Choi's Guide To Late Game Instances: Difference between revisions

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There are not too many mechanics in the boss fight with Betelguese. Key things to note are that it won't take damage when a party member is dead, so you will need to make sure everyone is alive, and the boss can cast Max Pain after a long cast time that will reflect all damage it takes which will essentially wipe your team. Max Pain is important to play around so make sure you have a way to remove the buff and not to hit it when it is in Max Pain status. It also casts a very powerful comet that will do significant damage to your team.  
There are not too many mechanics in the boss fight with Betelguese. Key things to note are that it won't take damage when a party member is dead, so you will need to make sure everyone is alive, and the boss can cast Max Pain after a long cast time that will reflect all damage it takes which will essentially wipe your team. Max Pain is important to play around so make sure you have a way to remove the buff and not to hit it when it is in Max Pain status. It also casts a very powerful comet that will do significant damage to your team.  


Starting on its second phase, the map will have traps that move across the map vertically to deal significant fixed damage on the player when they are hit by them. The traps don't do enough damage to kill you but will do about 80% of your hp in damage. These traps will still occur again in the third phase.
Starting on its second phase, the map will have traps that move across the map vertically to deal significant fixed damage on the player when they are hit by them, and they cannot be blocked by LP. The traps don't do enough damage to kill you but will do about 80% of your hp in damage. These traps will still occur again in the third phase.
Additionally, in the second phase, dead souls will spawn across the map which will prevent Betelguese from taking any damage until all of them are dead. These dead souls will have to be killed to progress in the fight.
Additionally, in the second phase, dead souls will spawn across the map which will prevent Betelguese from taking any damage until all of them are dead. These dead souls will have to be killed to progress in the fight.


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