bit left {{#navi:jor_mbase|168|195}} where Lee explains the rest of the base. Tan will appear and tell us that this should be enough and you should go and see Tris. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.  
#; [[File:EP_21_23.png]]
#; [[File:EP_21_23.png]]
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options:  
# Talk to Tris. He asks us how everything went. After some explaining, he tells us that Alberta needs a wizard and Nillem should join them. Lehar will be sent to the Wigner Merchant Group, who are involved in relief efforts for people who escaped the cult. For us, we need to meet someone first. We meet Heine through a magic Tablet (Insert mobile phone joke here). Learning from Heine, our task will be to go to Alberta and receive the goods Heine sent to the resistance. Heine wishes to get a special Bright Eye from us. It must be from us and a fresh one, so not a single one from the storage. There are 4 dialogs in total and you need to click specific options: <br>
#;* First Dialogue: Bearable.
#;* First Dialogue: Bearable.
#;* Second dialogue: Is that person you, Tris?
#;* Second dialogue: Is that person you, Tris?
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#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.
#;* Fourth dialogue: Get kill quest 10x {{#linkmob:22319}} and collect 1x {{#item:1001641}}.
#; [[File:EP_21_24.png]]
#; [[File:EP_21_24.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land. Here you can do the kill quest.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.
# To return you can talk to the Hidden Boat on the bottom left of the map {{#navi:jor_raise2|100|26}}.
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# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first.  
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He tells us that he wants to join us on the ghost ship mission. But we need to deliver a package to his sister in Alberta first.  
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.
# Talk to Walter Sailor {{#navi:jor_mbase|333|148}}, he will take you to Alberta again.
#; [[File:EP_21_26.png]]
#; [[File:EP_21_26.png]]
# Enter the building at {{#navi:jor_albe|100|238}}
# Enter the building at {{#navi:jor_albe|100|238}}
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# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.
# Talk to Ivan at {{#navi:jor_mbase|237|281}}. He suggests to infiltrate through the north of the Raised Land and to meet there. You will be rewarded with 40x {{#item:1001618}} and 40 reputation.
#; [[File:EP_21_47.png]]
#; [[File:EP_21_47.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map through the top portal.
# Leave the map through the top portal.
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# Enter the safe spot at {{#navi:jor_tmple1|170|62}}
# Enter the safe spot at {{#navi:jor_tmple1|170|62}}
#; [[File:EP_21_57.png]]
#; [[File:EP_21_57.png]]
# Talk to ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship too, so we go with Tan for information.  
# Talk to Ivan. Ivan sorts out a plan out to find any humans who are looking to escape. Top priority is gathering information about the ghost ship though, so we go with Tan to gather information.  
#; [[File:EP_21_58.png]]
#; [[File:EP_21_58.png]]
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}
# Go to the next safe spot at {{#navi:jor_tmple1|103|180}}
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# Visit the small boat at {{#navi:jor_mbase|124|33}}.
# Visit the small boat at {{#navi:jor_mbase|124|33}}.
#; [[File:EP_21_66.png]]
#; [[File:EP_21_66.png]]
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant Nadaya explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.
# Talk to Tan at {{#navi:jor_crk_p|72|76}}. The informant, Nadoyo, explains that there is someone who wants to escape from the temple and has every information we need. But to get there safely we need someone tall with long black hair similar to Tan.
#; [[File:EP_21_67.png]]
#; [[File:EP_21_67.png]]
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.
# Talk to Ivan who has an idea which person fits the description perfectly, but he is afraid of that thought.
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# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We're meeting Wilhelm who doesn't want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.
# Talk to Ivan at {{#navi:jor_mbase|163|295}}. We're meeting Wilhelm who doesn't want to join the mission. After Tan mentions the reason why Wilhelm is working there and after some convincing, he agrees to come along to infiltrate the temple for information about the ghost ship and finding people who want to escape.
#; [[File:EP_21_70.png]]
#; [[File:EP_21_70.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map through the top portal.
# Leave the map through the top portal.
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# Talk to Tan to get the next location.
# Talk to Tan to get the next location.
#; [[File:EP_21_81.png]]
#; [[File:EP_21_81.png]]
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Charmigand, uses this time to surprise attack the guards.
# Talk to the guard who is surprised to see Carmigand. Wilhelm, who pretends to be Carmigand, uses this time to surprise attack the guards.
#; [[File:EP_21_82.png]]
#; [[File:EP_21_82.png]]
# Kill the guards.
# Kill the guards.
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# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.
# Talk to Tan. Ivan and the others appear with believers to escape. Hyasagand retreats for now. Carmigand makes a speech to his people to follow him, even when he caused a lot of pain. A portal will appear, enter it to leave the instance.
#; [[File:EP_21_93.png]]
#; [[File:EP_21_93.png]]
# You will be warped back to the safe spot. Enter the bushes. You will meet Nayado and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised why it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.
# You will be warped back to the safe spot. Enter the bushes. You will meet Nadoyo and the others inside. Ivan explains what happened inside of the temple and Nadoyo is not surprised that it turned out this way. Carmigand promises to her that he will not make the same mistake twice. You will be rewarded with 20x {{#item:1001618}} and 20 reputation.
#; [[File:EP_21_94.png]]
#; [[File:EP_21_94.png]]
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it's purpose. The old believers wish for justice over Carmigand's betrayal, so Tris decides to speak in private while Ivan shows them the lands here.
