Temple God: Difference between revisions

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# Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
# Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
# Talk to the '''Wandering Old Man''' (moro_cav 45,60) to begin the Bios Island quest.
# Talk to the '''Wandering Old Man''' (moro_cav 45,60) to begin the Bios Island quest.
# Click on the '''Yellow Seed''' (moro_cav 45,60) which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
#[[File:DemonGod-029.png|frameless]]
# Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
#Click on the '''Yellow Seed''' (moro_cav 45,60) which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
# You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
#Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
# Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
#You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
# The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
#Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
# The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.
#The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
#The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.


====<span style="color: #EE82EE;">Monsters</span>====
====<span style="color: #EE82EE;">Monsters</span>====
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 15%;" data-mce-style="width: 15%;"|Image
| style="width: 15%;" data-mce-style="width: 15%;" |Image
| style="width: 15%;" data-mce-style="width: 15%;"|Name
| style="width: 15%;" data-mce-style="width: 15%;" |Name
| style="width: 10%;" data-mce-style="width: 10%;"|Level
| style="width: 10%;" data-mce-style="width: 10%;" |Level
| style="width: 15%;" data-mce-style="width: 15%;"|HP
| style="width: 15%;" data-mce-style="width: 15%;" |HP
| style="width: 45%;" data-mce-style="width: 45%;"|Size/Race/Element
| style="width: 45%;" data-mce-style="width: 45%;" |Size/Race/Element
|-
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" | First Floor
| colspan="5" style="background-color:#EE82EE;text-align:center;" |First Floor
|-
|-
||[[File:ep14_3_death_a_mob1.gif|link=Special:FilePath/Ep14_3_death_a_mob1.gif]]
||[[File:ep14_3_death_a_mob1.gif|link=Special:FilePath/Ep14_3_death_a_mob1.gif]]
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||Water 2
||Water 2
|-
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" | Second Floor
| colspan="5" style="background-color:#EE82EE;text-align:center;" |Second Floor
|-
|-
||[[File:Ep14_3_death_b_mob1.gif|link=Special:FilePath/Ep14_3_death_b_mob1.gif]]
||[[File:Ep14_3_death_b_mob1.gif|link=Special:FilePath/Ep14_3_death_b_mob1.gif]]
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||Water 2
||Water 2
|-
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" | Third Floor
| colspan="5" style="background-color:#EE82EE;text-align:center;" |Third Floor
|-
|-
||[[File:Ep14_3_death_c_mob1.gif|link=Special:FilePath/Ep14_3_death_c_mob1.gif]]
||[[File:Ep14_3_death_c_mob1.gif|link=Special:FilePath/Ep14_3_death_c_mob1.gif]]
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|}
|}


