Refinement: Difference between revisions

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Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name.  


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Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC.


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== Weapon Refine Bonus ==
== Weapon Refine Bonus ==
Different level weapons and grades provides unique damage bonuses per refine.
Different level weapons and grades provides unique damage bonuses per refine.
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'''Note:'''
'''Note:'''


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* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window.  
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window.
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* If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.
* If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails.


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== Armor Refine Bonus ==
== Armor Refine Bonus ==
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top).  


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Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code>  
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code>  


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For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.


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== Shadow Equipment ==
== Shadow Equipment ==
Shadow Equipment are special equipment which gives their own unique effects per refine:
Shadow Equipment are special equipment which gives their own unique effects per refine:


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Shadow Weapons grants +1 ATK & MATK per Refine.
Shadow Weapons grants +1 ATK & MATK per Refine.
All other Shadow Equipment grants MHP + 10 per Refine.
All other Shadow Equipment grants MHP + 10 per Refine.
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description.


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You can use the normal refining system or shadow hammers (buyable at Rayja):
You can use the normal refining system or shadow hammers (buyable at Rayja):


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* {{#item:23436}}
* {{#item:23436}}
* {{#item:23926}}
* {{#item:23926}}


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Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.
Unlike normal armors, shadow accessories ( Ring and  Pendant) can be refined.
==Refinement Pity System==
==Refinement Pity System==
{{:Refinement Pity System}}
{{:Refinement Pity System}}


== Refine Materials ==
== Refine Materials == <!--T:13-->


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=== Weapons ===
=== Weapons ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
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Level 4
Level 4


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Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
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Level 4
Level 4


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Shadow Weapon
Shadow Weapon
| +7 ~ +9
| +7 ~ +9
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Level 2
Level 2


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Level 3
Level 3


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Level 4
Level 4
| +10 ~ +19
| +10 ~ +19
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-OR-  
-OR-  


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Item Destroyed (Rare)
Item Destroyed (Rare)
|Monsters, Crafting, Players
|Monsters, Crafting, Players
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Level 2
Level 2


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Level 3
Level 3


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Level 4
Level 4
| +10 ~ +19
| +10 ~ +19
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Level 4
Level 4


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Shadow Weapon
Shadow Weapon
| +0 ~ +9
| +0 ~ +9
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<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


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=== Armors ===
=== Armors ===
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
{| class="wikitable" style="background: transparent; width: 100%; border-style: none  none  none  none;"
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<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.
<nowiki>*</nowiki>  When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen.


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=== Purchase & Crafting ===
=== Purchase & Crafting ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


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== Blacksmith Blessing ==
== Blacksmith Blessing ==
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
Using  {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br>
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|}
|}


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== Refining probabilities ==
== Refining probabilities ==
=== Refinement-Pity-System ===
=== Refinement-Pity-System ===
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* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals)


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Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br>
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br>
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%.


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=== Normal ===
=== Normal ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


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=== Special ===
=== Special ===
{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
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|}
|}


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== Guarantee Certificates ==
== Guarantee Certificates ==
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance.


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* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable.
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system.
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* Certificates are specific to either Weapons or Armors. Following Certificates are available:  
* Certificates are specific to either Weapons or Armors. Following Certificates are available:  


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{| class="wikitable" style="background: transparent
{| class="wikitable" style="background: transparent
|+
|+
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|}
|}


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'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]'''
'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]'''
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