# Go back to Lunaforma and talk to Tris {{#navi:jor_mbase|149|270}}. He greets all the newly escaped people from the cult. They are a bit unsure of the place, but Tris makes a clear speech about the place and it's purpose. The old believers wish for justice over Carmigand's betrayal, so Tris decides to speak in private while Ivan shows them the lands here.
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# Go straight up into the portal at the top.
# Go straight up into the portal at the top.
#; [[File:EP_21_96.png]]
#; [[File:EP_21_96.png]]
# Talk to Wilhelm. They clear up why they brought Charmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult.  
# Talk to Wilhelm. They clear up why they brought Carmigand up here. He wishes to be called by his old name, Reinhard Lugenburg. He is willing to give us any information needed to defeat the cult.  
#; [[File:EP_21_97.png]]
#; [[File:EP_21_97.png]]
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don't know anything about their main force. Because Reinhard is human, he did not get every information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.
# Talk to Reinhardt. He tells us about the Ghost Ship, which fits everything we know so far. He also mentions that the cult uses a new route in fear of the ship. We also learn, that the cult has weakened over time because of the humans leaving, but we don't know anything about their main force. Because Reinhard is human, he did not get all the information. You will be rewarded with 30x {{#item:1001618}} and 30 reputation.
#; [[File:EP_21_98.png]]
#; [[File:EP_21_98.png]]
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against.  
# Talk to Wilhelm. He starts explaining about how their parents died and begins to rant about how Reinhard betrayed their family by becoming something they are fighting against.  
#; [[File:EP_21_97.png]]
#; [[File:EP_21_97.png]]
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buries his feelings for his brother because of what he did.  
# Talk to Reinhardt, who explains that he wanted to help everyone, believing the church was the answer. Wilhelm leaves disappointed , even saying that he buried his feelings for his brother because of what he did.  
#; [[File:EP_21_98.png]]
#; [[File:EP_21_98.png]]
#;* Unlocks Side Quest: Lugenburg Brothers.
#;* Unlocks Side Quest: Lugenburg Brothers.
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# Leave the building and go to {{#navi:jor_albe|191|180}}.
# Leave the building and go to {{#navi:jor_albe|191|180}}.
#; [[File:EP_21_99.png]]
#; [[File:EP_21_99.png]]
# Talk to Maristella Walter. Enter the Ghost ship instance.
# Talk to Maristella Walter. Enter the Ghost Ship instance.
# Talk to Maristella inside. It is planned to move with caution and check if it's really the ship of the Walter.
# Talk to Maristella inside. It is planned to move with caution and check if it's really the ship of the Walter.
#; [[File:EP_21_100.png]]
#; [[File:EP_21_100.png]]
# Walk left, kill the Ghost ship crew and a Sternlight will appear. It feels familiar, but it's not the same as the one Maria remembers.  
# Walk left, kill the ghost ship crew and a Sternlight will appear. It feels familiar, but it's not the same as the one Maria remembers.  
#; [[File:EP_21_102.png]]
#; [[File:EP_21_102.png]]
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.
# Walk right and click on the Mast Traces. Maria finds marks from back then, when she was younger.
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# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.
# Walk up to the right side and click on the Old Box. Inside the box you find old wooden toys, which are by Howell for his daughter.
#; [[File:EP_21_104.png]]
#; [[File:EP_21_104.png]]
# Walk down and kill the Ghost ship crew again, a portal will appear.  
# Walk down and kill the ghost ship crew again, a portal will appear.  
#; [[File:EP_21_105.png]]
#; [[File:EP_21_105.png]]
# Kill the Ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can't read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!
# Kill the ghost ship crew again and click on the Crumpled Documents which are unreadable. Even Yohan can't read whats on the papers which are smudged by the seawater. BEFORE ENTERING THE PORTAL!!
#; [[File:EP_21_106.png]]
#; [[File:EP_21_106.png]]
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it's certain what this ship is about.
# Find the Rusty Fountain Pen at {{#navi:1@wtgs|184|121}}. Yohan recognizes the pen and with that it's certain what this ship is about.
#; [[File:EP_21_107.png]]
#; [[File:EP_21_107.png]]
# Kill the Ghost ship Crew on the other side.
# Kill the ghost ship crew on the other side.
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.
# Follow the way till you find the Box under a Bed. {{#navi:1@wtgs|149|127}}. You find a journal. It says, that after Maria escaped a strange woman appeared on the deck, who granted a wish to the captain. When the captain answered everything on the ship changed; memories were fading and crew members turned into monsters. Now we know, that this is the ship Maria was looking for.
#; [[File:EP_21_BOX_UNDER.png]]
#; [[File:EP_21_BOX_UNDER.png]]
# Search for the rest of the ghost ship Crew and kill them.
# Search for the rest of the ghost ship Crew and kill them.
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# Leave the room on the right side {{#navi:1@wtgs|331|27}}.
# Leave the room on the right side {{#navi:1@wtgs|331|27}}.
#; [[File:EP_21_110.png]]
#; [[File:EP_21_110.png]]
# Outside on the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.
# Outside of the ship talk to Maristella. She summarizes what happened and that they need to leave before the ship disappears.
#; [[File:EP_21_111.png]]
#; [[File:EP_21_111.png]]
# Leave the instance through the portal, which appears next to Maristella.
# Leave the instance through the portal, which appears next to Maristella.
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#; [[File:EP_21_113.png]]
#; [[File:EP_21_113.png]]
#;* Unlocks Mysterious Ghost Ship daily instance.
#;* Unlocks Mysterious Ghost Ship daily instance.