==== <span style="color: #EE82EE;"> Cards</span>====
====<span style="color: #EE82EE;"> Cards</span>====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 15%"|Card
| style="width: 15%" |Card
| style="width: 15%"|Type
| style="width: 15%" |Type
| style="width: 70%"|Effect
| style="width: 70%" |Effect
|-
|-
| style="text-align: center;" | Corrupt Life Card
| style="text-align: center;" |Corrupt Life Card
| style="text-align: center;" | Headgear  
| style="text-align: center;" | Headgear
| style="text-align: left;" |
| style="text-align: left;" |
:MAX HP + 500 MAX SP + 50
:MAX HP + 500 MAX SP + 50
:Increases damage taken from angel race monsters by 50%
: Increases damage taken from angel race monsters by 50%
:+  Orc Baby Card  
:+  Orc Baby Card
:Reduces damage taken from neutral property by 5%  FLEE + 5
:Reduces damage taken from neutral property by 5%  FLEE + 5
:+  Baby Desert Wolf Card
:+  Baby Desert Wolf Card
:INT + 3  MAX SP + 100  MATK + 5%
:INT + 3  MAX SP + 100  MATK + 5%
:+  Familiar Card
:+  Familiar Card
:ATK + 15  Increase physical damage against shadow property enemies by 20%
:ATK + 15  Increase physical damage against shadow property enemies by 20%
:+  Orc Warrior Card
:+  Orc Warrior Card
:Reduce damage taken from demihuman race enemies by 15%
:Reduce damage taken from demihuman race enemies by 15%
:+  Desert Wolf Card
:+  Desert Wolf Card
:Increases physical damage against medium and large enemies by 15%
:Increases physical damage against medium and large enemies by 15%
:+  Phen Card
:+  Phen Card
:Reduces variable casting time by 25%
:Reduces variable casting time by 25%
:+  Orc Zombie Card
:+  Orc Zombie Card
:HIT + 15  FLEE + 15  Increase critical damage by 15%
: HIT + 15  FLEE + 15  Increase critical damage by 15%
:+  Verit Card
:+  Verit Card
:MAX HP + 4%  MAX SP + 4%  +  Megalodon Card  DEF + 100
:MAX HP + 4%  MAX SP + 4%  +  Megalodon Card  DEF + 100
::
::
|-
|-
| style="text-align: center;" | Grim Reaper Ankou Card
| style="text-align: center;" |Grim Reaper Ankou Card
| style="text-align: center;" | Headgear
| style="text-align: center;" |Headgear
| style="text-align: left;" |
| style="text-align: left;" |
:Transforms into Grim Reaper Ankou for 5 seconds when using First Aid.  
:Transforms into Grim Reaper Ankou for 5 seconds when using First Aid.
:When receiving physical or magical damage has a chance to:  Curse all enemies in 17x17 cells around the user  + 25% ATK for 10 seconds  + 25% MATK for 10 seconds
:When receiving physical or magical damage has a chance to:  Curse all enemies in 17x17 cells around the user  + 25% ATK for 10 seconds  + 25% MATK for 10 seconds
:The probability increases based on refine rate.
:The probability increases based on refine rate.
|-
|-
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===<span style="color: #90EE90;">Morses Cave</span>===
===<span style="color: #90EE90;">Morses Cave</span>===


==== <span style="color: #90EE90;">Requirements and Rewards</span> ====
====<span style="color: #90EE90;">Requirements and Rewards</span>====


* Base Lvl 160
*Base Lvl 160
* 1 Token of Hero and 2 Prize of Hero
*1 Token of Hero and 2 Prize of Hero


* You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.
*You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.
* In the event where you end up in an uneven split where one group does not have any damage dealers, you are able to reshuffle the group by having a damage dealer exit the instance using Butterfly Wing and re-entering the instance. He will be randomly placed in one of the two groups. Repeat this process until the damage dealer joins the right group. Speak to '''Red Flower''' (moro_cav 57, 65) to re-enter.
*In the event where you end up in an uneven split where one group does not have any damage dealers, you are able to reshuffle the group by having a damage dealer exit the instance using Butterfly Wing and re-entering the instance. He will be randomly placed in one of the two groups. Repeat this process until the damage dealer joins the right group. Speak to '''Red Flower''' (moro_cav 57, 65) to re-enter.


==== <span style="color: #90EE90;">Instance</span> ====
====<span style="color: #90EE90;">Instance</span>====
To enter this instance, warp to ''Bios Island'' under instance tab.
To enter this instance, warp to ''Bios Island'' under instance tab.


Talk to '''Senior Tracker''' (moro_cav 61, 69) to generate the instance.
Talk to '''Senior Tracker''' (moro_cav 61, 69) to generate the instance.
[[File:DemonGod-030.png|frameless]]


Talk to the '''Red Flower''' (moro_cav 57, 65) to enter.
Talk to the '''Red Flower''' (moro_cav 57, 65) to enter.
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The instance is divided into five phases.
The instance is divided into five phases.


