816
edits
(→Boss) |
No edit summary |
||
| (27 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
< | <languages/> | ||
[[Category:Instances]] | |||
= Overview = | <translate> | ||
= Overview = <!--T:2--> | |||
<!--T:3--> | |||
* Level Requirement: 250+ | * Level Requirement: 250+ | ||
* Prerequisite: Step | * Prerequisite: Step 11 of [[Garden of Time#Access Quest|Garden of Time]] | ||
* Entrance: {{#navi:t_garden|172|235}} | * Entrance: {{#navi:t_garden|172|235}} | ||
* Time limit: 60 minutes | * Time limit: 60 minutes | ||
* Cooldown: 1 minute | |||
* Requirement: 1x {{#item:1001415}} | * Requirement: 1x {{#item:1001415}} | ||
= Instance = | = Instance = <!--T:4--> | ||
<!--T:5--> | |||
* Instance can be created as many times as you want until you choose to receive your reward for the week | |||
* Creating the instance requires 1x {{#item:1001415}} | |||
* Hall of Life has 1 to 20 challenge levels, starting at level 1 | |||
* Challenge level is shared between all characters on the master account | |||
* After defeating the boss, you can choose to increase the challenge level by 1 or to receive rewards for the current level | |||
* Failing to defeat the boss will decrease the challenge level by 1 | |||
* Amount and type of rewards increases with higher challenge level | |||
* Rewards can only be received once per week per master account | |||
* Even after receiving rewards, you can still enter the instance as a helper for other players | |||
* Reward cooldown resets every Friday at 09:45 server time, during weekly maintenance | |||
<!--T:6--> | |||
When in a party: | |||
* Only party leader requires a {{#item:1001415}} | |||
* Challenge level will be at the leader's challenge level | |||
* If instance is cleared at a higher challenge level than your own, and you choose to increase your level, your challenge level will be set to that of the beaten challenge level | |||
* Failing to defeat the boss will decrease everyone's challenge level | |||
* When choosing to receive reward, the reward will be at the leader's challenge level | |||
* When you have received rewards, your challenge level can no longer change for the current week | |||
'''Note: If you leave the instance without increasing the challenge level or claiming your reward, the challenge level will decrease by 1''' <br> | |||
= Boss = <!--T:10--> | |||
<!--T:11--> | |||
Rigel takes 99.9% reduced damage. (Levels 1-3 are easier) <br> | |||
With higher challenge levels Rigel's HP, damage, defenses, and HP recovery increases. <br> | |||
Stun duration after clearing phantom space decreases with higher challenge levels. <br> | |||
Sanctuary is cast more frequently at higher challenge levels. <br> | |||
Starting from challenge level 10, Rigel casts spells a little faster, and casting even faster at level 20. | |||
<!--T:12--> | |||
{| style="text-align: center;" | |||
| {{#mob:22174}} <br> Large / Formless / Neutral lv2 | |||
|} | |||
= Constellation's Blessing = <!--T:21--> | |||
{{# | <!--T:22--> | ||
* The {{#item:420231}} must be equipped to enter the instance, increase the challenge level and receive rewards | |||
* It does not have to be equipped during the fight | |||
* It can be acquired at the Sealing Spirit Stone in front of the instance {{#navi:t_garden|166|235}} | |||
* If sold to a vendor, a new one can be acquired the same way, keeping it's challenge level | |||
* The enchant on it shows your current challenge level | |||
* Challenge level is shared between all characters on the master account | |||
* If your enchant is out of sync with your actual challenge level, it will be updated upon talking to the entrance portal | |||
= Mechanics & Skills = | = Mechanics & Skills = <!--T:13--> | ||
== Phantom Space == | == Phantom Space == <!--T:14--> | ||
* Phantom space can only be accessed during phase 1 | <!--T:15--> | ||
* | * Phantom space can only be accessed during phase 1 | ||
* In | * After 3 sets of moving portals have spawned, a portal to the phantom space appears at the top of the area | ||