# Go back to the center barrake {{#navi:jor_mbase|203|190}}. Enter the portal.
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# Talk to Tris, he ask us about what happened to the ghost ship. After some time he tried to call Heine again but the connection to him is bad. Speak to him again, now the connection is stable. The entire table need a overhaule and Heine wants US to help him for that. Tris made a spare room for us ready and we should head there ASAP with the tablet.
# Talk to Tris. He asks us about what happened on the ghost ship. After some time he tries to call Heine again, but the connection to him is bad. Speak to him again, the connection is stable now. The entire tablet needs an overhaul and Heine wants us to help him with that. Tris made a spare room ready for us and we should head there with the tablet ASAP.
#; [[File:EP_21_114.png]]
#; [[File:EP_21_114.png]]
# Go upstairs the first portal on the left side to talk to Heine's Tablet {{#navi:mbase_in|71|126}}.
# Go upstairs and into the first portal on the left side. Talk to Heine's Tablet {{#navi:mbase_in|71|126}}.
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]  
#; [[File:EP_21_115.png]] [[File:EP_21_115A.png]]  
# Speak to the tablet, Heine tells you that the connection is really stable. Choose second option: "I'll do as you order." and he tells you to get materials for the maintance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from Velelling at jor_raise1 map. <br> note: if you already have the Vellelopy, skip to step 166
# Speak to the tablet. Heine tells you that the connection is really stable. Choose the second option: "I'll do as you order." and he tells you to get materials for maintenance.You have to farm 2x {{#item:1001643}}. Vellelopy drops from {{#linkmob:22315}} in jor_raise1. <br> Note: If you already have the Vellelopy, skip to step 166
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.  
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.  
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal. Here are the Velellings.  
# Leave the map through the top portal. You can find the Velellings here.  
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# Go back to the center barrake {{#navi:jor_mbase|203|190}}. Enter the portal.
# Go back to the center barracks {{#navi:jor_mbase|203|190}}. Enter the portal.
#; [[File:EP21_9.png]]
#; [[File:EP21_9.png]]
# Go upstairs the first portal on the left side to deliver the Vellelopies to Heine's Tablet {{#navi:mbase_in|71|126}}.
# Go upstairs and into the first portal on the left side to deliver the Vellelopies to Heine's Tablet {{#navi:mbase_in|71|126}}.
#; [[File:EP_21_115.png]]
#; [[File:EP_21_115.png]]
# Talb to the tablet, it will begin to absorb the materials you bring along. While waiting, Heine ask about to tell a old story, you Choose "Please tell me. " and then he explains us why he began helping Tan and Tris but then begin to Rant about then too!
# Talk to the tablet. It will begin to absorb the materials you brought along. While waiting, Heine asks to tell an old story, you Choose "Please tell me. " and he explains us why he began helping Tan and Tris but then starts ranting about them as well!
# Talk again to the tablet and Heine complains about how annoying it is that its not working furst time. After we ask ( choose "How old is it?") he tries to explains how old this tablet is. He also mentioned that he added 2 new features to the tablet as well.
# Talk to the tablet again and Heine complains about how annoying it is that it didn't work the first time. After we ask ( choose "How old is it?") he tries to explains how old this tablet is. He also mentions that he added 2 new features to the tablet as well.
# Talk a third time to the tablet And Heine is happy that it work for the second time, so you ask and choose "Is that good?", and he begin to complain that its bad thats its only work for the second time. But then he points out that were from the future by reading our mana so he ask us why we came. Choose "To completly elimante the Rgans" and we explain what happened in our time, that the Rgans are a really big problem in our time. Heine is happy about our answer and wants ofc to help us. You will get 1x {{#item:1001627}}.  
# Talk a third time with the tablet. Heine is happy that it works for the second time, so you ask and choose "Is that good?", and he starts to complain that it's bad that it's only working for the second time. But then he points out that we're from the future by reading our mana, so he asks us why we came. Choose "To completely eliminate the Rgans" and we explain what happened in our time and that the Rgans are a really big problem. Heine is happy about our answer and wants to help us. You will get 1x {{#item:1001627}}.  
# Exit the room and talk to Tris again. Tris planned to attack the cult with information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will get 50x {{#item:1001618}} + 50 reputation.
# Exit the room and talk to Tris. Tris plans to attack the cult with the information Aurelie provided. After more information from Heine all agree to attack ASAP to end the war before the cult can regroup, but something happened outside. You will be rewarded with 50x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_114.png]]
#; [[File:EP_21_114.png]]
# Exit the barrack through the portal and talk to Nayado who explains that the cults to plan Jormungandr! Nadoyo even saw a bit shadow of a Serpent in the shadow, so we need to contact allies and gather all informations we could get.  
# Exit the barracks through the portal and talk to Nadoyo. He explains that the cult plans to resurrect Jormungandr! Nadoyo even saw the shadow of a Serpent, so we need to contact our allies and gather all the information we can get.  
#; [[File:EP_21_116.png]]
#; [[File:EP_21_116.png]]
# Gather 3 reports:
# Gather 3 reports:
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#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}
#;* Cult Member Escapee {{#navi:jor_mbase|216|297}}
#; [[File:EP_21_119.png]]
#; [[File:EP_21_119.png]]
# Go back to Tris who is infront of the center barrak {{#navi:jor_mbase|203|186}}. We gave him all information we gathered. But Tan and Nadoyo didnt appear so we need to check on them!
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We give him all information we gathered. But Tan and Nadoyo are missing so we need to check on them!
#; [[File:EP_21_120.png]]
#; [[File:EP_21_120.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it.  