# You fight 9 Morroc's Ghoul, kill them all to proceed.
#You fight 9 Morroc's Ghoul, kill them all to proceed.
# Weakened Morroc will spawn. Kill him and move on.
#Weakened Morroc will spawn. Kill him and move on.
# Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
# Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
# All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
#All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
# Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
#Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
# Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
# Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
# Morroc Necromancer will drop 2 Prize of Hero upon death.
#Morroc Necromancer will drop 2 Prize of Hero upon death.
# Talk to the teleportation device to exit the map and speak to '''Senior Tracker''' (moro_cav 61, 69) in order to receive your Token of Hero.
#Talk to the teleportation device to exit the map and speak to '''Senior Tracker''' (moro_cav 61, 69) in order to receive your Token of Hero.


==== <span style="color: #90EE90;">Monsters</span> ====
====<span style="color: #90EE90;">Monsters</span>====


{|class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 90%"
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#90EE90;" | Image
! style="background-color:#90EE90;" |Image
! style="background-color:#90EE90;" | Name
! style="background-color:#90EE90;" |Name
! style="background-color:#90EE90;" | HP
! style="background-color:#90EE90;" |HP
! style="background-color:#90EE90;" | Race
! style="background-color:#90EE90;" |Race
! style="background-color:#90EE90;" | Element
! style="background-color:#90EE90;" |Element
|-
|-
||[[File:ep14_mors_mob1.gif|link=Special:FilePath/Ep14_mors_mob1.gif]]
||[[File:ep14_mors_mob1.gif|link=Special:FilePath/Ep14_mors_mob1.gif]]
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|}
|}


==== <span style="color: #90EE90;">Cards</span> ====
====<span style="color: #90EE90;">Cards</span>====
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#90EE90; text-align: center; font-weight: bold;" | Card
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Card
! style="background-color:#90EE90; text-align: center; font-weight: bold;" | Type
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Type
! style="background-color:#90EE90; text-align: center; font-weight: bold;" | Effects
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Effects
|-
|-
| style="text-align: center;" | Morocc's Minion Card
| style="text-align: center;" |Morocc's Minion Card
| style="text-align: center;" | Armor  
| style="text-align: center;" | Armor
| style="text-align: left;" |  
| style="text-align: left;" |
::ATK + 100 ASPD + 25%  MAX HP - 20%
:: ATK + 100 ASPD + 25%  MAX HP - 20%
::+ Despair God Morocc Card
::+ Despair God Morocc Card
::MAX HP + 50%
::MAX HP + 50%
|-
|-
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===<span style="color: #87CEFA;">Temple of the Demon God</span>===
===<span style="color: #87CEFA;">Temple of the Demon God</span>===


==== <span style="color: #87CEFA;">Requirements and Rewards</span> ====
====<span style="color: #87CEFA;">Requirements and Rewards</span>====


* Base Lvl 160
*Base Lvl 160
* Completed Bios Island and Morse Cave
*Completed Bios Island and Morse Cave
* You have 1 hour to complete this instance
*You have 1 hour to complete this instance
* Reward: Squad Prize (Essences of Evil)
*Reward: Squad Prize (Essences of Evil)


==== <span style="color: #87CEFA;">Instance</span> ====
====<span style="color: #87CEFA;">Instance</span>====
Talk to '''Commander Hiva Agip''' (moro_vol 108, 88) and '''Abidal''' to take the two quests to finish Satan Morocc.
Talk to '''Commander Hiva Agip''' (moro_vol 108, 88) and '''Abidal''' to take the two quests to finish Satan Morocc.
[[File:DemonGod-032.png|frameless]]


Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  
Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  
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If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.