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | * In phantom space, there are 4 Rigel clones, 1 in each corner | ||
* Each player entering the phantom space increases Rigel's HP recovery | * If a player dies, an additional clone spawns, further increasing Rigel's HP recovery | ||
* After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds | * Each player entering the phantom space increases Rigel's HP recovery | ||
* When Rigel | * After defeating all clones, a portal to the normal area appears in the center and Rigel gets stunned for 20 seconds | ||
* When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed | |||
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated | |||
* Increased HP recovery from clones, and Increased attack from touching portals is carried over to phase 2 | |||
== Skills == | == Skills == <!--T:16--> | ||
{| class="wikitable mw-collapsible | <!--T:17--> | ||
{| class="wikitable mw-collapsible" | |||
|+ style =" text-align: left" | | |+ style =" text-align: left" | | ||
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1''' | ||
|- | |- | ||
| Moving Portals || | | Moving Portals || Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. <br> Damage increase is reset after clearing Phantom Space | ||
|- | |- | ||
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2''' | ||
|- | |- | ||
| | | God's Shadow || Deals damage in an area and knocks back. | ||
|- | |- | ||
| Blazing Eruption || rowspan="2" | Creates small square fields | | Blazing Eruption || rowspan="2" | Creates small square fields. After a short delay, all players inside the field get marked. Marked targets take damage after a short delay | ||
|- | |- | ||
| Aimed Shower | | Aimed Shower | ||
|- | |- | ||
| Block Explosion || Creates | | Block Explosion || Creates a massive square field. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}} | ||
|- | |- | ||
| Frost Field || Creates a huge square field | | Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds | ||
|- | |- | ||
| Lightning Judgement || Creates a huge square field | | Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff | ||
|- | |||
| Wide Grasp of Death || Pulls players towards the closest corner | |||
|- | |||
| Deadly Projection || Applies a debuff that disables magic immunity effects | |||
|- | |- | ||
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | | style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' | ||
|- | |- | ||
| Sanctuary || Creates a big sanctuary under Rigel. While standing inside, | | Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage | ||
|} | |} | ||
= Rewards = | = Rewards = <!--T:18--> | ||
<!--T:19--> | |||
Rewards can be received once per week per master account, resetting every Friday at 09:45 server time | |||
<!--T:20--> | |||
{| class="wikitable mw-collapsible" style="text-align: center;" | |||
|+ style =" text-align: left" | | |||
|- style="background-color:#35fa86;" | |||
| Challenge Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 | |||
|- | |||
| {{#item:1001456}} || 15 || 23 || 32 || 42 || 52 || 62 || 72 || 83 || 98 || 118 || 139 || 161 || 183 || 205 || 227 || 250 || 273 || 297 || 321 || 346 | |||
|- style="background-color:#eaecf0" | |||
| {{#item:1001457}} || || 8 || 15 || 20 || 26 || 31 || 37 || 43 || 49 || 55 || 62 || 69 || 77 || 86 || 96 || 106 || 118 || 129 || 142 || 158 | |||
|- | |||
| {{#item:1001458}} || || 8 || 15 || 20 || 26 || 31 || 37 || 43 || 49 || 55 || 62 || 69 || 77 || 86 || 96 || 106 || 118 || 129 || 142 || 158 | |||
|- style="background-color:#eaecf0" | |||
| {{#item:1001459}} || colspan="5" | || 3 || 6 || 21 || 26 || 28 || 31 || 34 || 38 || 42 || 46 || 49 || 53 || 59 || 64 || 70 | |||
|- | |||
| {{#item:1001460}} || colspan="7" | || 5 || 8 || 9 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 20 || 22 || 26 | |||
|- style="background-color:#eaecf0" | |||
| {{#item:1001601}} || colspan="8" | || 3 || 5 || 7 || 10 || 11 || 12 || 13 || 15 || 16 || 17 || 19 || 22 | |||
|- | |||
| {{#item:1001593}} || colspan="8" | || 5 || 6 || 7 || 8 || 10 || 11 || 12 || 13 || 15 || 16 || 17 || 20 | |||
|} | |||
</translate> | |||
edits