# At {{#navi:jor_raise1|198|189}} you will find a Rock Crevice, enter it.  
#; [[File:EP_21_121.png]]
#; [[File:EP_21_121.png]]
# Inside talk to Nayado. They prepaired for something inside the church, a room even Reinhard dont know. So before going back to Tris we going with them into the church to check it out or other evidence about the giant serpent.
# Inside talk to Nadoyo. They prepared for something inside the church, a room even Reinhard didn't know. So before going back to Tris we are going with them into the church to check it out and to find more evidence of the giant serpent.
#; [[File:EP_21_122.png]]
#; [[File:EP_21_122.png]]
# You have to check the Decorative Door at {{#navi:jor_raise1|128|323}}.
# Check the Decorative Door at {{#navi:jor_raise1|128|323}}.
#; [[File:EP_21_123.png]]
#; [[File:EP_21_123.png]]
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing the Mana of them to get stronger and stronger. Tan and Reinhard wants to go ahead and deal with it while us and Nadoyo go back and report to Tris.
# Inside the building talk to the Cult Priest. The Priest confirms our fear, something eats people by absorbing their mana to get stronger and stronger. Tan and Reinhard want to go ahead and deal with it while we and Nadoyo go back and report to Tris.
#; [[File:EP_21_124.png]]
#; [[File:EP_21_124.png]]
# Talk to Nayado, she will warp you back tu Lunaform.  
# Talk to Nadoyo, she will warp you back to Lunaphoma.  
#; [[File:EP_21_125.png]]
#; [[File:EP_21_125.png]]
# Go back to Tris who is infront of the center barrak {{#navi:jor_mbase|203|186}}. We report back to what happened and what Tan plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.
# Go back to Tris who is in front of the center barracks {{#navi:jor_mbase|203|186}}. We report back with what happened and what Tan's plan is. Tris will exclude normal soldiers and us from the battle and we should unite back with our friends on the 2nd floor.
#; [[File:EP_21_120.png]]
#; [[File:EP_21_120.png]]
# Enter the barrak and go into the Small Door.
# Enter the barracks and go into the Small Door.
#; [[File:EP_21_126.png]]
#; [[File:EP_21_126.png]]
# Talk to Nyar. Heine explains that we cant erease events from the past but that we could join Tris in the battle with Heine helps. You will get 10x {{#item:1001618}} + 50 reputation.
# Talk to Nyar. Heine explains that we can't erase events from the past but that we could join Tris in the battle with Heine's help. You will be rewarded with 10x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_127.png]]
#; [[File:EP_21_127.png]]
# Go to Walter Sailor {{#navi:jor_mbase|161|341}} and go to Raised Land.
# Talk to Walter Sailor {{#navi:jor_mbase|161|341}} and go to the Raised Land.
#; [[File:EP_21_25.png]]
#; [[File:EP_21_25.png]]
# Leave the map on the top portal.
# Leave the map through the top portal.
#; [[File:EP_21_53.png]]
#; [[File:EP_21_53.png]]
# You have to enter again the Decorative Door at {{#navi:jor_raise1|128|323}}.
# You have to enter the Decorative Door at {{#navi:jor_raise1|128|323}} again.
#; [[File:EP_21_123.png]]
#; [[File:EP_21_123.png]]
# Talk to Nayado. Tris and Nadoyo are surprise to see you there, but Heine stepped him and explained that he need help and only we can do that.
# Talk to Nadoyo. Tris and Nadoyo are surprised to see you here, but Heine stops him and explains that he needs help and only we can do that.
#; [[File:EP_21_128.png]]
#; [[File:EP_21_128.png]]
# Talk to the door.  
# Talk to the door.  
#; [[File:EP_21_129.png]]
#; [[File:EP_21_129.png]]
# Talk to the Heine Tablet. Everyone gathered here and some are unsure if that is the right call. After a vote its decided to process and Heine wants to share his new spell with everyone.  
# Talk to the Heine Tablet. Everyone is gathered here and some are unsure if this is the right call. After a vote it's decided to proceed and Heine wants to share his new spell with everyone.  
#; [[File:EP_21_130.png]]
#; [[File:EP_21_130.png]]
# You will start the instance "Final Battle".  
# You will start the instance "Final Battle".  
# Inside choose "Use the tablet" and Heine try to find to every location.
# Inside choose "Use the tablet" and Heine tries to find every location.
# Enjoy the dialogues ~
# Enjoy the dialogues ~
# After everyone channeled their mana into the egg, click on the big egg.
# After everyone has channeled their mana into the egg, click on the big egg.
#; [[File:EP_21_131.png]]
#; [[File:EP_21_131.png]]
# Kill Corrupted Tan. After a long battle the Serpent tried to convinve Tris to safe his life while Tan shouted to finish it. Tris finished the Serpent of and Tan died with him....
# Kill Corrupted Tan. After a long battle the Serpent tries to convince Tris to save his life while Tan shouts to finish it. Tris finishes the Serpent off and Tan dies with him....
# Talk to Nyan. Heine suggestet to leave first to track down the cult movement and give Tris some time to gather his thought. You will get 90x {{#item:1001618}} + 110 reputation.
# Talk to Nyar. Heine suggests to leave first to track down the cult's movement and give Tris some time to gather his thoughts. You will be rewarded with 90x {{#item:1001618}} and 110 reputation.
