14,864
edits
(→Gear) |
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| style="width: 75%"|Effect | | style="width: 75%"|Effect | ||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: 400137|Paradise Cap }} | ||
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* ATK + 5. | |||
* ATK + 2 additional increase per base level 5. (Apply up to level 100) | |||
* If the base level is 30 or higher, ATK + 5 additional increases. | |||
* If the base level is 45 or higher, ATK + 10 additional increases. | |||
* If the base level is 85 or higher, ATK + 15 additional increases. | |||
* Headgear | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: 450183| Paradise Suit}} | ||
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* MHP + 150, MSP + 20. | |||
* MHP + 30 additional increase per base level 5. (Apply up to level 100) | |||
* If the base level is 30 or higher, MHP + 80, MSP + 20 additional increase. | |||
* If the base level is 45 or higher, MHP + 150, MSP + 30 additional increase. | |||
* If the base level is 85 or higher, MHP + 250, MSP + 50 additional increase. | |||
* Armor | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: 480103|Paradise Cloak }} | ||
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* Non-Attribute Resist 20% increase, HIT + 15. | |||
* HIT + 1 additional increase per base level 5. (Apply up to level 100) | |||
* If the base level is 30 or higher, attack speed increases (delay after attack is reduced by 5%). | |||
* If the base level is 45 or higher, attack speed is increased further (delay after attack is reduced by additional 5%). | |||
* If the bass level is 85 or higher, ASPD + 1. | |||
* Garment | |||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: 470067|Paradise Boots}} | ||
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* CRI + 1 per 5 base level. (Apply up to level 100) | |||
* If the base level is 30 or higher, increases melee/ranged physical damage by additional 3%. | |||
* If the base level is 45 or higher, increases melee/ranged physical damage by additional 4%. | |||
* If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds. | |||
* Shoes | |||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:490122 |Paradise Ring}} | ||
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* ATK + 2%, casting does not stop. | |||
* When equipped with Paradise Gloves, Fixed Casting is reduced by 0.2 seconds, | |||
* If the base level is 30 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 2% decrease). | |||
* If the base level is 45 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 3% additional reduction). | |||
* If the base level is 85 or higher, ATK + 1% additional increase, attack speed increase (after attack delay 5% additional reduction). | |||
* Accessory (left) | |||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:490123 |Paradise Glove }} | ||
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* Heal level 1 can be used, attack speed increased (delay after attack decreased by 10%). | |||
* Accessory (right) | |||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:400138 |Paradise Hat }} | ||
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* MATK + 5. | |||
* MATK + 2 for every 5 base level. (Apply up to level 100) | |||
* If the base level is 30 or higher, MATK + 5 additional increases. | |||
* If the base level is 45 or higher, MATK + 10 additional increases. | |||
* If the base level is 85 or higher, MATK + 15 additional increases. | |||
* Headgear | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:450184 |Paradise Robe }} | ||
| | | | ||
* MHP + 100, MSP + 50. | |||
* MHP + 20 additional increase per base level 5. (Apply up to level 100) | |||
* If the base level is 30 or higher, MHP + 60, MSP + 30 additional increase. | |||
* If the base level is 45 or higher, MHP + 100, MSP + 50 additional increase. | |||
* If the base level is 85 or higher, MHP + 150, MSP + 70 additional increase. | |||
* Armor | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:480104 |Paradise Muffler }} | ||
| | | | ||
* 20% increase in non-attribute resistance, FLEE + 20. | |||
* FLEE + 1 additional increase per base level 5. (Apply up to level 100) | |||
* If the base level is 30 or higher, variable casting decreases by 5%. | |||
* If the base level is 45 or higher, variable casting decreases by additional 5%. | |||
* If the base level is 85 or higher, variable casting decreases by additional 5%. | |||
* Garment | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: 470068|Paradise Shoes }} | ||
| | | | ||
* Increases all elemental magic damage by 3%. | |||
* MATK + 2. per base level 5 (applies up to level 100) | |||
* If the base level is 30 or higher, all attribute magic damage increases by 3%. | |||
* If the base level is 45 or higher, all attribute magic damage is increased by 4%. | |||
* If the base level is 85 or higher, fixed casting is reduced by 0.3 seconds. | |||
* Shoes | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:490124 |Paradise Magic Ring }} | ||
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* MATK + 2%, casting does not stop. | |||
* When equipped with Paradise Necklace, Fixed Casting is reduced by 0.2 seconds, | |||
* If the base level is 30 or higher, MATK + 1% additional increase, variable casting 2% decrease. | |||
* If the base level is 45 or higher, MATK + 1% additional increase, variable casting 3% additional decrease. | |||
* If the base level is 85 or higher, MATK + 1% additional increase, variable casting 5% additional decrease. | |||
* Accessory (left) | |||
|- | |- | ||
|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item:490125 |Paradise Necklace }} | ||
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* Heal level 1 available, variable casting 10% reduction. | |||
* Accessory (right) | |||
|} | |} | ||
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|style="text-align:secenter;" |{{#item: | | |style="text-align:secenter;" |{{#item: | }} | ||
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