==== <span style="color: #87CEFA;">Monsters</span> ====
====<span style="color: #87CEFA;">Monsters</span>====


{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
{| class="mw-collapsible wikitable" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#87CEFA; width: 240px" | Image
! style="background-color:#87CEFA; width: 240px" |Image
! style="background-color:#87CEFA;" | Name
! style="background-color:#87CEFA;" |Name
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" | HP
! style="background-color:#87CEFA;" |HP
! style="background-color:#87CEFA;" | Size / Race / Element
! style="background-color:#87CEFA;" |Size / Race / Element
|-
|-
| [[File:3105 gatekeeper ahat.png|link=Special:FilePath/3105_gatekeeper_ahat.png]]
|[[File:3105 gatekeeper ahat.png|link=Special:FilePath/3105_gatekeeper_ahat.png]]
| Gatekeeper Ahat
|Gatekeeper Ahat
| 149
|149
| 5,000,000
|5,000,000
| Large / Angel / Fire 2
|Large / Angel / Fire 2
|-
|-
| [[File:3106 gatekeeper shnaim.png|link=Special:FilePath/3106_gatekeeper_shnaim.png]]
|[[File:3106 gatekeeper shnaim.png|link=Special:FilePath/3106_gatekeeper_shnaim.png]]
| Gatekeeper Shnaim
|Gatekeeper Shnaim
| 149
|149
| 5,000,000
|5,000,000
| Medium / Demon / Ghost 3
|Medium / Demon / Ghost 3
|-
|-
| [[File:3088 frost spider.png|link=Special:FilePath/3088_frost_spider.png]]
|[[File:3088 frost spider.png|link=Special:FilePath/3088_frost_spider.png]]
| Frost Spider
|Frost Spider
| 155
|155
| 155,600
|155,600
| Medium / Plant / Water 1
|Medium / Plant / Water 1
|-
|-
| [[File:3091 brinaranea.png|link=Special:FilePath/3091_brinaranea.png]]
|[[File:3091 brinaranea.png|link=Special:FilePath/3091_brinaranea.png]]
| Brinaranea  
|Brinaranea  
'''(MVP)'''
'''(MVP)'''
| 165
|165
| 81,650,000
|81,650,000
| Large / Demon / Water 3
|Large / Demon / Water 3
|-
|-
| [[File:3089 frenzied kasa.png|link=Special:FilePath/3089_frenzied_kasa.png]]
|[[File:3089 frenzied kasa.png|link=Special:FilePath/3089_frenzied_kasa.png]]
| Frenzied Kasa
|Frenzied Kasa
| 155
|155
| 185,000
|185,000
| Large / Demon / Dark 2
|Large / Demon / Dark 2
|-
|-
| [[File:3090 frenzied salamander.png|link=Special:FilePath/3090_frenzied_salamander.png]]
|[[File:3090 frenzied salamander.png|link=Special:FilePath/3090_frenzied_salamander.png]]
| Frenzied Salamander
|Frenzied Salamander
| 155
|155
| 217,650
|217,650
| Medium / Demon / Dark 2
|Medium / Demon / Dark 2
|-
|-
| [[File:3092 muspelskoll.png|link=Special:FilePath/3092_muspelskoll.png]]
|[[File:3092 muspelskoll.png|link=Special:FilePath/3092_muspelskoll.png]]
| Muspelskoll  
|Muspelskoll  
'''(MVP)'''
'''(MVP)'''
| 165
|165
| 55,620,000
|55,620,000
| Large / Demon / Fire 3
|Large / Demon / Fire 3
|-
|-
| [[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
| Morroc of the Sabbath
|Morroc of the Sabbath
| 160
|160
| 1,450,000
|1,450,000
| Large / Demon Dark 4
|Large / Demon Dark 4
|-
|-
| [[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
| Morroc of the Genesis
|Morroc of the Genesis
| 160
|160
| 3,258,000
|3,258,000
| Large / Demon / Dark 4
|Large / Demon / Dark 4
|-
|-
| [[File:3096 demigod.png|link=Special:FilePath/3096_demigod.png]]
|[[File:3096 demigod.png|link=Special:FilePath/3096_demigod.png]]
| Demigod  
|Demigod  
'''(MVP)'''
'''(MVP)'''
| 175
|175
| 80,000,000
|80,000,000
| Small / Demon / Holy 3
|Small / Demon / Holy 3
|-
|-
| [[File:3097 despair god morroc.png|link=Special:FilePath/3097_despair_god_morroc.png]]
|[[File:3097 despair god morroc.png|link=Special:FilePath/3097_despair_god_morroc.png]]
| Despair God Morroc  
|Despair God Morroc  
'''(MVP)'''
'''(MVP)'''
| 175
|175
| 120,000,000
|120,000,000
| Medium / Demon / Dark 2
|Medium / Demon / Dark 2
|}
|}