#; [[File:EP_21_132.png]]
#; [[File:EP_21_132.png]]
# Outside the instance talk again to Nyan who brings us to a new area.  
# Outside the instance talk to Nyar again who brings us to a new area.  
#; <span style="color: rgb(205, 38, 38);" >Note: If you fail the instance or accidently teleport away use this navilink to get back here: {{#navi:jor_tmple1|170|307}} Talk to the Decorative Door to enter.</span>
#; [[File:EP_21_133.png]]
#; [[File:EP_21_133.png]]
# You will be warped, talk again to Nyan. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and we should invastigate by pressing this book first.  
# You will be warped, talk to Nyar again. Nillem and Lehar find a suspicious room with a book. Nillen reminds us why we are here and that we should investigate by using this book first.  
#; [[File:EP_21_134.png]]
#; [[File:EP_21_134.png]]
# Click on the Suspicious Book to start the Instance Secret Alter.  
# Click on the Suspicious Book to start the Instance Secret Altar.  
#; [[File:EP_21_135.png]]
#; [[File:EP_21_135.png]]
# A shining door will appear, enter it.  
# A shining door will appear, enter it.  
#; [[File:EP_21_136.png]]
#; [[File:EP_21_136.png]]
# Inside talk to Lehar, Nillem explains that ahead the way is a big power and with the death of the giant serpent they startet there next plan concentrating their remaining power into Lasgand. You need to kill all monsters.  
# Inside talk to Lehar. Nillem explains that ahead is a big power and with the death of the giant serpent they start their next plan of concentrating their remaining power into Lasgand. You need to kill all monsters.  
#; [[File:EP_21_137.png]]
#; [[File:EP_21_137.png]]
# At the end of the corridor there will be Door, click on it.
# At the end of the corridor there will be a Door, click on it.
#; [[File:EP_21_138.png]]
#; [[File:EP_21_138.png]]
# Talk to Lehar. This place looks familiar like the place where the High Rank Rgans life. You continue the way.
# Talk to Lehar. This place looks familiar, like the place where the High Rank Rgans live. You continue the way.
#; [[File:EP_21_139.png]]
#; [[File:EP_21_139.png]]
# Follow the way and kill all Cult Priests.  
# Follow the way and kill all Cult Priests.  
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like its told in the storys back then. Kill him and click on the door to continue.  
# Talk to Jormungandr Shaman, who is cursing everyone who was part of the battle, like it is told in the stories back then. Kill him and click on the door to continue.  
#; [[File:EP_21_140.png]]
#; [[File:EP_21_140.png]]
# Walk into the Cult Shaman which explains that with the curse they will persist etnernarly. Monster are spawning, kill all big Serpents.  
# Walk into the Cult Shaman, who explains that with the curse they will persist eternally. Monster are spawning, kill all big Serpents.
# Click on the Giant Egg. Tris is transfering the curse to himself. Aurelie and Tris will watch over the egg until its withered away and Tris childrens in the future will fight back what ever hatches there. You will get portet back to the island.You will get 60x {{#item:1001618}} + 50 reputation.
# Click on the Giant Egg. Tris transfers the curse onto himself. Aurelie and Tris will watch over the egg until it's withered away and Tris children in the future will fight back what ever hatches there. You will get ported back to the island. You will be rewarded with 60x {{#item:1001618}} and 50 reputation.
#; [[File:EP_21_141.png]]
#; [[File:EP_21_141.png]]
# Outside talk to Nyar. Talking about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened now by alot. But before we go, we need to swap the tablet with something on the dock Heine hide for us.
# Outside talk to Nyar. Talk about what happened, now that Nyar reclaimed some of his power, Lasgand should be weakened by a lot now. But before we go, we need to swap the tablet with something on the docks, that Heine hid for us.
#; [[File:EP_21_142.png]]
#; [[File:EP_21_142.png]]
#; [[File:EP_21_68.png]]
# Go back to Lunaforma by talking to the small boat.
# Go back to Lunaform, by talking to the small boat.  
# Talk to the Bushes to receive a new Heine Tablet. Heine says his goodbye and warps us back to the island.
# Talk to the Bushes to recieve a new Heine Tablet. Heine says his bye and warp us back to the island.
#; [[File:EP_21_143.png]]
#; [[File:EP_21_143.png]]
# Talk to Nyar again and choose return to normal time.  
# Talk to Nyar again and choose to return to our own time.  
#; [[File:EP_21_142.png]]
#; [[File:EP_21_142.png]]
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already sense the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we see what happen to Lasgand in the Seal.
# Walk to {{#navi:jor_crk|137|138}}. Aurelie already senses the sudden change in magic and we report what happened. Now Nillen and Nyar will seal the rift while we'll go and see what happened to Lasgand in the Seal.
#; [[File:EP_21_144.png]]
#; [[File:EP_21_144.png]]
# Talk to Nyar Clone, Lehar and his aunt will go in to lift the curse from Lasgand. You cant join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit toilet, touch some grass. After the 10min Lehar and Voglinde will re-appear, telling that the curse is broken but Lasgand is still resurrecting. Now we think its the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then.  
# Talk to Nyar Clone. Lehar and his aunt will go on to lift the curse from Lasgand. You can't join them, so you need to wait until they are done. You have to wait 10 minutes to open the instance. Grab a coffee, visit the toilet, touch some grass. After the 10 minutes Lehar and Voglinde will re-appear, telling us that the curse is broken but Lasgand is still resurrecting. Now we think it's the work of the Heart Piece of Ymir and we need to check it out, remembering what happened in Bio Labs back then.  
#; [[File:EP_21_145.png]]
#; [[File:EP_21_145.png]]
# Open the instance.
# Open the instance.
# Inside the instance talk to Aurelie. The insane power of Lasgand was there is gone but the mana is going wild. We need to confirm who that Lasgand is.
