The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Just enough skill points as a prerequisite skill for '''{{#skill:2459}}''' and <span style="color:green;">'''{{#skill:2467}}'''</span>.
* Just enough skill points as a prerequisite skill for '''{{#skill:2459}}''' and <span style="color:green;">'''{{#skill:2467}}'''</span>, though for leveling purposes you can max this one out.
* Varetyr Spear's damage is increased depending on the level of '''{{#skill:282}}''', '''{{#skill:2451}}''', and the caster's own '''INT''' and base level.
* Varetyr Spear's damage is increased depending on the level of '''{{#skill:282}}''', '''{{#skill:2451}}''', and the caster's own '''INT''' and base level.
* Has a chance to stun enemies.
* Has a chance to stun enemies.
|style="text-align: center;" | 3
|style="text-align: center;" | 3 / 10
|style="text-align: center; background:#ffcccc"| Offensive
|style="text-align: center; background:#ffcccc"| Offensive
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* Just put enough skill points to this one as a prerequisite skill for '''{{#skill:2457}}''' and <span style="color:red;">'''{{#skill:2465}}'''</span>.
* Just put enough skill points to this one as a prerequisite skill for '''{{#skill:2457}}''' and <span style="color:red;">'''{{#skill:2465}}'''</span>.
* At lower levels, Warmer gets lower cooldown, so I suggest not to really max out this skill. You use this skill more for its utility than the HP% heal it gives.
* At lower levels, Warmer gets lower cooldown, so I suggest not to really max out this skill. You use this skill more for its utility than the HP% heal it gives.
* Much like the majority of your utility skills, Warmer benefits any units inside its 7x7 AoE including monsters and MVPs. An MVP with over a billion HP could recover 30m~50m HP every 3 seconds when standing on its AoE so be extra careful where you place your Warmer!
* Warmer removes the crystallization, frozen, and freezing debuffs.
* Warmer removes the crystallization, frozen, and freezing debuffs.
|style="text-align: center;" | 3
|style="text-align: center;" | 3
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* Maximize this skill. No exceptions.
* Maximize this skill. No exceptions.
* Elemental Buster ('''EB''') is our ultimate skill as EMs. This skill changes elemental property (<span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, or <span style="color:purple;">Poison</span>) based on the currently summoned High Elemental Spirit (<span style="color:darkred;">Ardor</span>, <span style="color:darkblue;">Diluvio</span>, <span style="color:limegreen;">Procella</span>, <span style="color:chocolate;">Terremotus</span>, or <span style="color:purple;">Serpens</span>). Does not work with Sorcerer's Elementals.
* Elemental Buster ('''EB''') is our ultimate skill as EMs. This skill changes elemental property (<span style="color:red;">Fire</span>, <span style="color:blue;">Water</span>, <span style="color:green;">Wind</span>, <span style="color:brown;">Earth</span>, or <span style="color:purple;">Poison</span>) based on the currently summoned High Elemental Spirit (<span style="color:darkred;">Ardor</span>, <span style="color:darkblue;">Diluvio</span>, <span style="color:limegreen;">Procella</span>, <span style="color:chocolate;">Terremotus</span>, or <span style="color:purple;">Serpens</span>). '''Does not work with Sorcerer's Elementals'''.
*With a 13x13 AoE centered around you, EB deals increased damage against Dragon/Formless races with an '''SPL''' scaling of 10. Originally, it has a 2 seconds cooldown, but with the Dimensions combo, this can be bypassed and EMs can freely spam this skill to their heart's content.
*With a 13x13 AoE centered around you, EB deals increased damage against Dragon/Formless races with an '''SPL''' scaling of 10. Originally, it has a 2 seconds cooldown, but with the Dimensions combo, this can be bypassed and EMs can freely spam this skill to their heart's content.
*Unbeknownst to many, EB also acts as a crowd control skill. Any units targeted by this skill <u>gets stunned during the entire duration of its skill animation</u>. In a way you could say it is a crowd control damaging skill in that manner. So even if you get surrounded by large mobs, casting or autocasting EB alone will let you survive.
*Unbeknownst to many, EB also acts as a crowd control skill. Any units targeted by this skill <u>gets stunned during the entire duration of its skill animation</u>. In a way you could say it is a crowd control damaging skill in that manner. So even if you get surrounded by large mobs, casting or autocasting EB alone will let you survive.
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