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m (Additional info on nebula enchants for ranged build) |
(Small updates and corrections on EB build (Thanks to Eneru)) |
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* '''Str:''' 120 | * '''Str:''' 120 | ||
* '''Agi:''' | * '''Agi:''' 80 - 90 | ||
* '''Vit:''' 90+ | * '''Vit:''' 90+ | ||
* '''Int:''' 60 - 90 | * '''Int:''' 60 - 90 | ||
* '''Dex:''' 120 | * '''Dex:''' 120 <br />Needed when using {{#item:300270|Empathize Card}} combo, can be lower otherwise. | ||
Needed when using {{#item:300270|Empathize Card}} combo, can be lower otherwise. | * '''Luk:''' 0 - 120<br />Heavily depends on your Cri-needs (see Secondary Stats below). Additionally, certain cards punish higher luk-values to the point where low (or even 0) luk might be preferable. | ||
* '''Luk:''' | |||
Heavily depends on your Cri-needs (see Secondary Stats below) | |||
'''Traits''' | '''Traits''' | ||
When using {{#item:310682|Star Cluster of Concentration Lv.3}}: | |||
* '''Pow:''' 110 | |||
* '''Con:''' 105 | |||
* '''Crt:''' 77 | |||
Otherwise: | |||
* '''Pow:''' 110 | * '''Pow:''' 110 | ||
* '''Con:''' 72 | * '''Con:''' 72 | ||
* '''Crt:''' 110 | * '''Crt:''' 110 | ||
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Concrete values can be checked by using ''@mi <monster-name-or-id>'' ingame and check for the crit-shield value. With the recommended Cri-value of 140, any target with a crit-shield of 40 and lower will always be critted. Certain endgame places may require even higher values, but that's relatively rare. | Concrete values can be checked by using ''@mi <monster-name-or-id>'' ingame and check for the crit-shield value. With the recommended Cri-value of 140, any target with a crit-shield of 40 and lower will always be critted. Certain endgame places may require even higher values, but that's relatively rare. | ||
* '''Aftercastdelay reduction:''' 30 - 86% | * '''Aftercastdelay reduction:''' 30 - 86% | ||
30% is the bare minimum to use EB on cooldown (50% when using dimension combo), however in order to be able to snap to the next target, at least 50% or higher is recommended for farming. | 30% is the bare minimum to use EB on cooldown (50% when using dimension combo, 60% in the future), however in order to be able to snap to the next target, at least 50% or higher is recommended for farming. | ||
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| Armor || | | Armor || | ||
* +11/12 [A] {{#item:450172|Nebula Suit of Creative}} | * +11/12 [A] {{#item:450172|Nebula Suit of Creative}} | ||
** {{#item: | ** {{#item:310682|Star Cluster of Concentration Lv.3}} or {{#item:310685|Star Cluster of Creative Lv.3}} | ||
** {{#item:310732|Nebula of Expert Archer Lv.3}} | ** {{#item:310732|Nebula of Expert Archer Lv.3}} | ||
** stat doesn't matter much | ** stat doesn't matter much | ||
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* {{#item:4392|Observation Card}} | * {{#item:4392|Observation Card}} | ||
* {{#item:300381|Hearthunter AT Card}} | * {{#item:300381|Hearthunter AT Card}} | ||
|| | || Nebula Suit of Creative starts beating Engraved Ice Storm Rune Suit once the matching enchants have been put on the HoL garment/accessory. Depth1 armor may still be favourable for casual farming where another +10% acdr can make things smoother. | ||
Additionally, Star Cluster of Concentration | Additionally, Star Cluster of Concentration tends to be slightly stronger than Star Cluster of Creative, given as it's combo'd with the respective Signet enchant. For concrete testing results and additional guidance, please refer to [[Nobody_expects_Eneru%27s_Inquisition_-_An_Inquisitor_Crit_Guide#Min-Maxing_DPS|Eneru's Crit Inquisitor guide]]. Generally, the Concentration-route lets you share the same trait build for TFB and EB build, while the Creative-route lets you share gears more easily with other crit-builds. | ||
|- | |- | ||
| Weapon || | | Weapon || | ||
+12 [A] {{#item:560061}}<br />{{#item:312800}} | +12 [A] {{#item:560061}}<br />{{#item:312800}} | ||
|| {{#item:4608|White Knight Card}} ( | || | ||
* {{#item:4608|White Knight Card}} (when using Khalitzburg Knight Card in shield) | |||
* {{#item:27361|Polluted Wanderer Man Card}} | |||
* {{#item:4399|Memory of Thanatos Card}} | |||
|| - | |||
|- | |- | ||
| Shield || | | Shield || | ||
+12 [A] {{#item:460020|Mad Bunny-LT}}<br />{{#item:310853|After Cast Delay Lv.3}} | +12 [A] {{#item:460020|Mad Bunny-LT}}<br />{{#item:310853|After Cast Delay Lv.3}} | ||
|| {{#item:4609|Khalitzburg Knight Card}} || - | || | ||
* {{#item:300465|Elite Rgan Guardian Card}} | |||
* {{#item:4609|Khalitzburg Knight Card}} | |||
|| Elite Rgan Guardian Card is slightly stronger (White Knight Card on weapon then needs to be replaced), but comes with a large luk-penalty | |||
|- | |- | ||
| Garment || | | Garment || | ||
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* {{#item:490135|Creative Stellar Seal}} | * {{#item:490135|Creative Stellar Seal}} | ||
** {{#item:310706|Star of Sharp Lv5}} and/or {{#item:310701|Star of M.Archer Lv5}} | ** {{#item:310706|Star of Sharp Lv5}} and/or {{#item:310701|Star of M.Archer Lv5}} | ||
** {{#item:313028|Star Cluster of Strength | ** {{#item:313028|Star Cluster of Strength}} | ||
* {{#item:490486|Signet of Circulation: Winter}} | * {{#item:490486|Signet of Circulation: Winter}} | ||
** {{#item:312981|Token of Life}} | ** {{#item:312981|Token of Life}} | ||
** {{#item: | ** {{#item:312991|Signet of Concentration}} or {{#item:313006|Signet of Creative}} | ||
|| | || | ||
* {{#item:300468|Snow Rabbit Iceslug Card}} (Right) | * {{#item:300468|Snow Rabbit Iceslug Card}} (Right) | ||
* {{#item:300278|Void Mimic Card}} (Left) | * {{#item:300278|Void Mimic Card}} (Left) | ||
|| | || On Stellar Seal, M.Archer tends to be slightly stronger than Sharp, at the cost of getting less CRI from geaers.<br />Signet enchant needs to match the the Star Cluster enchant in armor. See notes on armor for comparison. | ||
|} | |} | ||
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Special thanks to these players which helped me along the road with build discussions, theory-crafting and hints: | Special thanks to these players which helped me along the road with build discussions, theory-crafting and hints: | ||
* Binho | * Binho | ||
* Eneru (also visit their [[Nobody_expects_Eneru%27s_Inquisition_-_An_Inquisitor_Crit_Guide|Inquisitor guide]]!) | |||
* IntrepidEnigma | * IntrepidEnigma | ||
* Rgasm | * Rgasm |
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