# Inside the instance talk to Aurelie. The insane power of Lasgand that was there before is gone now, but the mana is going wild. We need to confirm who this Lasgand is.
#; [[File:EP_21_146.png]]
#; [[File:EP_21_146.png]]
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times.  
# Talk to Lasgand who is acting weird for some reason. You need to kill him multiple times.  
#; [[File:EP_21_147.png]]
#; [[File:EP_21_147.png]]
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and this is really the Heart Piece of Ymir. She will warp you out of the instance.  
# Talk to Aurelie who confirms that this Lasgand is acting the same as the first time and it is really the Heart Piece of Ymir. She will warp you out of the instance.  
#; [[File:EP_21_148.png]]
#; [[File:EP_21_148.png]]
# Talk to Nyar Clone. We confirm what he is and he is still dangerous and his power is still creating new Rgan's. The curse is liftet but Lehat and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there.  
# Talk to Nyar Clone. We confirm what he is still dangerous and his power is still creating new Rgans. The curse is lifted but Lehar and Voglinde are staying to fight back the Rgan. Now Nillem wants to see us where the rift was, you get warped there.  
#; [[File:EP_21_145.png]]
#; [[File:EP_21_145.png]]
# Talk to Nyar. Nillem and Nyar failed to seal the rift, but the time is now repeating itself over and over again, but were freely travel there from time to time. Not only that, now YOUR name is mentioned in the history books aswell. You will get 70x {{#item:1001618}} + 60 reputation.  
# Talk to Nyar. Nillem and Nyar failed to seal the rift. The time is now repeating itself over and over, but we're free to travel there from time to time. Not only that, but now YOUR name is mentioned in the history books as well. You will be rewarded with 70x {{#item:1001618}} and 60 reputation.  
#; [[File:EP_21_149.png]]
#; [[File:EP_21_149.png]]
<!--T:13-->
=Side Quests=
=Side Quests=
==Supply Procurement==
==Supply Procurement==
Line 435: Line 442:
==Lugenburg Brothers==
==Lugenburg Brothers==
# Talk to Reinhardt inside center Barracks at {{#navi:mbase_in|118|186}}. Join the portal straight ahead.
# Talk to Reinhardt inside center Barracks at {{#navi:mbase_in|118|186}}. Join the portal straight ahead.
# Visit Wilhelm at {{#navi:jor_mbase|140|201}}.
# Go back to Reinhardt inside center Barracks again.
# Outside Tris is waiting at {{#navi:jor_mbase|197|277}}.
# Outside Tris is waiting at {{#navi:jor_mbase|197|277}}.
# Talk to Reinhardt next to him.
# Talk to Reinhardt next to him.
Line 444: Line 449:


<!--T:3-->
<!--T:3-->
==Herb Gathering==
==Insufficient Food (Herb Gathering/Fishing)==
# Talk to Volunteer Vallen Wok at {{#navi:jor_mbase|211|280}}.
# Talk to Volunteer Vallen Wok at {{#navi:jor_mbase|211|280}}.
# You have to collect 10 of the same herb, which spawn over the whole map.  
# He will ask for 10 of the same herb or 10 of the same fish, which spawn over the whole map.
# You can bring him 10x {{#item:1001624}} or 10x {{#item:1001625}}.
# If you got the herb request, bring 10x {{#item:1001625}}. He won't accept {{#item:1001624}}.
# If you got the fish request, bring 10x {{#item:1001619}} or 10x {{#item:1001620}} or 10x {{#item:1001621}} or 10x {{#item:1001622}}. He won't accept {{#item:1001623}}


==Mercenary Tasks== <!--T:4-->
==Mercenary Tasks== <!--T:4-->
Line 463: Line 469:
<!--T:6-->
<!--T:6-->
=Daily Quests=
=Daily Quests=
{| class="wikitable" style="background: transparent; width: 100%;"
{| class="wikitable" style="width: 100%;"
|-
|-
|NPC
|NPC
Line 471: Line 477:
|-
|-
| rowspan="7" |Mandel at {{#navi:jor_mbase|210|173}}  
| rowspan="7" |Mandel at {{#navi:jor_mbase|210|173}}  
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Jormi Evangelist)
|Gaebolg: Collect 10x {{#item:1001629}} (hunt Yormi/Yormi Missionary)
| rowspan="7" |1x Supply Porcurement daily!  
| rowspan="7" |1x Supply Porcurement daily!  
10x {{#item:1001618}}
10x {{#item:1001618}}
| rowspan="7" |Increase Reputation of the family you chose by 100.
| rowspan="7" |Increase Reputation of the family you chose by 100.
|-
|-
|Nerius: Collect 10x {{#item:1001648}} (hunt Seahorse)
|Nerius: Collect 10x {{#item:1001648}} (hunt Ice Seahorse)
|-
|-
|Heine: Collect 10x {{#item:1001639}} (hunt Jordos Shaman)
|Heine: Collect 10x {{#item:1001639}} (hunt Yortus Bishop/Yortus Conjurator)
|-
|-
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Jordos Executioner)
|Lugenburg: Collect 10x {{#item:1001637}} (hunt Yormi/Yormi Missionary)
|-
|-
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)
|Walter: Collect 10x {{#item:1001646}} (hunt Cliolima)
Line 491: Line 497:
|Hunt 300x monsters in Nothern Rising Lands.
|Hunt 300x monsters in Nothern Rising Lands.
| rowspan="2" |10x {{#item:1001618}}
| rowspan="2" |10x {{#item:1001618}}
| rowspan="2" |10
| rowspan="2" |10 with Gaebolg family
|-
|-
|Hunt 300x monsters in Southern Rising Lands.
|Hunt 300x monsters in Southern Rising Lands.
