Introduction to Renewal: Difference between revisions

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====== '''Beginning''' ======
====== '''Beginning''' ======
When you begin playing, you create your Novice character. You are no longer required to put initial stats, nor are you spawned in the Training Grounds map anymore. Instead, you spawn in a ship, heading towards Izlude, with 1 in each stat. You will then be able to follow a series of tutorial quests at the Criatura Academy, located in Izlude.
You have created an account, logged in and created a character, what now? No problem, as soon as you log in with a new character you are automatically on a field and an NPC is waiting for you. Follow the instructions of the NPC and he will give you an introduction how playing on MuhRo works. You can simply skip this introduction for your other characters. Once you have successfully completed the introduction, you will land directly at the main office, where you can now select a class. Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment here.
 
When you have finished the training and reached Job level 10, you may change into your first job. Changing into first job classes, except Taekwon Kid, Ninja, Gunslinger, and Super Novice, do not require quests anymore. In MuhRO, job changing may be done with the Job Master NPC located in the Main Office Building in Prontera (/navi prontera 135/185).
 
After you've become a first job, you may begin your journey towards level 99.


====== '''Leveling up to 99''' ======
====== '''Leveling up to 99''' ======

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