==== <span style="color: #87CEFA;text-align: center;">Cards</span> ====
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 90%"
{| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" | Card
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Card
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" | Type
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Type
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" | Effects
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Effects
|-
|-
| style="text-align: center;" | Demon God's Apostle Ahat Card
| style="text-align: center;" | Demon God's Apostle Ahat Card
| style="text-align: center;" | Accessory  
| style="text-align: center;" | Accessory
| style="text-align: left;" |  
| style="text-align: left;" |
:MAX SP + 5%
: MAX SP + 5%
:+ Demon God's Apostle Shnaim Card
:+ Demon God's Apostle Shnaim Card
::MAX HP + 5%.  
::MAX HP + 5%.
::MAX SP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" | Demon God's Apostle Shnaim Card
| style="text-align: center;" |Demon God's Apostle Shnaim Card
| style="text-align: center;" | Accessory  
| style="text-align: center;" |Accessory
| style="text-align: left;" |  
| style="text-align: left;" |
:MAX HP + 5%
:MAX HP + 5%
:+ Demon God's Apostle Ahat Card
:+ Demon God's Apostle Ahat Card
::MAX HP + 5%.  
::MAX HP + 5%.
::MAX SP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" | Brinaranea Card
| style="text-align: center;" |Brinaranea Card
| style="text-align: center;" | Weapon  
| style="text-align: center;" |Weapon
| style="text-align: left;" |  
| style="text-align: left;" |  
:Increases water property magical damage by 15%
: Increases water property magical damage by 15%
:+ Muspellskoll Card
:+ Muspellskoll Card
::Increases water property magical damage by additional 10%
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
|-
| style="text-align: center;" | Muspellskoll Card
| style="text-align: center;" |Muspellskoll Card
| style="text-align: center;" | Shield  
| style="text-align: center;" | Shield
| style="text-align: left;" |  
| style="text-align: left;" |
:Reduces physical and magical damage taken from fire property enemies by 30%
: Reduces physical and magical damage taken from fire property enemies by 30%
:+ Brinaranea Card
:+ Brinaranea Card
::Increases water property magical damage by additional 10%
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
|-
| style="text-align: center;" | Despair God Morocc Card
| style="text-align: center;" |Despair God Morocc Card
| style="text-align: center;" | Footgear  
| style="text-align: center;" |Footgear
| style="text-align: left;" |  
| style="text-align: left;" |
:Transforms into Despair God Morocc for 5 seconds when using First Aid
:Transforms into Despair God Morocc for 5 seconds when using First Aid
:ATK + 10%
:ATK + 10%
Line 490: Line 495:
|}
|}


==== <span style="color: #87CEFA;text-align:center;">Essences of Evil </span> ====
====<span style="color: #87CEFA;text-align:center;">Essences of Evil </span>====
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  