Line 498: Line 504:
|Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable.  
|Any kind of help: Recruit the right Mercenerys for Valdris. Not everyone is suitable.  
|2x {{#item:1001618}}
|2x {{#item:1001618}}
|2
|2 with Gaebolg family
|-
|-
|Fresh food: Collect 10x {{#item:1001644}} and 10x {{#item:1001647}}
|Fresh food: Collect 10x {{#item:1001644}} and 10x {{#item:1001647}}
|5x {{#item:1001618}}
|5x {{#item:1001618}}
|5
|5 with Gaebolg family
|-
|-
|Clamshell for injuries: Hunt 50x Scalleg
|Clamshell for injuries: Hunt 50x Scalleg
|5x {{#item:1001618}}
|5x {{#item:1001618}}
|5
|5 with Gaebolg family
|-
|-
|For the children: Hunt 50x Velelling  
|For the children: Hunt 50x Velelling  
|5x {{#item:1001618}}
|5x {{#item:1001618}}
|5
|5 with Gaebolg family
|-
|-
|Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor
|Clean Finish (1): Hunt 300x monsters in Jormungandr Temple first floor {{#navi:jor_raise1|116|334}}
|10x {{#item:1001618}}
|10x {{#item:1001618}}
|10
|10 with Gaebolg family
|-
|-
|Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor
|Clean Finish (2): Hunt 300x monsters in Jormungandr Temple second floor {{#navi:jor_raise1|116|334}}
|10x {{#item:1001618}}
|10x {{#item:1001618}}
|10
|10 with Gaebolg family
|-
|-
|Heine Tablet {{#navi:mbase_in|21|168}}
|Heine Tablet {{#navi:mbase_in|21|168}}
|Collect 3x {{#item:1001641}}
|Collect 3x {{#item:1001641}}
|5x {{#item:1001618}}
|5x {{#item:1001618}}
|3
|3 with Gaebolg family
|-
|-
|Conselor Wool
|Conselor Wool
Line 529: Line 535:
|Talk to him, go to next npc at {{#navi:jor_albe|50|241}}, return to wool.
|Talk to him, go to next npc at {{#navi:jor_albe|50|241}}, return to wool.
|3x {{#item:1001618}}
|3x {{#item:1001618}}
|2
|2 with Gaebolg family
|-
|-
|Libra {{#navi:jor_base|314|137}}
|Libra {{#navi:jor_base|314|137}}
|Libra will give you 1x {{#item:1001626}}, deliver it to Parex
|Libra will give you 1x {{#item:1001626}}, deliver it to Parex
|2x {{#item:1001618}}
|2x {{#item:1001618}}
|2
|2 with Gaebolg family
|}
|}


= Fields/Dungeons = <!--T:7-->
=Family Reputation=
We have a total of 7 family reputations to complete. The maximum reputation you can reach is 1,000 per family. The Gaebolg reputation is partially filled through the main quest, while the other families need to be completed with  [[21_Age_of_Heroes#Daily_Quests|Mandel's daily quest.]]
After reaching 1,000 reputation with a family, you can pay 5 {{#item:1001618}} to Mandel to receive a 1-hour buff of your choice, or 40 {{#item:1001618}} to receive all blessings at once.
 
<!--T:14-->
Note: Buffs stacks, but you lose all buffs upon death.


<!--T:8-->
<!--T:15-->
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"  
{| class="wikitable" style="width: 100%;"
|- style="background: #B2C6D7;"
| Map || Monster
|-
|-
| rowspan="8" | Northern Rising Lands <br> jor_raise1 <br> [[File:jor_raise1.png|150px]] || {{#mob:22313}}
|'''Family'''
|'''Buff'''
|-
|-
| {{#mob:22314}}
|Gaebolg Blessing
|Increase ATK and MATK% by 10%.
|-
|-
| {{#mob:22315}}
|Nerius Blessing
|Decreased Variable Cast Time by 10% and increase attack speed by 10%.
|-
|-
| {{#mob:22316}}
|Heine Blessing
|Increase damage to Dragon and Plant enemies by 15%.
|-
|-
| {{#mob:22317}}
|Lugenburg Blessing
||Increase damage to Demon and Undead enemies by 15%.
|-
|-
| {{#mob:22323}}
|Walter Blessing
||Increase damage to Formless and Fish enemies by 15%.
|-
|-
| {{#mob:22325}}
|Wigner Blessing
|-
||Increase damage to Brute  and Angel enemies by 15%.
| {{#mob:22327}}
|-
| rowspan="5" | Southern Rising Lands <br> jor_raise2 <br> [[File:jor_raise2.png|150px]] || {{#mob:22313}}
|-
|-
|Richard Blessing
||Increase damage to Demihuman and Insect enemies by 15%.
|}
<!--T:24-->
Note: After reaching 1k reputation with all families, you will be able to start the Final Battle Instance on hard mode, as well as buy the +11 Gaebolg Refine Hammer.
