Choi's Guide To Late Game Instances: Difference between revisions

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=== Key Mechanics - CT ===  
=== Key Mechanics - CT ===
 
<big>'''Climbing the Tower'''</big><br>
There isn't too much to cover for climbing the tower. Generally, just kill the mobs and move onto the next floor. On floor 25, you can fight {{#linkmob:20996}} or move on. On floor 50, you can choose to fight {{#linkmob:20994}} or continue to fight a stronger version of {{#linkmob:20994}} for more rewards.
Additionally, you can choose to skip 4 levels by talking with the blue brazier on every 5th level. The total cost to use skips until level 75 is 2975 {{#item:1000372}} which equates to 75 {{#item:1000373}}.
 
<big>'''Difficulty/Star Levels'''</big><br>
The difficulty of the Boss Fight with {{#linkmob:20994}} depends on the Star Levels you set at the fountain. These Star levels determine its Health, Attack, HP Recovery, Defense, and the strength of its Traps. At floor 50, the total stars it can have is 15. At floor 75, the total stars it can have is 25. <br>
My recommendation when rolling for maximum star level is to roll randomly until you get 3 maximum star level stats and then roll the maximum stars for the remaining stats.
 
<big>'''Battle with Betelguese'''</big><br>
The boss fight with Betelguese is split into 3 phases.
 
There are not too many mechanics in the boss fight with Betelguese. Key things to note are that it won't take damage when a party member is dead, so you will need to make sure everyone is alive, and the boss can cast Max Pain after a long cast time that will reflect all damage it takes which will essentially wipe your team. Max Pain is important to play around so make sure you have a way to remove the buff and not to hit it when it is in Max Pain status. It also casts a very powerful comet that will do significant damage to your team.
 
Starting on its second phase, the map will have traps that move across the map vertically to deal significant fixed damage on the player when they are hit by them. The traps don't do enough damage to kill you but will do about 80% of your hp in damage. These traps will still occur again in the third phase.
Additionally, in the second phase, dead souls will spawn across the map which will prevent Betelguese from taking any damage until all of them are dead. These dead souls will have to be killed to progress in the fight.


=== Strategy - CT ===  
=== Strategy - CT ===  
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