Line 499: Line 504:
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#87CEFA;text-align:center;"
|- style="background-color:#87CEFA;text-align:center;"
| style="width: 15%"|Item
| style="width: 15%" |Item
| style="width: 15%"|Name
| style="width: 15%" |Name
| style="width: 70%"|Effect
| style="width: 70%" |Effect
|-
|-
|[[File:4909 DLE STR.png]]
|[[File:4909 DLE STR.png]]
| Essence of Evil STR2
|Essence of Evil STR2
| STR +2. ATK +6. INT -2.
|STR +2. ATK +6. INT -2.
|-
|-
|[[File:4909 DLE STR.png]]
|[[File:4909 DLE STR.png]]
| Essence of Evil STR3
|Essence of Evil STR3
| STR +4. ATK +12. INT -4.
|STR +4. ATK +12. INT -4.
|-
|-
|[[File:4912 DLE INT.png]]
|[[File:4912 DLE INT.png]]
| Essence of Evil INT2
| Essence of Evil INT2
| INT +2. MATK +6. STR -2.
|INT +2. MATK +6. STR -2.
|-
|-
| [[File:4912 DLE INT.png]]
|[[File:4912 DLE INT.png]]
| Essence of Evil INT3
| Essence of Evil INT3
| INT +4. MATK +12. STR -4.
|INT +4. MATK +12. STR -4.
|-
|-
|[[File:4915 DLE AGI.png]]
|[[File:4915 DLE AGI.png]]
| Essence of Evil AGI2
|Essence of Evil AGI2
| AGI +2. Flee +4. VIT -2.
|AGI +2. Flee +4. VIT -2.
|-
|-
|[[File:4915 DLE AGI.png]]
|[[File:4915 DLE AGI.png]]
| Essence of Evil AGI3
|Essence of Evil AGI3
| AGI +4. Flee +8. VIT -4.
|AGI +4. Flee +8. VIT -4.
|-
|-
|[[File:4918 DLE VIT.png]]
|[[File:4918 DLE VIT.png]]
| Essence of Evil VIT2
|Essence of Evil VIT2
| VIT +2. DEF +6. MDEF +4. AGI -2.
|VIT +2. DEF +6. MDEF +4. AGI -2.
|-
|-
|[[File:4918 DLE VIT.png]]
|[[File:4918 DLE VIT.png]]
| Essence of Evil VIT3
| Essence of Evil VIT3
| VIT +4. DEF +12. MDEF +8. AGI -4.
|VIT +4. DEF +12. MDEF +8. AGI -4.
|-
|-
|[[File:4921 DLE DEX.png]]
|[[File:4921 DLE DEX.png]]
| Essence of Evil DEX2
|Essence of Evil DEX2
| DEX +2. HIT +4. LUK -2.
|DEX +2. HIT +4. LUK -2.
|-
|-
|[[File:4921 DLE DEX.png]]
|[[File:4921 DLE DEX.png]]
| Essence of Evil DEX3
|Essence of Evil DEX3
| DEX +4. HIT +8. LUK -4.
|DEX +4. HIT +8. LUK -4.
|-
|-
|[[File:4924 DLE LUK.png]]
|[[File:4924 DLE LUK.png]]
| Essence of Evil LUK2
|Essence of Evil LUK2
| LUK +2. Critical +2. DEX -2.
|LUK +2. Critical +2. DEX -2.
|-
|-
|[[File:4924 DLE LUK.png]]
|[[File:4924 DLE LUK.png]]
| Essence of Evil LUK3
| Essence of Evil LUK3
| LUK +4. Critical +4. DEX -4.
|LUK +4. Critical +4. DEX -4.
|}
|}
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
Line 555: Line 560:


{| class="wikitable" style="text-align: center; margin:auto; width: 100%"
{| class="wikitable" style="text-align: center; margin:auto; width: 100%"
! style="background-color:#C71585;color:white; width: 75px;" | Image
! style="background-color:#C71585;color:white; width: 75px;" |Image
! style="background-color:#C71585;color:white" | Name
! style="background-color:#C71585;color:white" |Name
! style="background-color:#C71585;color:white" | Type
! style="background-color:#C71585;color:white" |Type
! style="background-color:#C71585;color:white" | Description
! style="background-color:#C71585;color:white" |Description
|-
|-
||[[File:HeroPlate.png]]
||[[File:HeroPlate.png]]

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