= Fields/Dungeons = <!--T:7-->
<!--T:8-->
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
|- style="background: #B2C6D7;"
| Map || colspan="4" | Monster
|- style="background: #BFEFFF;"
| rowspan="2" | Northern Rising Lands <br> jor_raise1 <br> [[File:jor_raise1.png|150px]] || {{#mob:22313}}
|{{#mob:22315}}
|{{#mob:22317}}
|{{#mob:22325}}
|- style="background: #BFEFFF;"
| {{#mob:22314}}
|{{#mob:22316}}
|{{#mob:22323}}
|{{#mob:22327}}
|- style="background: #B0E2FF;"
| rowspan="2" | Southern Rising Lands <br> jor_raise2 <br> [[File:jor_raise2.png|150px]]|| {{#mob:22313}}
|{{#mob:22319}}
| colspan="2" rowspan="2" |'''MVP''' <br> {{#mob:22362}}
|- style="background: #B0E2FF;"
| {{#mob:22318}}
| {{#mob:22318}}
|-
|{{#mob:22320}}
| {{#mob:22319}}
|- style="background: #BFEFFF;"
|-
| rowspan="2" | Jornville <br> jor_base <br> [[File:jor_base.png|150px]]|| {{#mob:22313}}
| {{#mob:22320}}
|{{#mob:22322}}
|-
| colspan="2" rowspan="2" |{{#mob:22326}}
| '''MVP''' <br> {{#mob:22362}}
|- style="background: #BFEFFF;"
|-
| rowspan="5" | Jornville <br> jor_base <br> [[File:jor_base.png|150px]] || {{#mob:22313}}
|-
| {{#mob:22321}}
| {{#mob:22321}}
|-
|{{#mob:22324}}
| {{#mob:22322}}
|- style="background: #B0E2FF;"
|-
| rowspan="3" | Jormungand Church Temple F1 <br> jor_tmple1 <br> [[File:jor_tmple1.png|150px]]|| {{#mob:22323}}
| {{#mob:22324}}
|{{#mob:22325}}
|-
|{{#mob:22327}}
| {{#mob:22326}}
|{{#mob:22354}}
|-
|- style="background: #B0E2FF;"
| rowspan="11" | Jormungand Church Temple F1 <br> jor_tmple1 <br> [[File:jor_tmple1.png|150px]] || {{#mob:22323}}
|-
| {{#mob:22324}}
| {{#mob:22324}}
|-
|{{#mob:22326}}
| {{#mob:22325}}
|{{#mob:22353}}
|-
|{{#mob:22355}}
| {{#mob:22326}}
|- style="background: #B0E2FF;"
|-
| {{#mob:22327}}
|-
| {{#mob:22353}}
|-
| {{#mob:22354}}
|-
| {{#mob:22355}}
|-
| {{#mob:22356}}
| {{#mob:22356}}
|-
|{{#mob:22357}}
| {{#mob:22357}}
| colspan="2" |'''MVP''' <br> {{#mob:22363}}
|-
|- style="background: #BFEFFF;"
| '''MVP''' <br> {{#mob:22363}}
| rowspan="2" | Jormungand Church Temple F2 <br> jor_tmple2 <br> [[File:jor_tmple2.png|150px]]|| {{#mob:22355}}
|-
|{{#mob:22357}}
| rowspan="8" | Jormungand Church Temple F2 <br> jor_tmple2 <br> [[File:jor_tmple2.png|150px]] || {{#mob:22355}}
|{{#mob:22359}}
|-
|{{#mob:22361}}
|- style="background: #BFEFFF;"
| {{#mob:22356}}
| {{#mob:22356}}
|-
|{{#mob:22358}}
| {{#mob:22357}}
|{{#mob:22360}}
|-
|'''MVP''' <br> {{#mob:22364}}
| {{#mob:22358}}
|-
| {{#mob:22359}}
|-
| {{#mob:22360}}
|-
| {{#mob:22361}}
|-
| '''MVP''' <br> {{#mob:22364}}
|}
|}


= Instances = <!--T:11-->
= Instances = <!--T:11-->


<!--T:16-->
* [[Mysterious Ghost Ship]]
* [[Mysterious Ghost Ship]]
* [[Final Battle]]
* [[Final Battle]]
Line 670: Line 689:
|}
|}


= Past Heroes Cards = <!--T:21-->
<!--T:22-->
You can get the card fragments needed to craft the cards using {{#item:103512}}, which is obtainable in the '''hard mode''' of the [[Final Battle]] instance. You can craft them in the Wigner Shop {{#navi:jor_mbase|222|260}}
<!--T:23-->
{| class="wikitable" style="background: transparent; width: 100%;"
|-
|{{#item:300585}} <br> {{#itemDesc:300585}}
|{{#item:300586}} <br> {{#itemDesc:300586}}
|{{#item:300587}} <br> {{#itemDesc:300587}}
|{{#item:300588}} <br> {{#itemDesc:300588}}
|{{#item:300589}} <br> {{#itemDesc:300589}}
|-
|{{#item:300590}} <br> {{#itemDesc:300590}}
|{{#item:300591}} <br> {{#itemDesc:300591}}
|{{#item:300592}} <br> {{#itemDesc:300592}}
|{{#item:300593}} <br> {{#itemDesc:300593}}
|{{#item:300594}} <br> {{#itemDesc:300594}}
|-
|{{#item:300595}} <br> {{#itemDesc:300595}}
|{{#item:300596}} <br> {{#itemDesc:300596}}
|{{#item:300597}} <br> {{#itemDesc:300597}}
|{{#item:300598}} <br> {{#itemDesc:300598}}
|{{#item:300599}} <br> {{#itemDesc:300599}}
|-
|{{#item:300600}} <br> {{#itemDesc:300600}}
|{{#item:300601}} <br> {{#itemDesc:300601}}
|{{#item:300602}} <br> {{#itemDesc:300602}}
|
|}
</translate>
</translate>
817

edits